Shell abstraction layer and rendering interface for 3D applications
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Jack Andersen aac3d2b7cd added empty imps 2015-11-03 17:25:27 -10:00
LogVisor@189e047977 Added LogVisor 2015-10-29 20:26:02 -10:00
include/boo Fixed rendering for decoupled target texture 2015-11-03 15:58:36 -10:00
lib added empty imps 2015-11-03 17:25:27 -10:00
test Fixed rendering for decoupled target texture 2015-11-03 15:58:36 -10:00
.gitmodules Added LogVisor 2015-10-29 20:26:02 -10:00
CMakeLists.txt More D3D12 work 2015-11-02 18:19:41 -10:00
GLEW-LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00
InputDeviceClasses.cpp Merge branch 'master' of https://github.com/RetroView/libBoo into ds3 2015-08-18 16:32:19 -07:00
LICENSE Integrated GLEW; began migration to Xlib 2015-10-30 18:28:21 -10:00