metaforce/Runtime/MP1/CSlideShow.cpp

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#include "Runtime/MP1/CSlideShow.hpp"
#include <algorithm>
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#include "Editor/ProjectManager.hpp"
#include "Runtime/GameGlobalObjects.hpp"
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namespace metaforce {
namespace {
bool AreAllDepsLoaded(const std::vector<TLockedToken<CDependencyGroup>>& deps) {
return std::all_of(deps.cbegin(), deps.cend(), [](const auto& dep) { return dep.IsLoaded(); });
}
} // Anonymous namespace
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CSlideShow::CSlideShow() : CIOWin("SlideShow"), x130_(g_tweakSlideShow->GetX54()) {
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const SObjectTag* font = g_ResFactory->GetResourceIdByName(g_tweakSlideShow->GetFont());
if (font) {
CGuiTextProperties propsA(false, true, EJustification::Center, EVerticalJustification::Bottom);
xc4_textA = std::make_unique<CGuiTextSupport>(font->id, propsA, g_tweakSlideShow->GetFontColor(),
g_tweakSlideShow->GetOutlineColor(), zeus::skWhite, 640, 480,
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g_SimplePool, CGuiWidget::EGuiModelDrawFlags::Alpha);
CGuiTextProperties propsB(false, true, EJustification::Right, EVerticalJustification::Bottom);
xc8_textB = std::make_unique<CGuiTextSupport>(font->id, propsB, g_tweakSlideShow->GetFontColor(),
g_tweakSlideShow->GetOutlineColor(), zeus::skWhite, 640, 480,
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g_SimplePool, CGuiWidget::EGuiModelDrawFlags::Alpha);
}
xf8_stickTextures.reserve(18);
x108_buttonTextures.reserve(8);
SObjectTag txtrTag(FOURCC('TXTR'), 0);
for (const auto& lStickId : g_tweakPlayerRes->x24_lStick) {
txtrTag.id = lStickId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
for (const auto& cStickId : g_tweakPlayerRes->x4c_cStick) {
txtrTag.id = cStickId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
for (const auto& lTriggerId : g_tweakPlayerRes->x74_lTrigger) {
txtrTag.id = lTriggerId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
for (const auto& rTriggerId : g_tweakPlayerRes->x80_rTrigger) {
txtrTag.id = rTriggerId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
for (const auto& bButtonId : g_tweakPlayerRes->xa4_bButton) {
txtrTag.id = bButtonId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
for (const auto& yButtonId : g_tweakPlayerRes->xbc_yButton) {
txtrTag.id = yButtonId;
xf8_stickTextures.emplace_back(g_SimplePool->GetObj(txtrTag));
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}
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}
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bool CSlideShow::LoadTXTRDep(std::string_view name) {
const SObjectTag* dgrpTag = g_ResFactory->GetResourceIdByName(name);
if (dgrpTag && dgrpTag->type == FOURCC('DGRP')) {
x18_galleryTXTRDeps.emplace_back(g_SimplePool->GetObj(*dgrpTag));
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return true;
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}
return false;
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}
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CIOWin::EMessageReturn CSlideShow::OnMessage(const CArchitectureMessage& msg, CArchitectureQueue& queue) {
switch (msg.GetType()) {
case EArchMsgType::TimerTick: {
if (x134_29_)
return EMessageReturn::RemoveIOWinAndExit;
// float dt = MakeMsg::GetParmTimerTick(msg).x4_parm;
switch (x14_phase) {
case Phase::Zero: {
// if (!g_resLoader->AreAllPaksLoaded())
//{
// g_resLoader->AsyncIdlePakLoading();
// return EMessageReturn::Exit;
//}
x14_phase = Phase::One;
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[[fallthrough]];
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}
case Phase::One: {
if (x18_galleryTXTRDeps.empty()) {
x18_galleryTXTRDeps.reserve(5);
for (int i = 1; true; ++i) {
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std::string depResName = fmt::format(FMT_STRING("Gallery{:02d}_DGRP"), i);
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if (!LoadTXTRDep(depResName))
break;
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}
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LoadTXTRDep("GalleryAssets_DGRP");
}
if (!AreAllDepsLoaded(x18_galleryTXTRDeps))
return EMessageReturn::Exit;
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x14_phase = Phase::Three;
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[[fallthrough]];
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}
case Phase::Two:
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case Phase::Three:
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case Phase::Four:
case Phase::Five:
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break;
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default:
break;
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}
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break;
}
case EArchMsgType::UserInput:
default:
break;
}
return EMessageReturn::Exit;
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}
void CSlideShow::SSlideData::Draw() {
if (!IsLoaded()) {
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return;
}
const zeus::CRectangle rect;
m_texQuad->draw(x30_mulColor, 1.f, rect);
const zeus::CVector2f centeredOffset((x28_canvasSize.x() - m_texQuad->GetTex()->GetWidth()) * 0.5f,
(x28_canvasSize.y() - m_texQuad->GetTex()->GetHeight()) * 0.5f);
}
void CSlideShow::Draw() {
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SCOPED_GRAPHICS_DEBUG_GROUP("CSlideShow::Draw", zeus::skGreen);
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if (x14_phase == Phase::Five) {
x5c_slideA.Draw();
x90_slideB.Draw();
}
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}
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u32 CSlideShow::SlideShowGalleryFlags() {
u32 ret = 0;
if (!g_GameState)
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return ret;
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if (g_GameState->SystemOptions().GetLogScanPercent() >= 50)
ret |= 1;
if (g_GameState->SystemOptions().GetLogScanPercent() == 100)
ret |= 2;
if (g_GameState->SystemOptions().GetPlayerBeatHardMode())
ret |= 4;
if (g_GameState->SystemOptions().GetAllItemsCollected())
ret |= 8;
return ret;
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}
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} // namespace metaforce