Jack Andersen
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9b416c6549
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NSPtr is unnecessary with ARC enabled
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2016-01-11 12:26:40 -10:00 |
Jack Andersen
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5550909f7e
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Defer Cocoa window destuction post-iteration
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2016-01-09 22:01:09 -10:00 |
Jack Andersen
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6afe4eaff7
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Merge branch 'master' of https://github.com/AxioDL/libBoo
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2016-01-09 20:42:20 -10:00 |
Jack Andersen
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f20c1bcfc2
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Add crosshairs mouse cursor
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2016-01-09 20:42:00 -10:00 |
Phillip Stephens
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799f3b1275
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Fix embedded glew include
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2016-01-08 18:42:29 -08:00 |
Jack Andersen
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5485e7d2b1
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OpenGL storage reuse with glBufferSubData
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2016-01-07 14:04:37 -10:00 |
Jack Andersen
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45fb66540f
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GraphicsToken bool operator
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2016-01-06 14:35:57 -10:00 |
Jack Andersen
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c96f961c4d
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Made IM context optional functionality
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2016-01-06 11:02:23 -10:00 |
Jack Andersen
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939c0250be
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Community Concensus MIT LICENSE revert
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2016-01-05 09:15:23 -10:00 |
Phillip Stephens
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2f5d6dc96c
|
Update LogVisor
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2016-01-04 18:43:42 -08:00 |
Jack Andersen
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4b99795b61
|
Brought Cocoa rectangle inits in sync
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2016-01-02 18:05:21 -10:00 |
Jack Andersen
|
7eeebce37c
|
Minor Xlib refactor
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2016-01-02 13:10:35 -10:00 |
Jack Andersen
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6ee5e9011b
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D3D11 Buffer update fix
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2016-01-02 11:16:50 -10:00 |
Jack Andersen
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bcfff2bf7f
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Fix Win32 repeat key test
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2016-01-01 18:15:41 -10:00 |
Jack Andersen
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4d7e9656f1
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Add SWindowRect::intersect()
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2016-01-01 16:26:59 -10:00 |
Jack Andersen
|
9c17350524
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Add system scroll-acceleration property
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2015-12-31 14:15:34 -10:00 |
Jack Andersen
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ce9d877cfa
|
Additional cocoa events; Metal present fix
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2015-12-31 10:20:38 -10:00 |
Jack Andersen
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53ad4df63d
|
D3D Scissor fix and Scroll events
|
2015-12-30 20:34:26 -10:00 |
Jack Andersen
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1c53398b75
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Additional ARC header check for Cocoa
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2015-12-30 18:54:11 -10:00 |
Jack Andersen
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e21074ce57
|
cleaner OS X character handling
|
2015-12-27 14:23:15 -10:00 |
Jack Andersen
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30fd4c0709
|
Win32 Text input in sync
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2015-12-27 14:02:16 -10:00 |
Jack Andersen
|
52692b0459
|
Xlib in sync with new text system
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2015-12-27 13:23:17 -10:00 |
Jack Andersen
|
9f9ff269fe
|
More TextInput implementation
|
2015-12-26 18:20:07 -10:00 |
Jack Andersen
|
fb1282c3e4
|
initial TextInput context callback
|
2015-12-25 19:21:13 -10:00 |
Jack Andersen
|
92c47a5e77
|
Win32 IM and clipboard support
|
2015-12-24 15:08:46 -10:00 |
Jack Andersen
|
a933edcc40
|
Working Input Method support
|
2015-12-24 10:55:23 -10:00 |
Jack Andersen
|
aab693ff2f
|
Clipboard support for Xlib; initial IM support
|
2015-12-23 17:30:52 -10:00 |
Jack Andersen
|
1ed592e0a1
|
Xlib input text-case handling
|
2015-12-22 20:10:46 -10:00 |
Jack Andersen
|
fd01dbb17a
|
Brought windows in sync
|
2015-12-20 15:06:08 -10:00 |
Jack Andersen
|
0b80cafe92
|
concurrency fix for post-frame resize handler
|
2015-12-20 14:55:18 -10:00 |
Jack Andersen
|
01ab873e06
|
OS X updates; post-frame handler event
|
2015-12-20 14:40:52 -10:00 |
Jack Andersen
|
886ae22e08
|
[Win32] Proper handling of character case for keyboard events
|
2015-12-20 12:52:48 -10:00 |
Jack Andersen
|
511ac1fad7
|
Add ibeam cursor for Xlib
|
2015-12-19 18:39:48 -10:00 |
Jack Andersen
|
86daf8b3f0
|
Windows header include fix
|
2015-12-18 11:59:54 -10:00 |
Jack Andersen
|
8a33d74c13
|
OS X thread-local fixes
|
2015-12-18 11:33:53 -10:00 |
Zero-One101
|
68a1e9150e
|
Fixed debug statement
|
2015-12-18 05:39:00 +00:00 |
Jack Andersen
|
7153168a2c
|
Added debug assert to D3D
|
2015-12-17 18:55:06 -10:00 |
Jack Andersen
|
aa787eb427
|
IGraphicsDataToken rename
|
2015-12-17 17:25:23 -10:00 |
Jack Andersen
|
11cc456b4e
|
Fix release derp
|
2015-12-17 12:10:14 -10:00 |
Jack Andersen
|
bb35ded399
|
handy debug assert
|
2015-12-17 11:29:47 -10:00 |
Jack Andersen
|
916002f9da
|
Thread safety updates for D3D
|
2015-12-14 09:19:29 -10:00 |
Jack Andersen
|
7224d5fdf7
|
Thread safety additions for OpenGL
|
2015-12-13 18:54:57 -10:00 |
Jack Andersen
|
2983262173
|
Metal window resize fixes
|
2015-12-09 12:23:22 -10:00 |
Jack Andersen
|
9baff7a2bc
|
Protecting D3D11 client dynamic buffers
|
2015-12-09 11:02:04 -10:00 |
Jack Andersen
|
9485f5d115
|
Much more stable D3D11 backend
|
2015-12-08 19:52:51 -10:00 |
Jack Andersen
|
41ebfe872a
|
Countdown-deferred deletion added
|
2015-12-08 19:23:15 -10:00 |
Jack Andersen
|
e43b3671b3
|
D3D12 render-target delete fix
|
2015-12-08 15:04:06 -10:00 |
Jack Andersen
|
6062302816
|
D3D Crash fix for large array textures
|
2015-12-08 13:57:16 -10:00 |
Jack Andersen
|
08655b7f93
|
Test build fix for OS X
|
2015-12-07 19:42:31 -10:00 |
Jack Andersen
|
3e4ed5ad1f
|
OpenGL deferred delete fix
|
2015-12-07 15:49:17 -10:00 |