Jack Andersen
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7d1be415c6
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Fix tessellation pipeline setup
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2018-10-16 17:26:07 -10:00 |
Jack Andersen
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9adf481c8e
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Remove FLIPFROMGL macro from GLSL header
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2018-10-15 21:26:02 -10:00 |
Jack Andersen
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65c99ad769
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macOS API sync
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2018-10-15 17:13:57 -10:00 |
Jack Andersen
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592ffa1372
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Windows sync for API changes
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2018-10-14 09:59:19 -10:00 |
Jack Andersen
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f917d154b2
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GLX bug fixes
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2018-10-11 10:47:37 -10:00 |
Jack Andersen
|
bba2486c15
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Update glslang
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2018-10-06 17:38:15 -10:00 |
Jack Andersen
|
0b52f3dbab
|
Convert to pragma once
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2018-10-06 17:36:44 -10:00 |
Jack Andersen
|
528b350626
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Update logvisor
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2018-10-06 16:57:32 -10:00 |
Jack Andersen
|
c29d837ab5
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Huge shader infrastructure refactor
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2018-10-06 16:49:22 -10:00 |
Jack Andersen
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08d632a8bd
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Multichannel WAVOut
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2018-09-03 14:14:59 -10:00 |
Jack Andersen
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b624a993dd
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/boo
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2018-09-02 19:04:59 -10:00 |
Jack Andersen
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3fd5aa748e
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Disable teVirtualMidi
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2018-09-02 19:04:37 -10:00 |
Jack Andersen
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c78afbdcdd
|
Better matrix slewing
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2018-09-02 14:44:38 -10:00 |
Jack Andersen
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70b2518751
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Window API changes
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2018-08-27 19:41:15 -10:00 |
Jack Andersen
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8ee04c8f1a
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Sync macOS with API changes
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2018-08-27 17:46:33 -10:00 |
Jack Andersen
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261c06d746
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Optional teVirtualMIDI integration
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2018-08-25 21:56:16 -10:00 |
Jack Andersen
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fd2a92e2c2
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Allow MIDIDecoder to handle multiple messages per pass
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2018-08-24 22:37:26 -10:00 |
Jack Andersen
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f73e4f08fa
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Windows Audio and MIDI feature sync
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2018-08-19 10:06:29 -10:00 |
Jack Andersen
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168fb3f516
|
ALSA MIDI fixes
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2018-08-18 14:28:00 -10:00 |
Jack Andersen
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5e58e989a8
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Remove ALSA audio backend
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2018-08-18 12:08:58 -10:00 |
Jack Andersen
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fe7f671c0b
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Add Qt Application type
|
2018-07-16 12:39:40 -10:00 |
Jack Andersen
|
322c4d3aab
|
Use XRandR data to access DPI
|
2018-06-27 15:15:23 -10:00 |
Jack Andersen
|
abbd3167b2
|
Implement Metal tessellation shaders
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2018-06-11 15:13:34 -10:00 |
Jack Andersen
|
2a45cf90d8
|
Implement tessellation shaders for D3D11
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2018-06-07 14:42:43 -10:00 |
Jack Andersen
|
4a19ac1e83
|
OpenGL and Vulkan support for tessellation shaders
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2018-06-06 18:36:17 -10:00 |
Jack Andersen
|
82966931f8
|
Increase PulseAudio buffer size
|
2018-06-01 20:05:45 -10:00 |
Jack Andersen
|
1a71ed813a
|
Fix TSan-reported race conditions
|
2018-06-01 14:01:47 -10:00 |
Jack Andersen
|
fdddeebf52
|
Small hack to prevent AMD GCN hangs
|
2018-05-31 20:36:57 -10:00 |
Jack Andersen
|
fb91482282
|
Do fullscreen set on main thread
|
2018-05-28 17:40:44 -10:00 |
Jack Andersen
|
6ff4229f9b
|
Windows deallocation fixes
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2018-05-28 10:23:20 -10:00 |
Jack Andersen
|
3028e34b51
|
Silent audio mixing fix; Xlib Vulkan destruction order fix
|
2018-05-28 09:28:36 -10:00 |
Jack Andersen
|
d5ec7bcc1e
|
Slab allocation of VkDescriptorPools
|
2018-05-27 11:35:21 -10:00 |
Jack Andersen
|
f00d77415a
|
Fix vulkan multisampling
|
2018-05-26 19:13:50 -10:00 |
Jack Andersen
|
fdf37c95e0
|
PulseAudio buffering fix
|
2018-05-26 18:20:01 -10:00 |
Jack Andersen
|
19014e0ba7
|
synchronize macOS with latest changes
|
2018-05-26 11:29:19 -10:00 |
Jack Andersen
|
b814cb503a
|
Add GEqual depth testing to Vulkan backend
|
2018-05-25 17:41:35 -10:00 |
Jack Andersen
|
be52f01303
|
Use glslang from upstream remote
|
2018-05-25 12:16:44 -10:00 |
Jack Andersen
|
ecce635794
|
Update glslang
|
2018-05-25 12:01:46 -10:00 |
Jack Andersen
|
0b77d4a757
|
Update logvisor
|
2018-05-24 20:32:53 -10:00 |
Jack Andersen
|
84df8af28c
|
Windows build fixes and cleanups
|
2018-05-24 20:30:42 -10:00 |
Jack Andersen
|
721d10919b
|
Huge Vulkan refactor
|
2018-05-21 21:48:13 -10:00 |
Jack Andersen
|
eaff1ba744
|
Vulkan backend fixes
|
2018-05-20 12:37:26 -10:00 |
Phillip Stephens
|
505700419b
|
Enable PrimitiveRestart in vulkan
|
2018-05-20 08:37:18 -07:00 |
Phillip Stephens
|
c7d878a755
|
Fix compiling of booTest
|
2018-05-20 08:31:01 -07:00 |
Jack Andersen
|
578432eb2f
|
OpenGL and Vulkan resource tracing
|
2018-05-19 20:11:49 -10:00 |
Jack Andersen
|
7eb10885ad
|
Force SOXR_SILENT on by default
|
2018-05-17 18:15:54 -10:00 |
Jack Andersen
|
74bdd2d2a5
|
Remove unnecessary loop contents
|
2018-05-14 16:55:22 -10:00 |
Jack Andersen
|
4a55a04e18
|
Use GL_DEPTH_COMPONENT32F for consistency with other backends
|
2018-05-09 21:24:42 -10:00 |
Jack Andersen
|
8241df0a1b
|
Add sanitizers to executable targets
|
2018-05-06 13:07:12 -10:00 |
Jack Andersen
|
edf2c1e34d
|
Add PulseAudio backend. Various Xlib fixes
|
2018-05-06 12:44:31 -10:00 |