metaforce/DataSpec/DNAMP1/ScriptObjects/Parameters.hpp

526 lines
14 KiB
C++
Raw Normal View History

2015-09-10 20:30:35 +00:00
#ifndef _DNAMP1_PARAMETERS_HPP_
#define _DNAMP1_PARAMETERS_HPP_
#include "../../DNACommon/DNACommon.hpp"
2015-11-10 02:07:15 +00:00
#include "../DNAMP1.hpp"
2016-10-02 22:41:36 +00:00
#include "../SAVW.hpp"
#include "specter/genie.hpp"
2015-09-10 20:30:35 +00:00
2017-12-29 08:08:12 +00:00
namespace DataSpec::DNAMP1
2015-09-10 20:30:35 +00:00
{
2015-11-21 01:16:07 +00:00
enum class EPickupType : atUint32
2015-09-10 20:30:35 +00:00
{
2017-05-13 04:57:24 +00:00
PowerBeam = 0,
IceBeam = 1,
WaveBeam = 2,
PlasmaBeam = 3,
Missile = 4,
ScanVisor = 5,
MorphBallBomb = 6,
PowerBomb = 7,
Flamethrower = 8,
ThermalVisor = 9,
ChargeBeam = 10,
SuperMissile = 11,
GrappleBeam = 12,
XRayVisor = 13,
IceSpreader = 14,
SpaceJump = 15,
MorphBall = 16,
CombatVisor = 17,
BoostBall = 18,
SpiderBall = 19,
PowerSuit = 20,
GravitySuit = 21,
VariaSuit = 22,
PhazonSuit = 23,
EnergyTank = 24,
UnknownItem1 = 25,
HealthRefill = 26,
UnknownItem2 = 27,
WaveBuster = 28,
Truth = 29,
Strength = 30,
Elder = 31,
Wild = 32,
LifeGiver = 33,
Warrior = 34,
Chozo = 35,
Nature = 36,
Sun = 37,
World = 38,
Spirit = 39,
Newborn = 40
} SPECTER_ENUM("Pickup Type", "", EPickupType);
2015-09-10 20:30:35 +00:00
2015-11-21 01:16:07 +00:00
enum class ESpecialFunctionType : atUint32
2015-09-10 20:30:35 +00:00
{
2015-11-21 01:16:07 +00:00
What,
PlayerFollowLocator,
SpinnerController,
ObjectFollowLocator,
Function4,
InventoryActivator,
MapStation,
SaveStation,
IntroBossRingController,
ViewFrustumTest,
ShotSpinnerController,
EscapeSequence,
BossEnergyBar,
EndGame,
HUDFadeIn,
CinematicSkip,
2016-10-02 22:41:36 +00:00
ScriptLayerController,
2015-11-21 01:16:07 +00:00
RainSimulator,
AreaDamage,
ObjectFollowObject,
HintSystem,
DropBomb,
Function22,
MissileStation,
Billboard,
PlayerInAreaRelay,
HUDTarget,
FogFader,
EnterLogbook,
PowerBombStation,
Ending,
FusionRelay,
WeaponSwitch // PAL Only
} SPECTER_ENUM("Special Function", "", EPickupType);
2015-09-10 20:30:35 +00:00
2018-02-22 07:24:51 +00:00
struct AnimationParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
UniqueID32 animationCharacterSet;
Value<atUint32> character;
Value<atUint32> defaultAnimation;
2015-11-10 02:07:15 +00:00
UniqueID32 getCINF(PAKRouter<PAKBridge>& pakRouter) const;
void nameANCS(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
if (!animationCharacterSet)
return;
PAK::Entry* ancsEnt = (PAK::Entry*)pakRouter.lookupEntry(animationCharacterSet);
if (ancsEnt->name.empty())
ancsEnt->name = name;
}
2016-10-02 22:41:36 +00:00
void depANCS(std::vector<hecl::ProjectPath>& pathsOut) const
{
g_curSpec->flattenDependencies(animationCharacterSet, pathsOut, character);
}
void depANCSAll(std::vector<hecl::ProjectPath>& pathsOut) const
2016-10-02 22:41:36 +00:00
{
g_curSpec->flattenDependencies(animationCharacterSet, pathsOut);
}
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct BehaveChance : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<float> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
};
2018-02-22 07:24:51 +00:00
struct DamageInfo : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<atUint32> weaponType;
Value<float> damage;
Value<float> radius;
Value<float> knockbackPower;
};
2018-02-22 07:24:51 +00:00
struct DamageVulnerability : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<atUint32> power;
Value<atUint32> ice;
Value<atUint32> wave;
Value<atUint32> plasma;
Value<atUint32> bomb;
Value<atUint32> powerBomb;
Value<atUint32> missile;
Value<atUint32> boostBall;
Value<atUint32> phazon;
Value<atUint32> enemyWeapon1;
Value<atUint32> enemyWeapon2Poison;
Value<atUint32> enemyWeapon3Lava;
Value<atUint32> enemyWeapon4;
Value<atUint32> unkownWeapon1;
Value<atUint32> unkownWeapon2;
2018-02-12 05:30:21 +00:00
Value<atUint32> deflected;
2018-02-22 07:24:51 +00:00
struct ChargedBeams : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<atUint32> power;
Value<atUint32> ice;
Value<atUint32> wave;
Value<atUint32> plasma;
2018-02-12 05:30:21 +00:00
Value<atUint32> deflected;
2015-09-10 20:30:35 +00:00
} chargedBeams;
2018-02-22 07:24:51 +00:00
struct BeamCombos : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<atUint32> superMissiles;
Value<atUint32> iceSpreader;
Value<atUint32> wavebuster;
Value<atUint32> flameThrower;
2018-02-12 05:30:21 +00:00
Value<atUint32> deflected;
2015-09-10 20:30:35 +00:00
} beamCombos;
};
2018-02-22 07:24:51 +00:00
struct FlareDefinition : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
UniqueID32 texture;
Value<float> unknown1;
Value<float> unknown2;
Value<atVec4f> unknown4; // CColor
void nameIDs(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
if (texture)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture);
ent->name = name + "_texture";
}
}
2016-10-02 22:41:36 +00:00
void depIDs(std::vector<hecl::ProjectPath>& pathsOut) const
{
g_curSpec->flattenDependencies(texture, pathsOut);
}
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct GrappleParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<float> unknown1;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
Value<float> unknown11;
Value<bool> disableTurning;
};
2018-02-22 07:24:51 +00:00
struct HealthInfo : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<float> health SPECTER_PROPERTY("Health", "Base health for object");
Value<float> knockbackResistence SPECTER_PROPERTY("Knockback Resistence", "");
} SPECTER_PROPERTY("Health Info", "");
2015-09-10 20:30:35 +00:00
2018-02-22 07:24:51 +00:00
struct LightParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<bool> unknown1;
Value<float> unknown2;
Value<atUint32> shadowTesselation;
Value<float> unknown3;
Value<float> unknown4;
Value<atVec4f> noLightsAmbient; // CColor
Value<bool> makeLights;
2015-09-10 20:30:35 +00:00
Value<atUint32> worldLightingOptions;
Value<atUint32> lightRecalculationOptions;
Value<atVec3f> actorPosBias;
Value<atUint32> maxDynamicLights;
Value<atUint32> maxAreaLights;
Value<bool> ambientChannelOverflow;
Value<atUint32> layerIndex;
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct PatternedInfo : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<float> mass;
Value<float> speed;
Value<float> turnSpeed;
Value<float> detectionRange;
Value<float> detectionHeightRange;
Value<float> dectectionAngle;
Value<float> minAttackRange;
Value<float> maxAttackRange;
Value<float> averageAttackTime;
Value<float> attackTimeVariation;
Value<float> leashRadius;
Value<float> playerLeashRadius;
Value<float> playerLeashTime;
DamageInfo contactDamage;
Value<float> damageWaitTime;
HealthInfo healthInfo;
DamageVulnerability damageVulnerability;
Value<float> unkown1;
Value<float> unkown2;
Value<atVec3f> unkown3;
Value<float> unkown4;
Value<float> unkown5;
Value<float> unkown6;
Value<float> unkown7;
Value<atUint32> soundID1;
AnimationParameters animationParameters;
Value<bool> active;
UniqueID32 stateMachine;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
Value<atUint32> unknown11;
Value<atVec3f> unknown12;
UniqueID32 particle1;
2018-09-09 01:13:56 +00:00
UniqueID32 electric;
2015-09-10 20:30:35 +00:00
Value<atVec3f> unknown14;
UniqueID32 particle2;
Value<atUint32> soundID2;
void nameIDs(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
animationParameters.nameANCS(pakRouter, name + "_animp");
if (stateMachine)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(stateMachine);
ent->name = name + "_fsm";
}
if (particle1)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1);
ent->name = name + "_part1";
}
2018-09-09 01:13:56 +00:00
if (electric)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(electric);
ent->name = name + "_elsc";
}
if (particle2)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2);
ent->name = name + "_part2";
}
}
2016-10-02 22:41:36 +00:00
void depIDs(std::vector<hecl::ProjectPath>& pathsOut) const
{
animationParameters.depANCS(pathsOut);
g_curSpec->flattenDependencies(stateMachine, pathsOut);
g_curSpec->flattenDependencies(particle1, pathsOut);
2018-09-09 01:13:56 +00:00
g_curSpec->flattenDependencies(electric, pathsOut);
2016-10-02 22:41:36 +00:00
g_curSpec->flattenDependencies(particle2, pathsOut);
}
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct PlayerHintParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<bool> unknown1;
Value<bool> unknown2;
2017-07-28 06:56:23 +00:00
Value<bool> extendTargetDistance;
2015-09-10 20:30:35 +00:00
Value<bool> unknown4;
Value<bool> unknown5;
Value<bool> unknown6;
Value<bool> unknown7;
Value<bool> unknown8;
Value<bool> unknown9;
Value<bool> unknown10;
Value<bool> unknown11;
Value<bool> unknown12;
Value<bool> unknown13;
Value<bool> unknown14;
Value<bool> unknown15;
};
2018-02-22 07:24:51 +00:00
struct ScannableParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
UniqueID32 scanId;
void nameIDs(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
if (scanId)
{
PAK::Entry* scanEnt = (PAK::Entry*)pakRouter.lookupEntry(scanId);
scanEnt->name = name + "_scan";
}
}
2016-10-02 22:41:36 +00:00
void depIDs(std::vector<hecl::ProjectPath>& pathsOut) const
{
g_curSpec->flattenDependencies(scanId, pathsOut);
}
void scanIDs(std::vector<Scan>& scansOut) const
{
scansOut.emplace_back(scanId);
}
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct VisorParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
Value<bool> unknown1;
Value<bool> scanPassthrough;
Value<atUint32> visorMask;
2015-09-10 20:30:35 +00:00
};
2018-02-22 07:24:51 +00:00
struct PlayerParameters : BigDNA
2016-04-18 01:58:13 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2016-04-18 01:58:13 +00:00
Value<atUint32> propertyCount;
2018-02-25 08:23:27 +00:00
Vector<bool, AT_DNA_COUNT(propertyCount)> bools;
2016-04-18 01:58:13 +00:00
};
2018-02-22 07:24:51 +00:00
struct ActorParameters : BigDNA
2015-09-10 20:30:35 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2015-09-10 20:30:35 +00:00
Value<atUint32> propertyCount;
LightParameters lightParameters;
ScannableParameters scannableParameters;
UniqueID32 xrayModel;
2016-04-07 03:40:25 +00:00
UniqueID32 xraySkin;
2015-09-10 20:30:35 +00:00
UniqueID32 thermalModel;
2016-04-07 03:40:25 +00:00
UniqueID32 thermalSkin;
2018-06-02 06:06:25 +00:00
Value<bool> globalTimeProvider;
Value<float> fadeInTime;
Value<float> fadeOutTime;
2015-09-10 20:30:35 +00:00
VisorParameters visorParameters;
Value<bool> thermalHeat;
2018-06-02 06:06:25 +00:00
Value<bool> renderUnsorted;
Value<bool> noSortThermal;
Value<float> thermalMag;
void addCMDLRigPairs(std::unordered_map<UniqueID32, std::pair<UniqueID32, UniqueID32>>& addTo,
const UniqueID32& cinf) const
{
if (xrayModel && xraySkin)
addTo[xrayModel] = std::make_pair(xraySkin, cinf);
if (thermalModel && thermalSkin)
addTo[thermalModel] = std::make_pair(thermalSkin, cinf);
}
void nameIDs(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
scannableParameters.nameIDs(pakRouter, name);
if (xrayModel)
{
PAK::Entry* xmEnt = (PAK::Entry*)pakRouter.lookupEntry(xrayModel);
xmEnt->name = name + "_xraymodel";
}
if (xraySkin)
{
PAK::Entry* xsEnt = (PAK::Entry*)pakRouter.lookupEntry(xraySkin);
xsEnt->name = name + "_xrayskin";
}
if (thermalModel)
{
PAK::Entry* xmEnt = (PAK::Entry*)pakRouter.lookupEntry(thermalModel);
xmEnt->name = name + "_thermalmodel";
}
if (thermalSkin)
{
PAK::Entry* xsEnt = (PAK::Entry*)pakRouter.lookupEntry(thermalSkin);
xsEnt->name = name + "_thermalskin";
}
}
2016-10-02 22:41:36 +00:00
2018-05-08 02:11:07 +00:00
void depIDs(std::vector<hecl::ProjectPath>& pathsOut,
std::vector<hecl::ProjectPath>& lazyOut) const
2016-10-02 22:41:36 +00:00
{
2018-05-08 02:11:07 +00:00
scannableParameters.depIDs(lazyOut);
2016-10-02 22:41:36 +00:00
g_curSpec->flattenDependencies(xrayModel, pathsOut);
g_curSpec->flattenDependencies(xraySkin, pathsOut);
g_curSpec->flattenDependencies(thermalModel, pathsOut);
g_curSpec->flattenDependencies(thermalSkin, pathsOut);
}
void scanIDs(std::vector<Scan>& scansOut) const
{
scannableParameters.scanIDs(scansOut);
}
2015-09-10 20:30:35 +00:00
};
2017-08-20 05:23:22 +00:00
2018-02-22 07:24:51 +00:00
struct BeamInfo : BigDNA
2017-08-20 05:23:22 +00:00
{
2018-02-22 07:24:51 +00:00
AT_DECL_DNA_YAML
2017-08-20 05:23:22 +00:00
Value<atUint32> propertyCount;
Value<atUint32> unknown1;
UniqueID32 particle1;
UniqueID32 particle2;
UniqueID32 texture1;
UniqueID32 texture2;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
Value<float> unknown9;
Value<float> unknown10;
DNAColor unknown11;
DNAColor unknown12;
void nameIDs(PAKRouter<PAKBridge>& pakRouter, const std::string& name) const
{
if (particle1)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle1);
ent->name = name + "_part1";
}
if (particle2)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(particle2);
ent->name = name + "_part2";
}
if (texture1)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture1);
ent->name = name + "_tex1";
}
if (texture2)
{
PAK::Entry* ent = (PAK::Entry*)pakRouter.lookupEntry(texture2);
ent->name = name + "_tex2";
}
}
void depIDs(std::vector<hecl::ProjectPath>& pathsOut) const
{
g_curSpec->flattenDependencies(particle1, pathsOut);
g_curSpec->flattenDependencies(particle2, pathsOut);
g_curSpec->flattenDependencies(texture1, pathsOut);
g_curSpec->flattenDependencies(texture2, pathsOut);
}
};
2015-09-10 20:30:35 +00:00
}
#endif