metaforce/Runtime/Character/CAllFormatsAnimSource.hpp

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#pragma once
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#include <algorithm>
#include <memory>
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/RetroTypes.hpp"
#include "Runtime/Character/CAnimSource.hpp"
#include "Runtime/Character/CFBStreamedCompression.hpp"
#include <zeus/CVector3f.hpp>
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namespace urde {
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class IAnimReader;
class IObjectStore;
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enum class EAnimFormat { Uncompressed, Unknown, BitstreamCompressed, BitstreamCompressed24 };
class CAnimFormatUnion {
friend class CAllFormatsAnimSource;
union {
EAnimFormat x0_format;
u8 _align[16];
};
u8 x4_storage[std::max(sizeof(CAnimSource), sizeof(CFBStreamedCompression))];
static void SubConstruct(u8* storage, EAnimFormat fmt, CInputStream& in, IObjectStore& store);
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public:
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CAnimFormatUnion(CInputStream& in, IObjectStore& store);
~CAnimFormatUnion();
EAnimFormat GetFormat() const { return x0_format; }
const CAnimSource& GetAsCAnimSource() const { return *reinterpret_cast<const CAnimSource*>(x4_storage); }
const CFBStreamedCompression& GetAsCFBStreamedCompression() const {
return *reinterpret_cast<const CFBStreamedCompression*>(x4_storage);
}
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};
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class CAllFormatsAnimSource : public CAnimFormatUnion {
zeus::CVector3f x68_;
SObjectTag x74_tag;
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public:
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CAllFormatsAnimSource(CInputStream& in, IObjectStore& store, const SObjectTag& tag);
static std::shared_ptr<IAnimReader> GetNewReader(const TLockedToken<CAllFormatsAnimSource>& tok,
const CCharAnimTime& startTime);
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};
CFactoryFnReturn AnimSourceFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params,
CObjectReference* selfRef);
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} // namespace urde