Jack Andersen
|
62fae60042
|
HECL metal shader support
|
2015-11-18 13:55:25 -10:00 |
Jack Andersen
|
b97ad76c45
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-17 20:15:43 -10:00 |
Jack Andersen
|
998255efd5
|
Working HECL shader generation on D3D11/12
|
2015-11-17 20:14:49 -10:00 |
Phillip Stephens
|
a402e34e8a
|
Generic VSync fix
|
2015-11-17 21:58:37 -08:00 |
Jack Andersen
|
742e062cf2
|
OS X fixes
|
2015-11-17 10:33:12 -10:00 |
Jack Andersen
|
9e1441c323
|
pselect atomic signal masking for Xlib (deadlocks bad)
|
2015-11-17 10:25:17 -10:00 |
Jack Andersen
|
4d133edd2c
|
Window resizing stability fixes
|
2015-11-16 20:41:32 -10:00 |
Jack Andersen
|
49da287791
|
Fixed 60Hz timing on GLX
|
2015-11-16 18:20:11 -10:00 |
Jack Andersen
|
c5db148e98
|
Fixed main thread join issue
|
2015-11-16 15:24:58 -10:00 |
Jack Andersen
|
0be417f0b0
|
OS X fixes
|
2015-11-16 12:03:46 -10:00 |
Jack Andersen
|
181a038901
|
Bug fixes for HECL
|
2015-11-16 10:43:27 -10:00 |
Jack Andersen
|
d75c675f7a
|
Updates for HECL support
|
2015-11-15 18:29:31 -10:00 |
Phillip
|
fe061b8d0a
|
Squash MSVC warnings
|
2015-11-13 22:12:39 -08:00 |
Jack Andersen
|
83475b4b09
|
udev thread join fix
|
2015-11-12 16:11:32 -10:00 |
Jack Andersen
|
a2ffab3ff5
|
Proper multithreaded locking for Xlib
|
2015-11-11 18:31:59 -10:00 |
Jack Andersen
|
6d3b8d3198
|
Windows fixes
|
2015-11-10 10:11:08 -10:00 |
Jack Andersen
|
df72fca65d
|
Minor header adjustment
|
2015-11-09 09:40:36 -10:00 |
Jack Andersen
|
a13758dca5
|
Metal API bug fixes
|
2015-11-08 20:45:14 -10:00 |
Jack Andersen
|
2be32d6ca4
|
Initial integration of Metal API
|
2015-11-08 16:24:45 -10:00 |
Jack Andersen
|
606e3676b1
|
OS X event fixes and prep for Metal API
|
2015-11-07 14:36:38 -10:00 |
Jack Andersen
|
41cccf6b0d
|
Fullscreen event fix
|
2015-11-07 10:12:47 -10:00 |
Jack Andersen
|
ff55cfd55e
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-07 10:03:55 -10:00 |
Jack Andersen
|
8fa76853c5
|
Lowered D3D12 API use to heap tier1
|
2015-11-07 10:03:21 -10:00 |
Phillip
|
b0bdd5c337
|
Remove unused variables.
|
2015-11-06 23:52:27 -08:00 |
Phillip
|
0f057a3713
|
Implement Mouse Enter/Leave Events
|
2015-11-06 23:49:53 -08:00 |
Jack Andersen
|
9fc3810015
|
Win 7/8 SDK fix
|
2015-11-06 19:25:43 -10:00 |
Jack Andersen
|
566befed81
|
Removed Win 8.1 requirement
|
2015-11-06 19:15:50 -10:00 |
Jack Andersen
|
c3d423e5a4
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-06 15:43:46 -10:00 |
Jack Andersen
|
8951008cca
|
Added Windows OpenGL support. D3D11 stability fixes
|
2015-11-06 15:43:12 -10:00 |
Phillip Stephens
|
f1c95d9e61
|
Rename _NewGLES3CommandQueue
|
2015-11-05 19:35:17 -08:00 |
Jack Andersen
|
0923254b39
|
Lots of D3D11 implemented
|
2015-11-05 17:20:58 -10:00 |
Phillip Stephens
|
1e5ae0c89b
|
Temporary close handling for Xlib (needs a proper solution)
|
2015-11-05 01:28:51 -08:00 |
Phillip Stephens
|
4a92735119
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 23:31:13 -08:00 |
Phillip Stephens
|
50075a729a
|
Implement motif window styles
|
2015-11-04 23:30:40 -08:00 |
Jack Andersen
|
8e3aa4faa9
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 18:58:14 -10:00 |
Jack Andersen
|
e5ef02588f
|
D3D12 bug fixes
|
2015-11-04 18:57:48 -10:00 |
Phillip Stephens
|
86491e5585
|
Restore state checking for fullscreen toggle
|
2015-11-04 20:52:33 -08:00 |
Phillip Stephens
|
1c3c09d05a
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-04 20:32:15 -08:00 |
Phillip Stephens
|
327a9dad58
|
Restore and fix old fullscreen code
|
2015-11-04 20:31:30 -08:00 |
Jack Andersen
|
5d62f6593b
|
Initial D3D window appearing
|
2015-11-04 14:00:29 -10:00 |
Jack Andersen
|
aac3d2b7cd
|
added empty imps
|
2015-11-03 17:25:27 -10:00 |
Jack Andersen
|
bc17d5aba8
|
Fixed rendering for decoupled target texture
|
2015-11-03 15:58:36 -10:00 |
Jack Andersen
|
30898c6549
|
OpenGL API sync
|
2015-11-03 15:02:05 -10:00 |
Jack Andersen
|
7367c9a952
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-11-03 14:27:59 -10:00 |
Jack Andersen
|
bc84471d4d
|
More D3D12 work
|
2015-11-03 14:27:32 -10:00 |
Phillip Stephens
|
3af64ddbb2
|
Re-enable backface culling flag
|
2015-11-03 14:15:37 -08:00 |
Phillip Stephens
|
5bb1198dd1
|
Fix intermittent upload failures on NVIDIA GPUs
|
2015-11-03 14:13:15 -08:00 |
Jack Andersen
|
50bca6f58e
|
Linux sync from Windows changes
|
2015-11-02 18:27:56 -10:00 |
Jack Andersen
|
facacd4e95
|
More D3D12 work
|
2015-11-02 18:19:41 -10:00 |
Phillip Stephens
|
4f650ce5f5
|
Rename classes to match their functionality/API better
|
2015-11-02 02:09:25 -08:00 |
Phillip Stephens
|
d5cd0bfb50
|
Various fixes
|
2015-11-02 01:31:06 -08:00 |
Jack Andersen
|
e54c8a7c6b
|
Initial round of D3D12 implementation
|
2015-11-01 19:41:24 -10:00 |
Jack Andersen
|
dfceab59ab
|
Brought linux in sync with OSX fixes
|
2015-10-31 14:14:32 -10:00 |
Jack Andersen
|
f796d66407
|
All kinds of fixes and updates
|
2015-10-31 14:06:56 -10:00 |
Jack Andersen
|
bb2ca27ab7
|
Ensure OGL 3.3 context is created
|
2015-10-31 09:21:23 -10:00 |
Phillip Stephens
|
577ed6dfbf
|
Merge branch 'master' of https://github.com/AxioDL/libBoo
|
2015-10-30 23:39:23 -07:00 |
Phillip Stephens
|
5fe40276a0
|
Fullscreen fix
|
2015-10-30 23:39:11 -07:00 |
Jack Andersen
|
1579fc3626
|
potential deadlock addressed
|
2015-10-30 20:33:36 -10:00 |
Phillip Stephens
|
9160423fe8
|
Fix Xlib window intialization
|
2015-10-30 22:43:16 -07:00 |
Jack Andersen
|
d013f1e25c
|
Integrated GLEW; began migration to Xlib
|
2015-10-30 18:28:21 -10:00 |
Jack Andersen
|
b73ecde4aa
|
Added LogVisor
|
2015-10-29 20:26:02 -10:00 |
Jack Andersen
|
2814da014f
|
Further GLES3 implementation
|
2015-10-29 14:00:56 -10:00 |
Jack Andersen
|
5435f01d20
|
lots of initial GLES3 renderer implementation
|
2015-10-28 18:44:38 -10:00 |
Jack Andersen
|
3db5a7e211
|
GLX tweaks
|
2015-10-27 15:47:55 -10:00 |
Phillip Stephens
|
bb419b0bfd
|
FreeBSD Fixes
|
2015-09-12 19:44:11 -08:00 |
Jack Andersen
|
101345c221
|
Removed non-standard enum
|
2015-09-02 18:28:12 -10:00 |
Jack Andersen
|
13edb3eb01
|
OS X fixes
|
2015-09-02 09:09:13 -10:00 |
Phillip Stephens
|
3c6139947c
|
Fix linux build
|
2015-08-30 23:15:08 -07:00 |
Jack Andersen
|
49771b0e15
|
Windows refactors
|
2015-08-30 17:40:58 -10:00 |
Jack Andersen
|
f9c4ed0761
|
Dolphin controller updates
|
2015-08-28 15:30:21 -10:00 |
Jack Andersen
|
12e5948d31
|
some app flow redesign
|
2015-08-27 14:10:46 -10:00 |
Jack Andersen
|
3a6dd3f6b8
|
Merge branch 'master' of https://github.com/RetroView/libBoo
|
2015-08-18 19:48:08 -10:00 |
Jack Andersen
|
74181d3b2e
|
member access tweak
|
2015-08-18 19:47:46 -10:00 |
Phillip Stephens
|
bfae7bb54a
|
Fix last commit (how????)
|
2015-08-18 16:38:53 -07:00 |
Phillip Stephens
|
10c14a0c39
|
Merge branch 'master' of https://github.com/RetroView/libBoo into ds3
|
2015-08-18 16:32:19 -07:00 |
Jack Andersen
|
2c2991d44e
|
switched to unique_ptr due to expected app main use
|
2015-08-18 12:50:52 -10:00 |
Jack Andersen
|
87ab129e01
|
Compile fixes
|
2015-08-18 12:43:30 -10:00 |
Jack Andersen
|
e56b8539bf
|
Major refactor for better modularity
|
2015-08-18 09:40:26 -10:00 |
Jack Andersen
|
3007714b5a
|
Merge branch 'gl' of ../../libBoo
|
2015-08-18 08:02:21 -10:00 |
Jack Andersen
|
3d1e6a554a
|
CMake integration and refactor
|
2015-08-18 08:00:24 -10:00 |