Commit Graph

306 Commits

Author SHA1 Message Date
Lioncash 78ce16aa9f General: Make use of nullptr where applicable 2019-08-16 18:27:23 -07:00
Lioncash 80c1103b44 General: Make member functions const where applicable
These functions don't modify instance state, so they can be marked
const.
2019-08-16 18:27:23 -07:00
Lioncash d4cd2b4dce General: Make use of override where applicable
Continues the override modernizations, but now targeting boo.
2019-08-12 22:44:45 -04:00
Jack Andersen af50bc0bc2 Windows build fixes 2019-07-27 15:19:25 -10:00
Jack Andersen ae5d7e5131 Add support for debug groups in OpenGL and Vulkan 2019-07-20 22:41:07 -10:00
Jack Andersen deefc8e995 Massive fmtlib refactor 2019-07-19 18:22:36 -10:00
Jack Andersen b2bf7549f5 Use Vulkan API version 1.1 2019-07-06 22:20:41 -10:00
Phillip Stephens 56439646b2 Proper macOS fixes >.< 2019-06-30 21:02:19 -07:00
Phillip Stephens 8523fcbb78 Actually fix Metal compiling 2019-06-30 20:40:03 -07:00
Phillip Stephens 35732d33f5 Fix macOS and Windows builds 2019-06-30 20:13:12 -07:00
Jack Andersen 8a181b96ce Add areShadersReady poll function 2019-06-20 20:01:27 -10:00
Jack Andersen e0674ff957 Made two variables atomic to be safe 2019-06-15 21:12:50 -10:00
Jack Andersen 7eda81e55e Initial support for asyncronous shader pipeline compilation 2019-06-15 20:24:28 -10:00
Jack Andersen 29a67b9ea8 Inhibit screensaver using dbus or xdg-screensaver 2019-06-11 15:55:58 -10:00
Jack Andersen 99519d3882 Cubemap support for metal 2019-06-02 21:51:03 -10:00
Jack Andersen 18bb6e7439 Cubemap support for D3D11 2019-05-31 23:27:11 -10:00
Jack Andersen 18faf55750 Add support for cubemap textures in GL and Vulkan 2019-05-31 17:39:55 -10:00
Jack Andersen 22cb5bb0a8 Compile warning fix 2019-05-10 13:07:33 -10:00
Jack Andersen b340a8a42e Raise max texture count to 12 2019-05-09 18:07:13 -10:00
Jack Andersen 0f330c1f05 Add support for MemorySanitizer instrumentation 2019-04-06 18:53:41 -10:00
Jack Andersen c1d3d040bf Add True and False tests for bitwise enums 2019-04-02 18:28:39 -10:00
Jack Andersen 21f9fcf914 Ensure GL doesn't leak VAOs 2019-03-04 22:33:30 -10:00
Jack Andersen 8b0927ead0 Fix D3D DXT3 loading 2019-03-03 13:03:01 -10:00
Jack Andersen af50240143 Add DXT3 texture format 2019-03-02 20:16:12 -10:00
Jack Andersen 3e1da36f39 Ensure previous pipeline state is rebound on metal after copying render texture 2019-02-03 15:37:19 -10:00
Jack Andersen 2135f4e4dc Reformat Objective-C code with new style 2019-02-03 14:00:12 -10:00
Jack Andersen 058ea23a00 New code style refactor 2018-12-07 19:17:51 -10:00
Jack Andersen 54676aff91 early return case for setClampMode 2018-11-07 14:52:25 -10:00
Jack Andersen b6d40fde97 Add startInst argument to drawInstanced 2018-11-04 21:24:38 -10:00
Jack Andersen 3b4d7abae6 D3D11 Compile fix 2018-10-21 22:12:44 -10:00
Jack Andersen 7bda89073d Fix tessellation pipeline handling for Metal 2018-10-18 16:18:47 -10:00
Jack Andersen 9d91cd459e Ensure VulkanTextureR layouts are predictably initialized 2018-10-18 13:55:15 -10:00
Jack Andersen 7d1be415c6 Fix tessellation pipeline setup 2018-10-16 17:26:07 -10:00
Jack Andersen 65c99ad769 macOS API sync 2018-10-15 17:13:57 -10:00
Jack Andersen 592ffa1372 Windows sync for API changes 2018-10-14 09:59:19 -10:00
Jack Andersen f917d154b2 GLX bug fixes 2018-10-11 10:47:37 -10:00
Jack Andersen 0b52f3dbab Convert to pragma once 2018-10-06 17:36:44 -10:00
Jack Andersen c29d837ab5 Huge shader infrastructure refactor 2018-10-06 16:49:22 -10:00
Jack Andersen abbd3167b2 Implement Metal tessellation shaders 2018-06-11 15:13:34 -10:00
Jack Andersen 2a45cf90d8 Implement tessellation shaders for D3D11 2018-06-07 14:42:43 -10:00
Jack Andersen 4a19ac1e83 OpenGL and Vulkan support for tessellation shaders 2018-06-06 18:36:17 -10:00
Jack Andersen 1a71ed813a Fix TSan-reported race conditions 2018-06-01 14:01:47 -10:00
Jack Andersen fdddeebf52 Small hack to prevent AMD GCN hangs 2018-05-31 20:36:57 -10:00
Jack Andersen 6ff4229f9b Windows deallocation fixes 2018-05-28 10:23:20 -10:00
Jack Andersen 3028e34b51 Silent audio mixing fix; Xlib Vulkan destruction order fix 2018-05-28 09:28:36 -10:00
Jack Andersen d5ec7bcc1e Slab allocation of VkDescriptorPools 2018-05-27 11:35:21 -10:00
Jack Andersen f00d77415a Fix vulkan multisampling 2018-05-26 19:13:50 -10:00
Jack Andersen 19014e0ba7 synchronize macOS with latest changes 2018-05-26 11:29:19 -10:00
Jack Andersen b814cb503a Add GEqual depth testing to Vulkan backend 2018-05-25 17:41:35 -10:00
Jack Andersen 84df8af28c Windows build fixes and cleanups 2018-05-24 20:30:42 -10:00