2018-10-07 03:42:33 +00:00
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#pragma once
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2017-03-29 02:51:12 +00:00
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2019-09-23 19:00:23 +00:00
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#include "Runtime/Collision/CCollisionSurface.hpp"
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#include "Runtime/World/CActor.hpp"
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2017-03-29 02:51:12 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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2018-06-23 23:08:16 +00:00
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class CAnimationParameters;
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2019-09-23 19:00:23 +00:00
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2018-12-08 05:30:43 +00:00
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class CSnakeWeedSwarm : public CActor {
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2017-03-29 02:51:12 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CSnakeWeedSwarm(TUniqueId, bool, std::string_view, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
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const CAnimationParameters&, const CActorParameters&, float, float, float, float, float, float, float,
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float, float, float, float, float, float, float, const CDamageInfo&, float, u32, u32, u32, u32, u32,
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u32, float);
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2018-06-23 23:08:16 +00:00
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2019-08-09 12:45:18 +00:00
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void Accept(IVisitor&) override;
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2018-12-08 05:30:43 +00:00
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void ApplyRadiusDamage(const zeus::CVector3f& pos, const CDamageInfo& info, CStateManager& stateMgr) {}
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2017-03-29 02:51:12 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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