Commit Graph

179 Commits

Author SHA1 Message Date
Jack Andersen 478b05ceb7 GLSL compile fix 2016-02-23 17:16:38 -10:00
Jack Andersen 6de30424e3 GLSL bindings and Vulkan bug fixes 2016-02-23 17:11:58 -10:00
Jack Andersen 74e2f47bcf Tons of Vulkan bug fixes 2016-02-22 15:13:03 -10:00
Jack Andersen ae487b70f3 Xlib integration of Vulkan 2016-02-21 16:47:45 -10:00
Jack Andersen f9c681bef9 Update glslang 2016-02-20 20:36:13 -10:00
Jack Andersen 1037b37f9a Major Vulkan commit 2016-02-20 20:27:54 -10:00
Jack Andersen 8bfb883d59 D3D12 DXT1 shader-resource-view 2016-02-18 10:51:44 -10:00
Phillip Stephens 38326298a9 mend 2016-02-18 06:34:34 -08:00
Phillip Stephens 5b552cdc5d Fix communication with devices 2016-02-18 06:25:47 -08:00
Phillip Stephens 53fec8ac43 Add timeout to ioctl requests 2016-02-18 06:14:59 -08:00
Jack Andersen d75a727a5d D3D static texture no-context loading 2016-02-16 17:35:10 -10:00
Jack Andersen 77e9492b43 better OpenGL mipmap configuration 2016-02-16 09:41:16 -10:00
Jack Andersen e9bd443e49 Merge branch 'master' of https://github.com/AxioDL/libBoo 2016-02-15 19:47:40 -10:00
Jack Andersen 1ab63cfb18 No-context texture constructor (OpenGL only for now) 2016-02-15 19:47:09 -10:00
Phillip Stephens c82815c476 Reimplement context selection for linux 2016-02-15 09:53:54 -08:00
Jack Andersen 8ce4e6ffd3 Merged MS' newly-licensed d3dx12.h 2016-02-02 13:40:36 -10:00
Phillip Stephens e3f20652db Merge commit 'e792f8d' 2016-01-31 00:37:51 -08:00
Phillip Stephens e792f8d581 FreeBSD Stubs 2016-01-31 00:37:23 -08:00
Jack Andersen 70c4443eb7 Revert refactor collateral 2016-01-29 15:45:40 -10:00
Jack Andersen 9e543102fe Initial XAudio2 implementation 2016-01-29 15:39:38 -10:00
Jack Andersen 502debaedd Initial AudioQueueServices implementation 2016-01-28 15:17:19 -10:00
Jack Andersen 43376ff416 Initial audio interface classes 2016-01-28 13:53:51 -10:00
Jack Andersen be37b22dd5 Win32 default arrow cursor 2016-01-27 17:39:04 -10:00
Jack Andersen b837af8690 Add optional icon loading for new windows 2016-01-27 13:25:30 -10:00
Jack Andersen a35119e849 Window icon loading 2016-01-27 09:26:45 -10:00
Jack Andersen 2f254dc955 D3D11/12 mipmapping fixes 2016-01-19 10:30:51 -10:00
Jack Andersen ca105fcde6 CocoaWindow bug fix 2016-01-15 20:11:25 -10:00
Jack Andersen 056eef542b Add horizonal mousewheel scrolling 2016-01-14 20:51:30 -10:00
Phillip Stephens bd4e898f8f Merge commit 'dc3f289' 2016-01-14 16:25:02 -08:00
Phillip Stephens dc3f2897e8 Remove superfluous X{Un}LockDisplay 2016-01-14 16:24:11 -08:00
Jack Andersen 5a2fb0768b Preliminary Vulkan shader pipeline factory 2016-01-14 12:46:05 -10:00
Jack Andersen a530e04280 Add glslang submodule 2016-01-13 15:20:25 -10:00
Jack Andersen 9b416c6549 NSPtr is unnecessary with ARC enabled 2016-01-11 12:26:40 -10:00
Jack Andersen 5550909f7e Defer Cocoa window destuction post-iteration 2016-01-09 22:01:09 -10:00
Jack Andersen f20c1bcfc2 Add crosshairs mouse cursor 2016-01-09 20:42:00 -10:00
Jack Andersen 5485e7d2b1 OpenGL storage reuse with glBufferSubData 2016-01-07 14:04:37 -10:00
Jack Andersen c96f961c4d Made IM context optional functionality 2016-01-06 11:02:23 -10:00
Jack Andersen 4b99795b61 Brought Cocoa rectangle inits in sync 2016-01-02 18:05:21 -10:00
Jack Andersen 7eeebce37c Minor Xlib refactor 2016-01-02 13:10:35 -10:00
Jack Andersen 6ee5e9011b D3D11 Buffer update fix 2016-01-02 11:16:50 -10:00
Jack Andersen bcfff2bf7f Fix Win32 repeat key test 2016-01-01 18:15:41 -10:00
Jack Andersen 9c17350524 Add system scroll-acceleration property 2015-12-31 14:15:34 -10:00
Jack Andersen ce9d877cfa Additional cocoa events; Metal present fix 2015-12-31 10:20:38 -10:00
Jack Andersen 53ad4df63d D3D Scissor fix and Scroll events 2015-12-30 20:34:26 -10:00
Jack Andersen 1c53398b75 Additional ARC header check for Cocoa 2015-12-30 18:54:11 -10:00
Jack Andersen e21074ce57 cleaner OS X character handling 2015-12-27 14:23:15 -10:00
Jack Andersen 30fd4c0709 Win32 Text input in sync 2015-12-27 14:02:16 -10:00
Jack Andersen 52692b0459 Xlib in sync with new text system 2015-12-27 13:23:17 -10:00
Jack Andersen 9f9ff269fe More TextInput implementation 2015-12-26 18:20:07 -10:00
Jack Andersen fb1282c3e4 initial TextInput context callback 2015-12-25 19:21:13 -10:00