Jack Andersen
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dd6e53119a
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Add subtractive blending mode to backends
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2017-09-04 16:59:41 -10:00 |
Jack Andersen
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18cbfd2865
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Add GEqual Z-test option for pipeline backends
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2017-09-02 19:52:53 -10:00 |
Jack Andersen
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04ff1692d8
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Merge branch 'master' of https://github.com/AxioDL/boo
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2017-07-16 18:01:43 -10:00 |
Jack Andersen
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1aa499ec34
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Use smart pointers for Win32 windows
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2017-07-16 18:01:13 -10:00 |
Jack Andersen
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023d129a75
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Use smart pointers for Xlib windows
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2017-07-16 17:58:18 -10:00 |
Jack Andersen
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b97c82469a
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shared_ptr for IWindow; better Cocoa app lifecycle
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2017-07-16 16:45:49 -10:00 |
Jack Andersen
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49afde2fb9
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Reinstate glFlush for buffer updates
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2017-07-13 19:13:29 -10:00 |
Jack Andersen
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505f0fef73
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Proper hidraw device enumeration
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2017-05-11 16:52:45 -10:00 |
Jack Andersen
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64b949aecd
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Windows fixes
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2017-05-11 09:41:40 -10:00 |
Jack Andersen
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048d22be2a
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Merge branch 'master' of https://github.com/AxioDL/boo
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2017-05-11 09:13:47 -10:00 |
Jack Andersen
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6e1c71aefd
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Working Dualshock output reports on macOS; fix runaway loop
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2017-05-11 09:12:44 -10:00 |
Phillip Stephens
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a5b38596a5
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Fix maxAnisotropy validation error
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2017-05-09 17:00:30 -07:00 |
Jack Andersen
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7823aecc57
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hidraw support for udev; fix race condition
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2017-05-08 17:37:12 -10:00 |
Jack Andersen
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ff89a9cccf
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Win32 input device refinements and XInput support
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2017-05-08 09:09:10 -10:00 |
Jack Andersen
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aa272fe7b9
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Smart pointer cleanup
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2017-05-07 11:31:56 -10:00 |
Jack Andersen
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62443b59e7
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IOKit input refactor
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2017-05-07 11:24:00 -10:00 |
Jack Andersen
|
12bbf540fd
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MIDI encoder fix
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2017-03-23 19:28:30 -10:00 |
Jack Andersen
|
9a7cadce3a
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Minor Metal backend change
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2017-03-19 19:08:19 -10:00 |
Jack Andersen
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5f903c09ee
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Windows sync
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2017-03-17 13:31:51 -10:00 |
Jack Andersen
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05c26a535b
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OpenGL and metal rendering interface upgrades
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2017-03-13 21:02:53 -10:00 |
Jack Andersen
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73891af56a
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Add frontface culling support to Metal
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2017-03-10 11:07:29 -10:00 |
Jack Andersen
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ca20aea834
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Add front-face culling support
|
2017-03-10 10:38:00 -10:00 |
Jack Andersen
|
5c52877549
|
typo fix
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2017-03-05 20:33:18 -10:00 |
Jack Andersen
|
3b7a5781f5
|
OpenGL and Metal fixes
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2017-03-05 13:34:24 -10:00 |
Jack Andersen
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a547eb9dbb
|
Runtime shader cache fixes
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2017-03-05 12:59:58 -10:00 |
Jack Andersen
|
03f155fcf5
|
Move xxhash to boo; cached shader components
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2017-03-04 21:54:58 -10:00 |
Jack Andersen
|
8bcac27c10
|
Fix updated glew for Windows
|
2017-02-24 21:58:09 -10:00 |
Jack Andersen
|
0cc794f49d
|
Update glew
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2017-02-23 22:26:27 -10:00 |
Jack Andersen
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245a39fd92
|
Merge branch 'master' of https://github.com/AxioDL/boo
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2017-02-15 19:46:18 -10:00 |
Jack Andersen
|
e6b3530681
|
Fix break derp
|
2017-02-15 19:46:03 -10:00 |
Jack Andersen
|
0a4775726c
|
Add missing initializer
|
2017-02-15 18:50:21 -10:00 |
Jack Andersen
|
71593afe50
|
More Vulkan fixes
|
2017-02-15 18:47:31 -10:00 |
Jack Andersen
|
3197142d1f
|
Vulkan window resize fixes
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2017-02-15 17:17:18 -10:00 |
Jack Andersen
|
bfd912b0a9
|
Merge branch 'master' of https://github.com/AxioDL/boo
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2017-02-15 13:13:27 -10:00 |
Jack Andersen
|
f9ed2ba5b8
|
Make resized() lock platform-dependent
|
2017-02-15 13:13:05 -10:00 |
Jack Andersen
|
9af8ec3d23
|
Vulkan Win32 fixes
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2017-02-15 13:10:30 -10:00 |
Jack Andersen
|
c6d5015612
|
Use 45ms buffer size for WASAPI
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2017-02-14 22:28:10 -10:00 |
Jack Andersen
|
5982a3825d
|
Use 15ms buffers in AQS
|
2017-02-14 20:49:28 -10:00 |
Jack Andersen
|
fef663a5e3
|
Allow audio AQS buffering to occur during frame idle
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2017-02-14 20:00:10 -10:00 |
Jack Andersen
|
48491e3250
|
Fix for #14
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2017-02-12 08:20:52 -10:00 |
Jack Andersen
|
1834be435f
|
Fix AudioQueueServices stall-out
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2017-02-11 22:44:20 -10:00 |
Phillip Stephens
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ee60772b39
|
Revert "fix" for DolphinSmashAdapter (incorrect, problem lies elsewhere)
|
2017-02-10 20:20:41 -08:00 |
Jack Andersen
|
27a455c61d
|
Touch Bar support
|
2017-02-08 23:22:12 -10:00 |
Jack Andersen
|
bb227b9cc0
|
Solve some D3D12 validation errors and warnings
|
2017-02-04 08:23:08 -10:00 |
Jack Andersen
|
b5050159c4
|
More stable window close handling
|
2017-02-02 21:32:56 -10:00 |
Jack Andersen
|
4fb95046a8
|
Add shader dump to Metal compile failure
|
2017-01-29 18:14:58 -10:00 |
Jack Andersen
|
ed8cc3a57b
|
Conform D3D and Vulkan backends
|
2017-01-28 21:26:42 -10:00 |
Jack Andersen
|
4be38afef3
|
Merge branch 'master' of https://github.com/AxioDL/boo
|
2017-01-28 17:56:39 -10:00 |
Jack Andersen
|
80e93a8e38
|
Mipmapped array textures
|
2017-01-28 17:56:17 -10:00 |
Phillip Stephens
|
a2e0692285
|
Fix Inverted left/right stick axes
|
2017-01-26 23:41:45 -08:00 |