metaforce/Runtime/Particle/CParticleElectric.hpp

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#pragma once
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#include <array>
#include <list>
#include <memory>
#include <optional>
#include <vector>
#include "Runtime/CRandom16.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Graphics/CLineRenderer.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
#include "Runtime/Particle/CParticleGen.hpp"
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#include "Runtime/Particle/CParticleSwoosh.hpp"
#include <zeus/CAABox.hpp>
#include <zeus/CColor.hpp>
#include <zeus/CTransform.hpp>
#include <zeus/CVector3f.hpp>
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namespace urde {
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class CElectricDescription;
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class CParticleElectric : public CParticleGen {
static u16 g_GlobalSeed;
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public:
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static void SetGlobalSeed(u16 seed) { g_GlobalSeed = seed; }
class CLineManager {
friend class CParticleElectric;
std::vector<zeus::CVector3f> x0_verts;
std::array<float, 3> x10_widths = {1.f, 2.f, 3.f};
std::array<zeus::CColor, 3> x1c_colors;
zeus::CAABox x28_aabb = zeus::CAABox();
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};
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class CParticleElectricManager {
friend class CParticleElectric;
u32 x0_idx;
u32 x4_slif;
u32 x8_startFrame;
u32 xc_endFrame;
int x10_gpsmIdx = -1;
int x14_epsmIdx = -1;
public:
CParticleElectricManager(u32 idx, u32 slif, u32 startFrame)
: x0_idx(idx), x4_slif(slif), x8_startFrame(startFrame), xc_endFrame(startFrame + slif) {}
};
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private:
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TLockedToken<CElectricDescription> x1c_elecDesc;
int x28_currentFrame = 0;
int x2c_LIFE;
double x30_curTime = 0.0;
zeus::CVector3f x38_translation;
zeus::CTransform x44_orientation;
zeus::CTransform x74_invOrientation;
zeus::CVector3f xa4_globalTranslation;
zeus::CTransform xb0_globalOrientation;
zeus::CVector3f xe0_globalScale = zeus::skOne3f;
zeus::CVector3f xec_localScale = zeus::skOne3f;
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zeus::CTransform xf8_cachedXf;
float x128 = 0.f;
float x12c = 0.f;
zeus::CAABox x130_buildBounds = zeus::CAABox();
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CRandom16 x14c_randState;
int x150_SSEG = 8;
int x154_SCNT = 1;
int x158 = 0;
float x15c_genRem = 0.f;
zeus::CAABox x160_systemBounds = zeus::CAABox();
std::optional<zeus::CVector3f> x178_overrideIPos;
std::optional<zeus::CVector3f> x188_overrideIVel;
std::optional<zeus::CVector3f> x198_overrideFPos;
std::optional<zeus::CVector3f> x1a8_overrideFVel;
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zeus::CColor x1b8_moduColor;
rstl::reserved_vector<bool, 32> x1bc_allocated;
rstl::reserved_vector<std::unique_ptr<CParticleSwoosh>, 32> x1e0_swooshGenerators;
rstl::reserved_vector<std::unique_ptr<CLineManager>, 32> x2e4_lineManagers;
std::list<CParticleElectricManager> x3e8_electricManagers;
std::vector<std::unique_ptr<CElementGen>> x400_gpsmGenerators;
std::vector<std::unique_ptr<CElementGen>> x410_epsmGenerators;
std::vector<zeus::CVector3f> x420_calculatedVerts;
std::vector<float> x430_fractalMags;
std::vector<zeus::CVector3f> x440_fractalOffsets;
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size_t m_nextLineRenderer = 0;
std::vector<std::unique_ptr<CLineRenderer>> m_lineRenderers;
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union {
struct {
bool x450_24_emitting : 1;
bool x450_25_haveGPSM : 1;
bool x450_26_haveEPSM : 1;
bool x450_27_haveSSWH : 1;
bool x450_28_haveLWD : 1;
bool x450_29_transformDirty : 1;
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};
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u32 dummy = 0;
};
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void SetupLineGXMaterial();
void DrawLineStrip(const std::vector<zeus::CVector3f>& verts, float width, const zeus::CColor& color);
void RenderLines();
void RenderSwooshes();
void UpdateCachedTransform();
void UpdateLine(int idx, int frame);
void UpdateElectricalEffects();
void CalculateFractal(int start, int end, float ampl, float ampd);
void CalculatePoints();
void CreateNewParticles(int count);
void AddElectricalEffects();
void BuildBounds();
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public:
explicit CParticleElectric(const TToken<CElectricDescription>& desc);
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bool Update(double) override;
void Render(const CActorLights* lights = nullptr) override;
void SetOrientation(const zeus::CTransform& orientation) override;
void SetTranslation(const zeus::CVector3f& translation) override;
void SetGlobalOrientation(const zeus::CTransform& orientation) override;
void SetGlobalTranslation(const zeus::CVector3f& translation) override;
void SetGlobalScale(const zeus::CVector3f& scale) override;
void SetLocalScale(const zeus::CVector3f& scale) override;
void SetParticleEmission(bool emitting) override;
void SetModulationColor(const zeus::CColor&) override;
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void SetOverrideIPos(const zeus::CVector3f& vec) { x178_overrideIPos.emplace(vec); }
void SetOverrideIVel(const zeus::CVector3f& vec) { x188_overrideIVel.emplace(vec); }
void SetOverrideFPos(const zeus::CVector3f& vec) { x198_overrideFPos.emplace(vec); }
void SetOverrideFVel(const zeus::CVector3f& vec) { x1a8_overrideFVel.emplace(vec); }
const zeus::CTransform& GetOrientation() const override;
const zeus::CVector3f& GetTranslation() const override;
const zeus::CTransform& GetGlobalOrientation() const override;
const zeus::CVector3f& GetGlobalTranslation() const override;
const zeus::CVector3f& GetGlobalScale() const override;
const zeus::CColor& GetModulationColor() const override;
bool IsSystemDeletable() const override;
std::optional<zeus::CAABox> GetBounds() const override;
u32 GetParticleCount() const override;
bool SystemHasLight() const override;
CLight GetLight() const override;
bool GetParticleEmission() const override;
void DestroyParticles() override;
void Reset() override {}
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void ForceParticleCreation(s32 count) {
CGlobalRandom gRnd{x14c_randState};
CreateNewParticles(count);
}
FourCC Get4CharId() const override { return FOURCC('ELSC'); }
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};
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} // namespace urde