metaforce/Runtime/CMemoryCardSys.hpp

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#pragma once
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#include "CToken.hpp"
#include "World/CWorld.hpp"
#include "CGameHintInfo.hpp"
#include "CSaveWorld.hpp"
#include "GuiSys/CStringTable.hpp"
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#include "kabufuda/Card.hpp"
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#include <vector>
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namespace urde
{
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class CDummyWorld;
class CStringTable;
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class CSimplePool;
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class CSaveWorldMemory
{
friend class CMemoryCardSys;
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CAssetId x0_strgId;
CAssetId x4_savwId;
u32 x8_areaCount;
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std::vector<CAssetId> xc_areaIds;
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std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
TLockedToken<CStringTable> x2c_worldName; /* used to be optional */
TLockedToken<CSaveWorld> x3c_saveWorld; /* used to be optional */
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public:
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CAssetId GetWorldNameId() const { return x0_strgId; }
CAssetId GetSaveWorldAssetId() const { return x4_savwId; }
u32 GetAreaCount() const { return x8_areaCount; }
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const std::vector<CWorldLayers::Area>& GetDefaultLayerStates() const { return x1c_defaultLayerStates; }
const TLockedToken<CStringTable>& GetWorldName() const { return x2c_worldName; }
const TLockedToken<CSaveWorld>& GetSaveWorld() const { return x3c_saveWorld; }
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const char16_t* GetFrontEndName() const
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{
if (!x2c_worldName)
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return u"";
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return x2c_worldName->GetString(0);
}
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};
class CSaveWorldIntermediate
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{
friend class CMemoryCardSys;
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CAssetId x0_mlvlId;
CAssetId x4_strgId;
CAssetId x8_savwId;
std::vector<CAssetId> xc_areaIds;
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std::vector<CWorldLayers::Area> x1c_defaultLayerStates;
std::unique_ptr<CDummyWorld> x2c_dummyWorld;
TLockedToken<CSaveWorld> x34_saveWorld; /* Used to be auto_ptr */
public:
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CSaveWorldIntermediate(CAssetId mlvl, CAssetId savw);
bool InitializePump();
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};
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class CMemoryCardSys
{
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TLockedToken<CGameHintInfo> x0_hints;
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std::vector<std::pair<CAssetId, CSaveWorldMemory>> xc_memoryWorlds; /* MLVL as key */
std::experimental::optional<std::vector<CSaveWorldIntermediate>> x1c_worldInter; /* used to be auto_ptr of vector */
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std::vector<std::pair<CAssetId, CSaveWorld::EScanCategory>> x20_scanStates;
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rstl::reserved_vector<u32, 6> x30_scanCategoryCounts;
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public:
static kabufuda::SystemString ResolveDolphinCardPath(kabufuda::ECardSlot slot);
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static kabufuda::SystemString CreateDolphinCard(kabufuda::ECardSlot slot);
static kabufuda::SystemString _CreateDolphinCard(kabufuda::ECardSlot slot);
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using ECardResult = kabufuda::ECardResult;
struct CardResult
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{
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ECardResult result;
CardResult(ECardResult res) : result(res) {}
operator ECardResult() const { return result; }
operator bool() const { return result != ECardResult::READY; }
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};
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struct CardFileHandle
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{
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kabufuda::ECardSlot slot;
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kabufuda::FileHandle handle;
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CardFileHandle(kabufuda::ECardSlot slot) : slot(slot) {}
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int getFileNo() const { return handle.getFileNo(); }
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};
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using CardStat = kabufuda::CardStat;
const std::vector<CGameHintInfo::CGameHint>& GetHints() const { return x0_hints->GetHints(); }
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const std::vector<std::pair<CAssetId, CSaveWorldMemory>>& GetMemoryWorlds() const { return xc_memoryWorlds; }
const std::vector<std::pair<CAssetId, CSaveWorld::EScanCategory>>& GetScanStates() const { return x20_scanStates; }
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u32 GetScanCategoryCount(CSaveWorld::EScanCategory cat) const { return x30_scanCategoryCounts[int(cat)]; }
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std::vector<std::pair<CAssetId, CSaveWorld::EScanCategory>>::const_iterator LookupScanState(CAssetId id) const
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{
return
rstl::binary_find(x20_scanStates.cbegin(), x20_scanStates.cend(), id,
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[](const std::pair<CAssetId, CSaveWorld::EScanCategory>& p) { return p.first; });
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}
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bool HasSaveWorldMemory(CAssetId wldId) const;
const CSaveWorldMemory& GetSaveWorldMemory(CAssetId wldId) const;
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CMemoryCardSys();
bool InitializePump();
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struct CCardFileInfo
{
struct Icon
{
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CAssetId x0_id;
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kabufuda::EAnimationSpeed x4_speed;
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TLockedToken<CTexture> x8_tex;
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Icon(CAssetId id, kabufuda::EAnimationSpeed speed, CSimplePool& sp, const CVParamTransfer& cv);
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};
enum class EStatus
{
Standby,
Transferring,
Done
};
EStatus x0_status = EStatus::Standby;
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//CARDFileInfo x4_info;
CardFileHandle m_handle;
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std::string x18_fileName;
std::string x28_comment;
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CAssetId x3c_bannerTex;
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std::experimental::optional<TLockedToken<CTexture>> x40_bannerTok;
rstl::reserved_vector<Icon, 8> x50_iconToks;
std::vector<u8> xf4_saveBuffer;
std::vector<u8> x104_cardBuffer;
CVParamTransfer m_texParam = {new TObjOwnerParam<u32>(SBIG('OTEX'))};
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CCardFileInfo(kabufuda::ECardSlot port, std::string_view name)
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: m_handle(port), x18_fileName(name) {}
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void LockBannerToken(CAssetId bannerTxtr, CSimplePool& sp);
void LockIconToken(CAssetId iconTxtr, kabufuda::EAnimationSpeed speed, CSimplePool& sp);
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kabufuda::ECardSlot GetCardPort() const { return m_handle.slot; }
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int GetFileNo() const { return m_handle.getFileNo(); }
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u32 CalculateBannerDataSize() const;
u32 CalculateTotalDataSize() const;
void BuildCardBuffer();
void WriteBannerData(CMemoryOutStream& out) const;
void WriteIconData(CMemoryOutStream& out) const;
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void SetComment(const std::string& c) { x28_comment = c; }
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ECardResult PumpCardTransfer();
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ECardResult GetStatus(CardStat& stat) const;
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ECardResult CreateFile();
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ECardResult WriteFile();
ECardResult CloseFile();
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CMemoryOutStream BeginMemoryOut(u32 sz)
{
xf4_saveBuffer.resize(sz);
return CMemoryOutStream(xf4_saveBuffer.data(), sz);
}
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};
std::pair<TAreaId, s32> GetAreaAndWorldIdForSaveId(s32 saveId) const;
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static kabufuda::ProbeResults CardProbe(kabufuda::ECardSlot port);
static ECardResult MountCard(kabufuda::ECardSlot port);
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static ECardResult UnmountCard(kabufuda::ECardSlot port);
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static ECardResult CheckCard(kabufuda::ECardSlot port);
static ECardResult CreateFile(kabufuda::ECardSlot port, const char* name, u32 size, CardFileHandle& info);
static ECardResult OpenFile(kabufuda::ECardSlot port, const char* name, CardFileHandle& info);
static ECardResult FastOpenFile(kabufuda::ECardSlot port, int fileNo, CardFileHandle& info);
static ECardResult CloseFile(CardFileHandle& info);
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static ECardResult ReadFile(CardFileHandle& info, void* buf, s32 length, s32 offset);
static ECardResult WriteFile(CardFileHandle& info, const void* buf, s32 length, s32 offset);
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static ECardResult GetNumFreeBytes(kabufuda::ECardSlot port, s32& freeBytes, s32& freeFiles);
static ECardResult GetSerialNo(kabufuda::ECardSlot port, u64& serialOut);
static ECardResult GetResultCode(kabufuda::ECardSlot port);
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static ECardResult GetStatus(kabufuda::ECardSlot port, int fileNo, CardStat& statOut);
static ECardResult SetStatus(kabufuda::ECardSlot port, int fileNo, const CardStat& stat);
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static ECardResult DeleteFile(kabufuda::ECardSlot port, const char* name);
static ECardResult FastDeleteFile(kabufuda::ECardSlot port, int fileNo);
static ECardResult Rename(kabufuda::ECardSlot port, const char* oldName, const char* newName);
static ECardResult FormatCard(kabufuda::ECardSlot port);
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static void CommitToDisk(kabufuda::ECardSlot port);
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static void Shutdown();
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};
}