metaforce/Runtime/World/CFire.hpp

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#pragma once
#include <optional>
#include <memory>
#include "Runtime/World/CActor.hpp"
#include "Runtime/World/CDamageInfo.hpp"
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namespace metaforce {
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class CElementGen;
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class CFire : public CActor {
std::unique_ptr<CElementGen> xe8_;
TUniqueId xec_ownerId;
CDamageInfo xf0_damageInfo;
CDamageInfo x10c_damageInfo;
std::optional<zeus::CAABox> x128_;
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float x144_;
bool x148_24_ : 1;
bool x148_25_ : 1;
bool x148_26_ : 1;
bool x148_27_ : 1;
bool x148_28_ : 1 = false;
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bool x148_29_ : 1;
float x14c_;
CAssetId x150_;
float x154_;
float x158_;
float x15c_ = 0.f;
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public:
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CFire(TToken<CGenDescription>, TUniqueId, TAreaId, bool, TUniqueId, const zeus::CTransform&, const CDamageInfo&,
const zeus::CAABox&, const zeus::CVector3f&, bool, CAssetId, bool, bool, bool, float, float, float, float);
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void Accept(IVisitor&) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void Think(float, CStateManager&) override;
std::optional<zeus::CAABox> GetTouchBounds() const override {
if (GetActive()) {
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return x128_;
}
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return std::nullopt;
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}
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void Touch(CActor&, CStateManager&) override;
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
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};
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} // namespace metaforce