metaforce/Runtime/Audio/CSfxManager.cpp

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#include "CSfxManager.hpp"
namespace urde
{
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std::vector<s16>* CSfxManager::mpSfxTranslationTable = nullptr;
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void CSfxManager::AddListener(ESfxChannels,
const zeus::CVector3f& vec1, const zeus::CVector3f& vec2,
const zeus::CVector3f& right, const zeus::CVector3f& up,
float, float, float, u32, u8)
{
}
void CSfxManager::UpdateListener(const zeus::CVector3f& pos, const zeus::CVector3f& dir,
const zeus::CVector3f& heading, const zeus::CVector3f& up,
u8 vol)
{
}
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u16 CSfxManager::TranslateSFXID(u16 id)
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{
if (mpSfxTranslationTable == nullptr)
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return 0;
u16 index = id;
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if (index >= mpSfxTranslationTable->size())
return 0;
s16 ret = mpSfxTranslationTable->at(index);
if (ret == -1)
return 0;
return ret;
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}
CSfxHandle CSfxManager::SfxStop(const CSfxHandle& handle)
{
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return {};
}
CSfxHandle CSfxManager::SfxStart(u16 id, s16 vol, s16 pan, bool active, s16 prio, bool inArea, s32 areaId)
{
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return {};
}
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}