metaforce/Runtime/CInGameTweakManagerBase.hpp

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#pragma once
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#include <string>
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#include <vector>
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#include "Runtime/RetroTypes.hpp"
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namespace urde {
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class CTweakValue {
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public:
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struct Audio {
float x0_fadeIn, x4_fadeOut, x8_volume;
std::string xc_fileName;
CAssetId x1c_res;
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Audio() = default;
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Audio(float fadeIn, float fadeOut, float vol, std::string_view fileName, u32 handle)
: x0_fadeIn(fadeIn), x4_fadeOut(fadeOut), x8_volume(vol), xc_fileName(fileName), x1c_res(handle) {}
float GetFadeIn() const { return x0_fadeIn; }
float GetFadeOut() const { return x4_fadeOut; }
float GetVolume() const { return x8_volume; }
std::string_view GetFileName() const { return xc_fileName; }
CAssetId GetResId() const { return x1c_res; }
static Audio None() { return Audio{0.f, 0.f, 0.f, "", 0}; }
};
enum class EType {};
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EType x0_type;
std::string x4_key;
std::string x14_str;
Audio x24_audio;
union {
u32 x44_int;
float x44_flt;
};
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public:
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CTweakValue() = default;
// CTweakValue(CTextInputStream&);
// void PutTo(CTextOutStream&);
std::string_view GetName() const { return x4_key; }
std::string_view GetValueAsString() const;
void SetValueFromString(std::string_view);
const Audio& GetAudio() const { return x24_audio; }
EType GetType() const { return x0_type; }
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};
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class CInGameTweakManagerBase {
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protected:
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std::vector<CTweakValue> x0_values;
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public:
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bool HasTweakValue(std::string_view name) const {
for (const CTweakValue& val : x0_values)
if (val.GetName() == name)
return true;
return false;
}
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const CTweakValue* GetTweakValue(std::string_view name) const {
for (const CTweakValue& val : x0_values)
if (val.GetName() == name)
return &val;
return nullptr;
}
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bool ReadFromMemoryCard(std::string_view name) { return true; }
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static std::string GetIdentifierForMidiEvent(CAssetId world, CAssetId area, std::string_view midiObj) {
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return fmt::format(fmt("World {} Area {} MidiObject: {}"), world, area, midiObj);
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}
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};
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} // namespace urde