metaforce/Runtime/Graphics/CTexture.hpp

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#pragma once
#include "Runtime/CFactoryMgr.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
#include "Runtime/Graphics/CGraphicsPalette.hpp"
#include "Runtime/Graphics/GX.hpp"
#include "Runtime/IObj.hpp"
#include "Runtime/Streams/CInputStream.hpp"
#include "GX.hpp"
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namespace metaforce {
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enum class ETexelFormat {
Invalid = -1,
I4 = 0,
I8 = 1,
IA4 = 2,
IA8 = 3,
C4 = 4,
C8 = 5,
C14X2 = 6,
RGB565 = 7,
RGB5A3 = 8,
RGBA8 = 9,
CMPR = 10,
// Metaforce addition: non-converting formats
RGBA8PC = 11,
R8PC = 12,
};
enum class EClampMode : std::underlying_type_t<GXTexWrapMode> {
Clamp = GX_CLAMP,
Repeat = GX_REPEAT,
Mirror = GX_MIRROR,
};
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class CTexture {
class CDumpedBitmapDataReloader {
int x0_;
u32 x4_;
int x8_;
u32 xc_;
bool x10_;
int x14_;
void* x18_;
};
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public:
enum class EAutoMipmap {
Zero,
One,
};
enum class EBlackKey { Zero, One };
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enum class EFontType {
None = -1,
OneLayer = 0, /* Fill bit0 */
OneLayerOutline = 1, /* Fill bit0, Outline bit1 */
FourLayers = 2,
TwoLayersOutlines = 3, /* Fill bit0/2, Outline bit1/3 */
TwoLayers = 4, /* Fill bit0/1 and copied to bit2/3 */
TwoLayersOutlines2 = 8 /* Fill bit2/3, Outline bit0/1 */
};
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private:
static bool sMangleMips;
static u32 sCurrentFrameCount;
static u32 sTotalAllocatedMemory;
ETexelFormat x0_fmt = ETexelFormat::Invalid;
u16 x4_w = 0;
u16 x6_h = 0;
u8 x8_mips = 0;
u8 x9_bitsPerPixel = 0;
bool xa_24_locked : 1 = false;
bool xa_25_canLoadPalette : 1 = false;
bool xa_26_isPowerOfTwo : 1 = false;
bool xa_27_noSwap : 1 = true;
bool xa_28_counted : 1 = false;
bool xa_29_canLoadObj : 1 = false;
u32 xc_memoryAllocated = 0;
std::unique_ptr<CGraphicsPalette> x10_graphicsPalette;
std::unique_ptr<CDumpedBitmapDataReloader> x14_bitmapReloader;
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u32 x18_gxFormat = GX_TF_RGB565;
GXCITexFmt x1c_gxCIFormat = GX_TF_C8;
GXTexObj x20_texObj;
EClampMode x40_clampMode = EClampMode::Repeat;
std::unique_ptr<u8[]> x44_aramToken_x4_buff; // was CARAMToken
u32 x64_frameAllocated{};
// Metaforce additions
std::string m_label;
bool m_needsTexObjDataLoad = true;
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void InitBitmapBuffers(ETexelFormat fmt, u16 width, u16 height, s32 mips);
void InitTextureObjs();
void CountMemory();
void UncountMemory();
void MangleMipmap(u32 mip);
static u32 TexelFormatBitsPerPixel(ETexelFormat fmt);
public:
// Label parameters are new for Metaforce
CTexture(ETexelFormat fmt, u16 w, u16 h, s32 mips, std::string_view label);
CTexture(CInputStream& in, std::string_view label, EAutoMipmap automip = EAutoMipmap::Zero,
EBlackKey blackKey = EBlackKey::Zero);
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~CTexture();
[[nodiscard]] ETexelFormat GetTextureFormat() const { return x0_fmt; }
[[nodiscard]] u16 GetWidth() const { return x4_w; }
[[nodiscard]] u16 GetHeight() const { return x6_h; }
[[nodiscard]] u8 GetNumberOfMipMaps() const { return x8_mips; }
[[nodiscard]] u32 GetBitDepth() const { return x9_bitsPerPixel; }
[[nodiscard]] u32 GetMemoryAllocated() const { return xc_memoryAllocated; }
[[nodiscard]] const std::unique_ptr<CGraphicsPalette>& GetPalette() const { return x10_graphicsPalette; }
[[nodiscard]] bool HasPalette() const { return x10_graphicsPalette != nullptr; }
[[nodiscard]] u8* Lock();
void UnLock();
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void Load(GXTexMapID id, EClampMode clamp);
void LoadMipLevel(float lod, GXTexMapID id, EClampMode clamp); // was an s32 mip parameter, adjusted to use lod
// void UnloadBitmapData(u32) const;
// void TryReloadBitmapData(CResFactory&) const;
// void LoadToMRAM() const;
// void LoadToARAM() const;
// bool IsARAMTransferInProgress() const { return false; }
void MakeSwappable();
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[[nodiscard]] const u8* GetConstBitMapData(s32 mip) const;
[[nodiscard]] u8* GetBitMapData(s32 mip) const;
[[nodiscard]] bool IsCITexture() const {
return x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2;
}
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static void InvalidateTexMap(GXTexMapID id);
static void SetMangleMips(bool b) { sMangleMips = b; }
static void SetCurrentFrameCount(u32 frameCount) { sCurrentFrameCount = frameCount; }
};
CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference* selfRef);
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} // namespace metaforce