metaforce/Runtime/Graphics/CTexture.cpp

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#include "Graphics/CTexture.hpp"
#include "CToken.hpp"
#include <zeus/Math.hpp>
#include <magic_enum.hpp>
namespace metaforce {
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static std::array<CTexture*, GX_MAX_TEXMAP> sLoadedTextures{};
CTexture::CTexture(ETexelFormat fmt, u16 w, u16 h, s32 mips, std::string_view label)
: x0_fmt(fmt)
, x4_w(w)
, x6_h(h)
, x8_mips(mips)
, x9_bitsPerPixel(TexelFormatBitsPerPixel(fmt))
, x64_frameAllocated(sCurrentFrameCount)
, m_label(fmt::format(FMT_STRING("{} ({})"), label, magic_enum::enum_name(fmt))) {
InitBitmapBuffers(fmt, w, h, mips);
InitTextureObjs();
}
CTexture::CTexture(CInputStream& in, std::string_view label, EAutoMipmap automip, EBlackKey blackKey)
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: x0_fmt(static_cast<ETexelFormat>(in.ReadLong()))
, x4_w(in.ReadShort())
, x6_h(in.ReadShort())
, x8_mips(in.ReadLong())
, x64_frameAllocated(sCurrentFrameCount)
, m_label(fmt::format(FMT_STRING("{} ({})"), label, magic_enum::enum_name(x0_fmt))) {
bool hasPalette = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2);
if (hasPalette) {
x10_graphicsPalette = std::make_unique<CGraphicsPalette>(in);
xa_25_canLoadPalette = true;
}
x9_bitsPerPixel = TexelFormatBitsPerPixel(x0_fmt);
InitBitmapBuffers(x0_fmt, x4_w, x6_h, x8_mips);
u32 bufLen = 0;
if (x8_mips > 0) {
for (u32 i = 0; i < x8_mips; ++i) {
u32 curMip = i & 63;
const u32 width = ROUND_UP_4(x4_w >> curMip);
const u32 height = ROUND_UP_4(x6_h >> curMip);
bufLen += (width * height * x9_bitsPerPixel) / 8;
}
}
for (u32 i = 0, len = 0; i < bufLen; i += len) {
len = bufLen - i;
if (len > 256) {
len = 256;
}
auto image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
in.Get(image_ptr + i, len);
// DCFlushRangeNoSync(x44_aramToken_x4_buff.get() + i, ROUND_UP_32(len));
}
if (sMangleMips) {
for (u32 i = 0; i < x8_mips; ++i) {
MangleMipmap(i);
}
}
InitTextureObjs();
}
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CTexture::~CTexture() { GXDestroyTexObj(&x20_texObj); }
u8* CTexture::Lock() {
xa_24_locked = true;
return GetBitMapData(0);
}
void CTexture::UnLock() {
xa_24_locked = false;
CountMemory();
// DCFlushRange(x44_aramToken.GetMRAMSafe(), ROUND_UP_32(xc_memoryAllocated));
// Aurora change: track when texture data needs to be invalidated
m_needsTexObjDataLoad = true;
}
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void CTexture::Load(GXTexMapID id, EClampMode clamp) {
if (sLoadedTextures[id] != this || xa_29_canLoadObj) {
auto* data = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
CountMemory();
if (HasPalette()) {
x10_graphicsPalette->Load();
xa_25_canLoadPalette = false;
}
xa_29_canLoadObj = false;
if (x40_clampMode != clamp) {
x40_clampMode = !xa_26_isPowerOfTwo ? EClampMode::Clamp : clamp;
GXInitTexObjWrapMode(&x20_texObj, static_cast<GXTexWrapMode>(x40_clampMode),
static_cast<GXTexWrapMode>(x40_clampMode));
}
// Aurora change: track when texture data needs to be invalidated
if (m_needsTexObjDataLoad) {
GXInitTexObjData(&x20_texObj, data);
m_needsTexObjDataLoad = false;
}
GXLoadTexObj(&x20_texObj, id);
sLoadedTextures[id] = this;
x64_frameAllocated = sCurrentFrameCount;
}
}
void CTexture::LoadMipLevel(s32 mip, GXTexMapID id, EClampMode clamp) {
auto* image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
u32 width = x4_w;
u32 height = x6_h;
u32 iVar15 = 0;
u32 offset = 0;
if (mip > 0) {
for (u32 i = 0; i < mip; ++i) {
offset += ROUND_UP_32(x9_bitsPerPixel * (ROUND_UP_4(width) * ROUND_UP_4(height)));
width /= 2;
height /= 2;
}
}
GXTexObj texObj;
const auto wrap = static_cast<GXTexWrapMode>(clamp);
GXInitTexObj(&texObj, image_ptr + offset, width, height, x18_gxFormat, wrap, wrap, false);
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.f, 1.f, 0.f, false, false, GX_ANISO_1);
if (HasPalette()) {
x10_graphicsPalette->Load();
xa_25_canLoadPalette = false;
}
GXLoadTexObj(&texObj, id);
#ifdef AURORA
GXDestroyTexObj(&texObj);
#endif
x64_frameAllocated = sCurrentFrameCount;
sLoadedTextures[id] = nullptr;
}
void CTexture::MakeSwappable() {
if (!xa_27_noSwap) {
return;
}
xa_27_noSwap = false;
}
const u8* CTexture::GetConstBitMapData(s32 mip) const {
u32 buffOffset = 0;
if (x8_mips > mip) {
for (u32 i = 0; i < mip; ++i) {
buffOffset += (x9_bitsPerPixel >> 3) * (x4_w >> (i & 0x3f)) * (x6_h >> (i & 0x3f));
}
}
return x44_aramToken_x4_buff.get() + buffOffset; /* x44_aramToken.GetMRAMSafe() + buffOffset*/
}
u8* CTexture::GetBitMapData(s32 mip) const { return const_cast<u8*>(GetConstBitMapData(mip)); }
void CTexture::InitBitmapBuffers(ETexelFormat fmt, u16 width, u16 height, s32 mips) {
switch (fmt) {
case ETexelFormat::I4:
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x18_gxFormat = GX_TF_I4;
break;
case ETexelFormat::I8:
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x18_gxFormat = GX_TF_I8;
break;
case ETexelFormat::IA4:
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x18_gxFormat = GX_TF_IA4;
break;
case ETexelFormat::IA8:
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x18_gxFormat = GX_TF_IA8;
break;
case ETexelFormat::C4:
x1c_gxCIFormat = GX_TF_C4;
break;
case ETexelFormat::C8:
x1c_gxCIFormat = GX_TF_C8;
break;
case ETexelFormat::C14X2:
x1c_gxCIFormat = GX_TF_C14X2;
break;
case ETexelFormat::RGB565:
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x18_gxFormat = GX_TF_RGB565;
break;
case ETexelFormat::RGB5A3:
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x18_gxFormat = GX_TF_RGB5A3;
break;
case ETexelFormat::RGBA8:
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x18_gxFormat = GX_TF_RGBA8;
break;
case ETexelFormat::CMPR:
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x18_gxFormat = GX_TF_CMPR;
break;
// Metaforce additions
case ETexelFormat::R8PC:
x18_gxFormat = GX_TF_R8_PC;
break;
case ETexelFormat::RGBA8PC:
x18_gxFormat = GX_TF_RGBA8_PC;
break;
default:
break;
}
u32 format = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2)
? u32(x1c_gxCIFormat)
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: x18_gxFormat;
xc_memoryAllocated = GXGetTexBufferSize(width, height, format, mips > 1, mips > 1 ? 11 : 0);
x44_aramToken_x4_buff = std::make_unique<u8[]>(xc_memoryAllocated);
/*x44_aramToken.PostConstruct(buf, xc_memoryAllocated, 1);*/
CountMemory();
}
void CTexture::InitTextureObjs() {
xa_26_isPowerOfTwo = zeus::floorPowerOfTwo(x4_w) == x4_w && zeus::floorPowerOfTwo(x6_h) == x6_h;
if (!xa_26_isPowerOfTwo) {
x40_clampMode = EClampMode::Clamp;
}
CountMemory();
if (IsCITexture()) {
GXInitTexObjCI(&x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x1c_gxCIFormat,
static_cast<GXTexWrapMode>(x40_clampMode), static_cast<GXTexWrapMode>(x40_clampMode), x8_mips > 1,
0);
} else {
GXInitTexObj(&x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x18_gxFormat,
static_cast<GXTexWrapMode>(x40_clampMode), static_cast<GXTexWrapMode>(x40_clampMode), x8_mips > 1);
GXInitTexObjLOD(&x20_texObj, x8_mips > 1 ? GX_LIN_MIP_LIN : GX_LINEAR, GX_LINEAR, 0.f,
static_cast<float>(x8_mips) - 1.f, 0.f, false, false, x8_mips > 1 ? GX_ANISO_4 : GX_ANISO_1);
}
xa_29_canLoadObj = true;
}
void CTexture::CountMemory() {
if (xa_28_counted) {
return;
}
xa_28_counted = true;
sTotalAllocatedMemory += xc_memoryAllocated;
}
void CTexture::UncountMemory() {
if (!xa_28_counted) {
return;
}
xa_28_counted = false;
sTotalAllocatedMemory -= xc_memoryAllocated;
}
void CTexture::MangleMipmap(u32 mip) {
// TODO(phil): Mangle mipmap
}
u32 CTexture::TexelFormatBitsPerPixel(ETexelFormat fmt) {
switch (fmt) {
case ETexelFormat::I4:
case ETexelFormat::C4:
case ETexelFormat::CMPR:
return 4;
case ETexelFormat::I8:
case ETexelFormat::IA4:
case ETexelFormat::C8:
return 8;
case ETexelFormat::IA8:
case ETexelFormat::C14X2:
case ETexelFormat::RGB565:
case ETexelFormat::RGB5A3:
return 16;
case ETexelFormat::RGBA8:
return 32;
default:
return 0;
}
}
bool CTexture::sMangleMips = false;
u32 CTexture::sCurrentFrameCount = 0;
u32 CTexture::sTotalAllocatedMemory = 0;
void CTexture::InvalidateTexMap(GXTexMapID id) { sLoadedTextures[id] = nullptr; }
CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
CObjectReference* selfRef) {
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const auto label = fmt::format(FMT_STRING("{} {}"), tag.type, tag.id);
return TToken<CTexture>::GetIObjObjectFor(std::make_unique<CTexture>(in, label));
}
} // namespace metaforce