metaforce/Runtime/World/CScriptAiJumpPoint.hpp

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#pragma once
#include <string_view>
#include "Runtime/GCNTypes.hpp"
#include "Runtime/World/CActor.hpp"
#include <zeus/CAABox.hpp>
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namespace urde {
class CScriptAiJumpPoint : public CActor {
private:
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float xe8_apex;
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zeus::CAABox xec_touchBounds;
bool x108_24 : 1;
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TUniqueId x10a_occupant = kInvalidUniqueId;
TUniqueId x10c_currentWaypoint = kInvalidUniqueId;
TUniqueId x10e_nextWaypoint = kInvalidUniqueId;
float x110_timeRemaining = 0.f;
public:
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CScriptAiJumpPoint(TUniqueId, std::string_view, const CEntityInfo&, zeus::CTransform&, bool, float);
void Accept(IVisitor& visitor) override;
void Think(float, CStateManager&) override;
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override {}
void Render(CStateManager&) override {}
std::optional<zeus::CAABox> GetTouchBounds() const override;
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bool GetInUse(TUniqueId uid) const;
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TUniqueId GetJumpPoint() const { return x10c_currentWaypoint; }
TUniqueId GetJumpTarget() const { return x10e_nextWaypoint; }
float GetJumpApex() const { return xe8_apex; }
};
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} // namespace urde