metaforce/Runtime/AutoMapper/CMappableObject.cpp

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#include "Runtime/AutoMapper/CMappableObject.hpp"
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#include "Runtime/AutoMapper/CMapWorldInfo.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/Camera/CCameraFilter.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Graphics/CTexture.hpp"
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namespace metaforce {
std::array<zeus::CVector3f, 8> CMappableObject::skDoorVerts{};
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std::array<u16, 24> CMappableObject::skDoorIndices{
6, 4, 2, 0, 3, 1, 7, 5, 1, 0, 5, 4, 7, 6, 3, 2, 3, 2, 1, 0, 5, 4, 7, 6,
};
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CMappableObject::CMappableObject(const void* buf) {
CMemoryInStream r(buf, 64);
x0_type = EMappableObjectType(r.ReadLong());
x4_visibilityMode = EVisMode(r.ReadLong());
x8_objId = r.ReadLong();
xc_ = r.ReadLong();
x10_transform = r.Get<zeus::CTransform>();
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}
zeus::CTransform CMappableObject::AdjustTransformForType() const {
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const float doorCenterX = g_tweakAutoMapper->GetDoorCenter().x();
const float doorCenterZ = g_tweakAutoMapper->GetDoorCenter().z();
if (x0_type == EMappableObjectType::BigDoor1) {
zeus::CTransform orientation;
orientation.origin = {-1.4f * doorCenterX, 0.0f, 0.0f};
orientation.rotateLocalZ(zeus::degToRad(90.0f));
return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
} else if (x0_type == EMappableObjectType::BigDoor2) {
zeus::CTransform orientation;
orientation.origin = {0.f, -2.0f * doorCenterZ, -1.4f * doorCenterX};
orientation.rotateLocalZ(zeus::degToRad(-90.f));
return (x10_transform * orientation) * zeus::CTransform::Scale(zeus::CVector3f{1.5f});
} else if (x0_type == EMappableObjectType::IceDoorCeiling || x0_type == EMappableObjectType::WaveDoorCeiling ||
x0_type == EMappableObjectType::PlasmaDoorCeiling) {
zeus::CTransform orientation;
orientation.origin = {-1.65f * doorCenterX, 0.f, -1.5f * doorCenterZ};
orientation.rotateLocalY(zeus::degToRad(90.f));
return x10_transform * orientation;
} else if (x0_type == EMappableObjectType::IceDoorFloor || x0_type == EMappableObjectType::WaveDoorFloor ||
x0_type == EMappableObjectType::PlasmaDoorFloor) {
zeus::CTransform orientation;
orientation.origin = {-1.65f * doorCenterX, 0.f, -1.f * doorCenterZ};
orientation.rotateLocalY(zeus::degToRad(90.f));
return x10_transform * orientation;
} else if ((u32(x0_type) - u32(EMappableObjectType::IceDoorFloor2)) <= u32(EMappableObjectType::ShieldDoor) ||
x0_type == EMappableObjectType::PlasmaDoorFloor2) {
zeus::CTransform orientation;
orientation.origin = {-0.49f * doorCenterX, 0.f, -1.f * doorCenterZ};
orientation.rotateLocalY(zeus::degToRad(90.f));
return x10_transform * orientation;
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} else if (x0_type >= EMappableObjectType::BlueDoor && x0_type <= EMappableObjectType::PlasmaDoorFloor2) {
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return x10_transform;
}
return zeus::CTransform::Translate(x10_transform.origin);
}
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std::pair<zeus::CColor, zeus::CColor> CMappableObject::GetDoorColors(int curAreaId, const CMapWorldInfo& mwInfo,
float alpha) const {
zeus::CColor color = {1.f, 0.f, 1.f, 1.f};
if (x8_objId.AreaNum() == curAreaId) {
if (mwInfo.IsDoorVisited(x8_objId) && x0_type == EMappableObjectType::ShieldDoor) {
color = g_tweakAutoMapper->GetDoorColor(0);
} else {
int colorIdx = 0;
switch (x0_type) {
case EMappableObjectType::ShieldDoor:
colorIdx = 1;
break;
case EMappableObjectType::IceDoor:
case EMappableObjectType::IceDoorCeiling:
case EMappableObjectType::IceDoorFloor:
case EMappableObjectType::IceDoorFloor2:
colorIdx = 2;
break;
case EMappableObjectType::WaveDoor:
case EMappableObjectType::WaveDoorCeiling:
case EMappableObjectType::WaveDoorFloor:
case EMappableObjectType::WaveDoorFloor2:
colorIdx = 3;
break;
case EMappableObjectType::PlasmaDoor:
case EMappableObjectType::PlasmaDoorCeiling:
case EMappableObjectType::PlasmaDoorFloor:
case EMappableObjectType::PlasmaDoorFloor2:
colorIdx = 4;
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break;
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default:
break;
}
color = g_tweakAutoMapper->GetDoorColor(colorIdx);
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}
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} else if (mwInfo.IsDoorVisited(x8_objId)) {
color = g_tweakAutoMapper->GetOpenDoorColor();
} else {
color = zeus::skClear;
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}
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color.a() *= alpha;
return {color, zeus::CColor(std::min(1.4f * color.r(), 1.f), std::min(1.4f * color.g(), 1.f),
std::min(1.4f * color.b(), 1.f), std::min(1.4f * color.a(), 1.f))};
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}
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void CMappableObject::PostConstruct(const void*) { x10_transform = AdjustTransformForType(); }
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void CMappableObject::Draw(int curArea, const CMapWorldInfo& mwInfo, float alpha, bool needsVtxLoad) {
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SCOPED_GRAPHICS_DEBUG_GROUP("CMappableObject::Draw", zeus::skCyan);
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if (IsDoorType(x0_type)) {
std::pair<zeus::CColor, zeus::CColor> colors = GetDoorColors(curArea, mwInfo, alpha);
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if (m_doorSurface) // TODO
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for (int s = 0; s < 6; ++s) {
DoorSurface& ds = *m_doorSurface;
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ds.m_surface.draw(colors.first, s * 4, 4);
CLineRenderer& line = ds.m_outline;
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const u16* baseIdx = &skDoorIndices[s * 4];
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line.Reset();
line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
line.Render();
}
} else {
CAssetId iconRes;
zeus::CColor iconColor = zeus::skWhite;
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switch (x0_type) {
case EMappableObjectType::DownArrowYellow:
iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
break;
case EMappableObjectType::UpArrowYellow:
iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
iconColor = zeus::CColor{1.f, 1.f, 0.588f, 1.f};
break;
case EMappableObjectType::DownArrowGreen:
iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
break;
case EMappableObjectType::UpArrowGreen:
iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
iconColor = zeus::CColor{0.392f, 1.f, 0.588f, 1.f};
break;
case EMappableObjectType::DownArrowRed:
iconRes = g_tweakPlayerRes->x10_minesBreakFirstTopIcon;
iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
break;
case EMappableObjectType::UpArrowRed:
iconRes = g_tweakPlayerRes->x14_minesBreakFirstBottomIcon;
iconColor = zeus::CColor{1.f, 0.392f, 0.588f, 1.f};
break;
case EMappableObjectType::SaveStation:
iconRes = g_tweakPlayerRes->x4_saveStationIcon;
break;
case EMappableObjectType::MissileStation:
iconRes = g_tweakPlayerRes->x8_missileStationIcon;
break;
default:
iconRes = g_tweakPlayerRes->xc_elevatorIcon;
break;
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}
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iconColor.a() *= alpha;
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TLockedToken<CTexture> tex = g_SimplePool->GetObj(SObjectTag{FOURCC('TXTR'), iconRes});
if (!m_texQuadFilter || m_texQuadFilter->GetTex().GetObj() != tex.GetObj()) {
//m_texQuadFilter.emplace(EFilterType::Add, tex, CTexturedQuadFilter::ZTest::GEqual);
}
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constexpr std::array<CTexturedQuadFilter::Vert, 4> verts{{
{{-2.6f, 0.f, 2.6f}, {0.f, 1.f}},
{{-2.6f, 0.f, -2.6f}, {0.f, 0.f}},
{{2.6f, 0.f, 2.6f}, {1.f, 1.f}},
{{2.6f, 0.f, -2.6f}, {1.f, 0.f}},
}};
//m_texQuadFilter->drawVerts(iconColor, verts);
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}
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}
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void CMappableObject::DrawDoorSurface(int curArea, const CMapWorldInfo& mwInfo, float alpha, int surfIdx,
bool needsVtxLoad) {
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std::pair<zeus::CColor, zeus::CColor> colors = GetDoorColors(curArea, mwInfo, alpha);
DoorSurface& ds = *m_doorSurface;
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ds.m_surface.draw(colors.first, surfIdx * 4, 4);
CLineRenderer& line = ds.m_outline;
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const u16* baseIdx = &skDoorIndices[surfIdx * 4];
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line.Reset();
line.AddVertex(skDoorVerts[baseIdx[0]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[1]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[3]], colors.second, 1.f);
line.AddVertex(skDoorVerts[baseIdx[2]], colors.second, 1.f);
line.Render();
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}
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zeus::CVector3f CMappableObject::BuildSurfaceCenterPoint(int surfIdx) const {
const zeus::CVector3f& doorCenter = g_tweakAutoMapper->GetDoorCenter();
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switch (surfIdx) {
case 0:
return x10_transform * zeus::skZero3f;
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case 1:
return x10_transform * zeus::CVector3f{0.f, 0.f, 2.f * doorCenter.x()};
case 2:
return x10_transform * zeus::CVector3f{0.f, -doorCenter.y(), 0.f};
case 3:
return x10_transform * zeus::CVector3f{0.f, doorCenter.y(), 0.f};
case 4:
return x10_transform * zeus::CVector3f{-doorCenter.x(), 0.f, 0.f};
case 5:
return x10_transform * zeus::CVector3f{doorCenter.x(), 0.f, 0.f};
default:
break;
}
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return {};
}
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bool CMappableObject::IsVisibleToAutoMapper(bool worldVis, const CMapWorldInfo& mwInfo) const {
bool areaVis = mwInfo.IsAreaVisible(x8_objId.AreaNum());
switch (x4_visibilityMode) {
case EVisMode::Always:
default:
return true;
case EVisMode::MapStationOrVisit:
case EVisMode::MapStationOrVisit2:
return worldVis || areaVis;
case EVisMode::Visit:
if (IsDoorType(x0_type))
return mwInfo.IsDoorVisited(x8_objId);
return areaVis;
case EVisMode::Never:
return false;
}
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}
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void CMappableObject::ReadAutoMapperTweaks(const ITweakAutoMapper& tweaks) {
const zeus::CVector3f& center = tweaks.GetDoorCenter();
const zeus::simd_floats centerF(center.mSimd);
// Wrap door verts around -Z to build surface
auto& doorVerts = skDoorVerts;
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doorVerts[0].assign(-centerF[2], -centerF[1], 0.f);
doorVerts[1].assign(-centerF[2], -centerF[1], 2.f * centerF[0]);
doorVerts[2].assign(-centerF[2], centerF[1], 0.f);
doorVerts[3].assign(-centerF[2], centerF[1], 2.f * centerF[0]);
doorVerts[4].assign(.2f * -centerF[2], -centerF[1], 0.f);
doorVerts[5].assign(.2f * -centerF[2], -centerF[1], 2.f * centerF[0]);
doorVerts[6].assign(.2f * -centerF[2], centerF[1], 0.f);
doorVerts[7].assign(.2f * -centerF[2], centerF[1], 2.f * centerF[0]);
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// CGraphics::CommitResources([](boo::IGraphicsDataFactory::Context& ctx) {
// g_doorVbo = ctx.newStaticBuffer(boo::BufferUse::Vertex, skDoorVerts.data(), 16, skDoorVerts.size());
// g_doorIbo = ctx.newStaticBuffer(boo::BufferUse::Index, DoorIndices.data(), 4, DoorIndices.size());
// return true;
// } BooTrace);
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}
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void CMappableObject::Shutdown() {
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// g_doorVbo.reset();
// g_doorIbo.reset();
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}
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} // namespace metaforce