13 Commits

Author SHA1 Message Date
Lioncash
baff71cdc3 General: Tidy up includes
Alphabetizes includes and resolves quite a few instances of indirect
inclusions, making the requirements of several interfaces explicit. This
also trims out includes that aren't actually necessary (likely due to
changes in the API over time).
2019-08-19 21:02:56 -04:00
Jack Andersen
058ea23a00 New code style refactor 2018-12-07 19:17:51 -10:00
Jack Andersen
fa8989bed3 Huge compile performance refactor 2017-12-28 21:54:26 -10:00
Jack Andersen
7410e17179 Not clamping float audio now; better mix quality 2016-06-14 17:53:37 -10:00
Jack Andersen
d1eb3a6b3b Initial AudioMatrixSSE 2016-05-21 22:37:16 -10:00
Jack Andersen
53f4e32c46 Add channel-matrix slewing 2016-05-21 11:45:55 -10:00
Jack Andersen
80026d7fe6 Better buffer handling for audio mixing 2016-05-16 10:21:20 -10:00
Jack Andersen
4b969fd475 Implement AudioSubmix 2016-05-06 18:28:32 -10:00
Jack Andersen
1eb46301c0 Overhauled audio system, now with internal mixing and sample-rate-conversion 2016-03-23 14:01:57 -10:00
Jack Andersen
1b3209f4bf XAudio2 voices and D3D dynamic textures implemented 2016-03-08 10:28:44 -10:00
Jack Andersen
e1964f57a9 Updates to support pumped audio voices (ALSA only for now) 2016-03-07 21:09:58 -10:00
Jack Andersen
502debaedd Initial AudioQueueServices implementation 2016-01-28 15:17:19 -10:00
Jack Andersen
43376ff416 Initial audio interface classes 2016-01-28 13:53:51 -10:00