Jack Andersen
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abbd3167b2
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Implement Metal tessellation shaders
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2018-06-11 15:13:34 -10:00 |
Jack Andersen
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2a45cf90d8
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Implement tessellation shaders for D3D11
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2018-06-07 14:42:43 -10:00 |
Jack Andersen
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4a19ac1e83
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OpenGL and Vulkan support for tessellation shaders
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2018-06-06 18:36:17 -10:00 |
Jack Andersen
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82966931f8
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Increase PulseAudio buffer size
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2018-06-01 20:05:45 -10:00 |
Jack Andersen
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1a71ed813a
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Fix TSan-reported race conditions
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2018-06-01 14:01:47 -10:00 |
Jack Andersen
|
fdddeebf52
|
Small hack to prevent AMD GCN hangs
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2018-05-31 20:36:57 -10:00 |
Jack Andersen
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fb91482282
|
Do fullscreen set on main thread
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2018-05-28 17:40:44 -10:00 |
Jack Andersen
|
6ff4229f9b
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Windows deallocation fixes
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2018-05-28 10:23:20 -10:00 |
Jack Andersen
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3028e34b51
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Silent audio mixing fix; Xlib Vulkan destruction order fix
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2018-05-28 09:28:36 -10:00 |
Jack Andersen
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d5ec7bcc1e
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Slab allocation of VkDescriptorPools
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2018-05-27 11:35:21 -10:00 |
Jack Andersen
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f00d77415a
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Fix vulkan multisampling
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2018-05-26 19:13:50 -10:00 |
Jack Andersen
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fdf37c95e0
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PulseAudio buffering fix
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2018-05-26 18:20:01 -10:00 |
Jack Andersen
|
19014e0ba7
|
synchronize macOS with latest changes
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2018-05-26 11:29:19 -10:00 |
Jack Andersen
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b814cb503a
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Add GEqual depth testing to Vulkan backend
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2018-05-25 17:41:35 -10:00 |
Jack Andersen
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be52f01303
|
Use glslang from upstream remote
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2018-05-25 12:16:44 -10:00 |
Jack Andersen
|
ecce635794
|
Update glslang
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2018-05-25 12:01:46 -10:00 |
Jack Andersen
|
0b77d4a757
|
Update logvisor
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2018-05-24 20:32:53 -10:00 |
Jack Andersen
|
84df8af28c
|
Windows build fixes and cleanups
|
2018-05-24 20:30:42 -10:00 |
Jack Andersen
|
721d10919b
|
Huge Vulkan refactor
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2018-05-21 21:48:13 -10:00 |
Jack Andersen
|
eaff1ba744
|
Vulkan backend fixes
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2018-05-20 12:37:26 -10:00 |
Phillip Stephens
|
505700419b
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Enable PrimitiveRestart in vulkan
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2018-05-20 08:37:18 -07:00 |
Phillip Stephens
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c7d878a755
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Fix compiling of booTest
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2018-05-20 08:31:01 -07:00 |
Jack Andersen
|
578432eb2f
|
OpenGL and Vulkan resource tracing
|
2018-05-19 20:11:49 -10:00 |
Jack Andersen
|
7eb10885ad
|
Force SOXR_SILENT on by default
|
2018-05-17 18:15:54 -10:00 |
Jack Andersen
|
74bdd2d2a5
|
Remove unnecessary loop contents
|
2018-05-14 16:55:22 -10:00 |
Jack Andersen
|
4a55a04e18
|
Use GL_DEPTH_COMPONENT32F for consistency with other backends
|
2018-05-09 21:24:42 -10:00 |
Jack Andersen
|
8241df0a1b
|
Add sanitizers to executable targets
|
2018-05-06 13:07:12 -10:00 |
Jack Andersen
|
edf2c1e34d
|
Add PulseAudio backend. Various Xlib fixes
|
2018-05-06 12:44:31 -10:00 |
Jack Andersen
|
b5f1657dff
|
Update logvisor
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2018-05-05 15:32:18 -10:00 |
Jack Andersen
|
91734b5b24
|
Fix Linux build without vulkan
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2018-05-05 15:29:18 -10:00 |
Jack Andersen
|
9031ace975
|
Ensure GL_PRIMITIVE_RESTART is enabled
|
2018-05-05 10:55:37 -10:00 |
Jack Andersen
|
088cddfea7
|
Update logvisor
|
2018-03-23 11:39:04 -10:00 |
Jack Andersen
|
4580196f6d
|
Fix setWindowFrameDefault() for windows
|
2018-02-06 15:37:25 -10:00 |
Jack Andersen
|
cff495550e
|
Windows compile fix
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2018-02-04 21:03:54 -10:00 |
Jack Andersen
|
1e5e26ced8
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
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2018-02-04 20:54:17 -10:00 |
Jack Andersen
|
edd26fc65b
|
Add shader mode for constant alpha overwrite
|
2018-02-04 20:52:54 -10:00 |
Jack Andersen
|
2095037ab9
|
Merge branch 'master' of ssh://gitlab.axiodl.com:6431/AxioDL/boo
|
2018-02-02 17:06:27 -10:00 |
Jack Andersen
|
a2c3e14d8e
|
Add nearest-neighbor samplers for remaining backends
|
2018-02-02 17:05:53 -10:00 |
Jack Andersen
|
25dfeb64aa
|
Fix swapped L/R button bits
|
2018-02-02 14:33:49 -10:00 |
Jack Andersen
|
72c9809655
|
Add ClampToEdgeNearest texture mode
|
2018-02-01 13:12:42 -10:00 |
Jack Andersen
|
c314730d51
|
Fix subtract blending mode
|
2018-01-29 21:49:00 -10:00 |
Jack Andersen
|
5b62fcd826
|
Metal API validation fixes
|
2018-01-24 20:55:42 -10:00 |
Jack Andersen
|
1d70723c98
|
Ensure Vulkan gamma texture is initialized
|
2018-01-22 18:39:40 -10:00 |
Jack Andersen
|
25dc238c44
|
Xlib deep color support
|
2018-01-21 21:33:47 -10:00 |
Jack Andersen
|
b9d200c61d
|
Metal gamma shader coordinate fix
|
2018-01-21 13:30:01 -10:00 |
Jack Andersen
|
5f48359cc7
|
macOS fixes
|
2018-01-21 13:07:34 -10:00 |
Jack Andersen
|
93c787dcd4
|
Gamma correction for Vulkan, D3D, OpenGL
|
2018-01-21 12:01:52 -10:00 |
Jack Andersen
|
2df85e8f8b
|
More fixes
|
2018-01-19 19:50:01 -10:00 |
Jack Andersen
|
337c276ccb
|
WTF
|
2018-01-19 17:02:29 -10:00 |
Jack Andersen
|
3d987b6dc9
|
Add deep color arg to ApplicationRun
|
2018-01-15 20:29:43 -10:00 |