2018-10-07 03:42:33 +00:00
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#pragma once
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2017-07-16 06:13:37 +00:00
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2019-09-22 21:52:05 +00:00
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#include <memory>
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#include <optional>
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#include "Runtime/CToken.hpp"
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#include "Runtime/RetroTypes.hpp"
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#include "Runtime/Particle/CElementGen.hpp"
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#include "Runtime/Particle/CParticleElectric.hpp"
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#include "Runtime/Particle/CParticleSwoosh.hpp"
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#include "Runtime/World/CEffect.hpp"
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#include <zeus/CVector3f.hpp>
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2017-07-16 06:13:37 +00:00
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2021-04-10 08:42:06 +00:00
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namespace metaforce {
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2017-07-16 06:13:37 +00:00
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class CGenDescription;
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class CElectricDescription;
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2018-12-08 05:30:43 +00:00
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class CHUDBillboardEffect : public CEffect {
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std::unique_ptr<CParticleGen> xe8_generator;
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zeus::CVector3f xec_translation;
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zeus::CVector3f xf8_localScale;
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2020-04-20 04:57:50 +00:00
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bool x104_24_renderAsParticleGen : 1 = true;
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bool x104_25_enableRender : 1 = false;
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bool x104_26_isElementGen : 1 = false;
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bool x104_27_runIndefinitely : 1 = false;
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2018-12-08 05:30:43 +00:00
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float x108_timeoutTimer = 0.f;
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static u32 g_IndirectTexturedBillboardCount;
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static u32 g_BillboardCount;
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static float CalcGenRate();
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2017-07-16 06:13:37 +00:00
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public:
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2021-05-26 14:00:57 +00:00
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DEFINE_ENTITY
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2019-06-12 02:05:17 +00:00
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CHUDBillboardEffect(const std::optional<TToken<CGenDescription>>& particle,
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2021-06-07 19:29:18 +00:00
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const std::optional<TToken<CElectricDescription>>& electric, TUniqueId uid, bool active,
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std::string_view name, float dist, const zeus::CVector3f& scale0, const zeus::CColor& color,
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const zeus::CVector3f& scale1, const zeus::CVector3f& translation);
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2019-08-09 12:45:18 +00:00
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~CHUDBillboardEffect() override;
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void Accept(IVisitor& visitor) override;
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void Think(float dt, CStateManager& mgr) override;
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2020-04-05 11:54:02 +00:00
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void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
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2019-08-09 12:45:18 +00:00
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void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
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2020-04-09 17:28:20 +00:00
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void Render(CStateManager& mgr) override;
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2018-12-08 05:30:43 +00:00
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bool IsElementGen() const { return x104_26_isElementGen; }
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void SetRunIndefinitely(bool b) { x104_27_runIndefinitely = b; }
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CParticleGen* GetParticleGen() const { return xe8_generator.get(); }
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2017-07-16 06:13:37 +00:00
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2018-12-08 05:30:43 +00:00
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static float GetNearClipDistance(CStateManager& mgr);
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static zeus::CVector3f GetScaleForPOV(CStateManager& mgr);
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2017-07-16 06:13:37 +00:00
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};
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2021-04-10 08:42:06 +00:00
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} // namespace metaforce
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