2018-10-07 03:42:33 +00:00
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#pragma once
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2016-04-18 05:33:23 +00:00
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2019-09-22 21:52:05 +00:00
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#include "Runtime/RetroTypes.hpp"
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2016-04-18 05:33:23 +00:00
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2018-12-08 05:30:43 +00:00
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namespace urde {
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class CAnimationParameters {
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CAssetId x0_ancs;
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u32 x4_charIdx = -1;
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u32 x8_defaultAnim = -1;
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2016-04-18 05:33:23 +00:00
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2016-04-27 19:59:38 +00:00
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public:
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2018-12-08 05:30:43 +00:00
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CAnimationParameters() = default;
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CAnimationParameters(CAssetId ancs, u32 charIdx, u32 defaultAnim)
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: x0_ancs(ancs), x4_charIdx(charIdx), x8_defaultAnim(defaultAnim) {}
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CAnimationParameters(CInputStream& in)
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: x0_ancs(in.readUint32Big()), x4_charIdx(in.readUint32Big()), x8_defaultAnim(in.readUint32Big()) {}
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2016-04-27 19:59:38 +00:00
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2018-12-08 05:30:43 +00:00
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CAssetId GetACSFile() const { return x0_ancs; }
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u32 GetCharacter() const { return x4_charIdx; }
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u32 GetInitialAnimation() const { return x8_defaultAnim; }
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void SetCharacter(u32 charIdx) { x4_charIdx = charIdx; }
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2016-04-18 05:33:23 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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