Jack Andersen
|
f8b22ecb13
|
Correct nanosleep usage
|
2019-02-23 21:14:27 -10:00 |
Jack Andersen
|
45db327fb3
|
Remove vsync thread from X11 backend
|
2019-02-11 21:18:35 -10:00 |
Jack Andersen
|
3e1da36f39
|
Ensure previous pipeline state is rebound on metal after copying render texture
|
2019-02-03 15:37:19 -10:00 |
Jack Andersen
|
2135f4e4dc
|
Reformat Objective-C code with new style
|
2019-02-03 14:00:12 -10:00 |
Jack Andersen
|
058ea23a00
|
New code style refactor
|
2018-12-07 19:17:51 -10:00 |
Jack Andersen
|
2c2c72bfd1
|
Minor tweak
|
2018-12-07 15:28:54 -10:00 |
Jack Andersen
|
54676aff91
|
early return case for setClampMode
|
2018-11-07 14:52:25 -10:00 |
Jack Andersen
|
b6d40fde97
|
Add startInst argument to drawInstanced
|
2018-11-04 21:24:38 -10:00 |
Jack Andersen
|
3b4d7abae6
|
D3D11 Compile fix
|
2018-10-21 22:12:44 -10:00 |
Jack Andersen
|
7bda89073d
|
Fix tessellation pipeline handling for Metal
|
2018-10-18 16:18:47 -10:00 |
Jack Andersen
|
9d91cd459e
|
Ensure VulkanTextureR layouts are predictably initialized
|
2018-10-18 13:55:15 -10:00 |
Jack Andersen
|
7d1be415c6
|
Fix tessellation pipeline setup
|
2018-10-16 17:26:07 -10:00 |
Jack Andersen
|
65c99ad769
|
macOS API sync
|
2018-10-15 17:13:57 -10:00 |
Jack Andersen
|
592ffa1372
|
Windows sync for API changes
|
2018-10-14 09:59:19 -10:00 |
Jack Andersen
|
f917d154b2
|
GLX bug fixes
|
2018-10-11 10:47:37 -10:00 |
Jack Andersen
|
0b52f3dbab
|
Convert to pragma once
|
2018-10-06 17:36:44 -10:00 |
Jack Andersen
|
c29d837ab5
|
Huge shader infrastructure refactor
|
2018-10-06 16:49:22 -10:00 |
Jack Andersen
|
08d632a8bd
|
Multichannel WAVOut
|
2018-09-03 14:14:59 -10:00 |
Jack Andersen
|
c78afbdcdd
|
Better matrix slewing
|
2018-09-02 14:44:38 -10:00 |
Jack Andersen
|
70b2518751
|
Window API changes
|
2018-08-27 19:41:15 -10:00 |
Jack Andersen
|
8ee04c8f1a
|
Sync macOS with API changes
|
2018-08-27 17:46:33 -10:00 |
Jack Andersen
|
261c06d746
|
Optional teVirtualMIDI integration
|
2018-08-25 21:56:16 -10:00 |
Jack Andersen
|
fd2a92e2c2
|
Allow MIDIDecoder to handle multiple messages per pass
|
2018-08-24 22:37:26 -10:00 |
Jack Andersen
|
f73e4f08fa
|
Windows Audio and MIDI feature sync
|
2018-08-19 10:06:29 -10:00 |
Jack Andersen
|
168fb3f516
|
ALSA MIDI fixes
|
2018-08-18 14:28:00 -10:00 |
Jack Andersen
|
5e58e989a8
|
Remove ALSA audio backend
|
2018-08-18 12:08:58 -10:00 |
Jack Andersen
|
322c4d3aab
|
Use XRandR data to access DPI
|
2018-06-27 15:15:23 -10:00 |
Jack Andersen
|
abbd3167b2
|
Implement Metal tessellation shaders
|
2018-06-11 15:13:34 -10:00 |
Jack Andersen
|
2a45cf90d8
|
Implement tessellation shaders for D3D11
|
2018-06-07 14:42:43 -10:00 |
Jack Andersen
|
4a19ac1e83
|
OpenGL and Vulkan support for tessellation shaders
|
2018-06-06 18:36:17 -10:00 |
Jack Andersen
|
82966931f8
|
Increase PulseAudio buffer size
|
2018-06-01 20:05:45 -10:00 |
Jack Andersen
|
1a71ed813a
|
Fix TSan-reported race conditions
|
2018-06-01 14:01:47 -10:00 |
Jack Andersen
|
fdddeebf52
|
Small hack to prevent AMD GCN hangs
|
2018-05-31 20:36:57 -10:00 |
Jack Andersen
|
fb91482282
|
Do fullscreen set on main thread
|
2018-05-28 17:40:44 -10:00 |
Jack Andersen
|
6ff4229f9b
|
Windows deallocation fixes
|
2018-05-28 10:23:20 -10:00 |
Jack Andersen
|
3028e34b51
|
Silent audio mixing fix; Xlib Vulkan destruction order fix
|
2018-05-28 09:28:36 -10:00 |
Jack Andersen
|
d5ec7bcc1e
|
Slab allocation of VkDescriptorPools
|
2018-05-27 11:35:21 -10:00 |
Jack Andersen
|
f00d77415a
|
Fix vulkan multisampling
|
2018-05-26 19:13:50 -10:00 |
Jack Andersen
|
fdf37c95e0
|
PulseAudio buffering fix
|
2018-05-26 18:20:01 -10:00 |
Jack Andersen
|
19014e0ba7
|
synchronize macOS with latest changes
|
2018-05-26 11:29:19 -10:00 |
Jack Andersen
|
b814cb503a
|
Add GEqual depth testing to Vulkan backend
|
2018-05-25 17:41:35 -10:00 |
Jack Andersen
|
84df8af28c
|
Windows build fixes and cleanups
|
2018-05-24 20:30:42 -10:00 |
Jack Andersen
|
721d10919b
|
Huge Vulkan refactor
|
2018-05-21 21:48:13 -10:00 |
Jack Andersen
|
eaff1ba744
|
Vulkan backend fixes
|
2018-05-20 12:37:26 -10:00 |
Phillip Stephens
|
505700419b
|
Enable PrimitiveRestart in vulkan
|
2018-05-20 08:37:18 -07:00 |
Jack Andersen
|
578432eb2f
|
OpenGL and Vulkan resource tracing
|
2018-05-19 20:11:49 -10:00 |
Jack Andersen
|
74bdd2d2a5
|
Remove unnecessary loop contents
|
2018-05-14 16:55:22 -10:00 |
Jack Andersen
|
4a55a04e18
|
Use GL_DEPTH_COMPONENT32F for consistency with other backends
|
2018-05-09 21:24:42 -10:00 |
Jack Andersen
|
edf2c1e34d
|
Add PulseAudio backend. Various Xlib fixes
|
2018-05-06 12:44:31 -10:00 |
Jack Andersen
|
91734b5b24
|
Fix Linux build without vulkan
|
2018-05-05 15:29:18 -10:00 |