metaforce/Runtime/MP1/World/CDrone.cpp

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#include "Runtime/MP1/World/CDrone.hpp"
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#include "Runtime/Audio/CSfxManager.hpp"
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#include "Runtime/Collision/CGameCollision.hpp"
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#include "Runtime/CSimplePool.hpp"
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#include "Runtime/CStateManager.hpp"
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#include "Runtime/GameGlobalObjects.hpp"
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#include "Runtime/MP1/World/CDroneLaser.hpp"
#include "Runtime/Particle/CWeaponDescription.hpp"
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#include "Runtime/Weapon/CGameProjectile.hpp"
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#include "Runtime/Weapon/CWeapon.hpp"
#include "Runtime/World/CGameLight.hpp"
#include "Runtime/World/CPatternedInfo.hpp"
#include "Runtime/World/CPlayer.hpp"
#include "Runtime/World/CScriptVisorFlare.hpp"
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#include "Runtime/World/CScriptWater.hpp"
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#include "Runtime/World/CTeamAiMgr.hpp"
#include "Runtime/World/CWorld.hpp"
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#include "Audio/SFX/Drones.h"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include <algorithm>
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namespace metaforce::MP1 {
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CDrone::CDrone(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
const zeus::CTransform& xf, float f1, CModelData&& mData, const CPatternedInfo& pInfo,
const CActorParameters& actParms, EMovementType movement, EColliderType colliderType, EBodyType bodyType,
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const CDamageInfo& dInfo1, CAssetId aId1, const CDamageInfo& dInfo2, CAssetId aId2,
std::vector<CVisorFlare::CFlareDef> flares, float f2, float f3, float f4, float f5, float f6, float f7,
float f8, float f9, float f10, float f11, float f12, float f13, float f14, float f15, float f16,
float f17, float f18, float f19, float f20, CAssetId crscId, float f21, float f22, float f23, float f24,
s32 sId, bool b1)
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: CPatterned(ECharacter::Drone, uid, name, flavor, info, xf, std::move(mData), pInfo, movement, colliderType, bodyType,
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actParms, flavor == EFlavorType::Zero ? EKnockBackVariant::Medium : EKnockBackVariant::Large)
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, x568_laserParticlesId(aId1)
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, x56c_(g_SimplePool->GetObj({SBIG('CRSC'), crscId}))
, x57c_flares(std::move(flares))
, x590_(dInfo1)
, x5ac_(dInfo2)
, x5e4_(f23)
, x5ec_turnSpeed(f1)
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, x5f0_(f2)
, x5f4_(f3)
, x5f8_(f4)
, x5fc_(f5)
, x600_(f11)
, x608_(f6)
, x60c_(f7)
, x610_(f8)
, x614_(f9)
, x618_(f10)
, x61c_(f12)
, x620_(f20)
, x63c_(f13)
, x640_(f14)
, x648_(f15)
, x64c_(f16)
, x650_(f17)
, x654_(f18)
, x658_(f19)
, x65c_(f21)
, x660_(f22)
, x664_(f24)
, x690_colSphere(zeus::CSphere({0.f, 0.f, 1.8f}, 1.1f), CActor::GetMaterialList())
, x6b0_pathFind(nullptr, 3 + int(b1) /* TODO double check */, pInfo.GetPathfindingIndex(), 1.f, 2.4f)
, x7cc_laserSfx(CSfxManager::TranslateSFXID(sId))
, x82c_shieldModel(std::make_unique<CModelData>(CStaticRes{aId2, zeus::skOne3f}))
, x835_25_(b1) {
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UpdateTouchBounds(pInfo.GetHalfExtent());
x460_knockBackController.SetEnableShock(true);
x460_knockBackController.SetAvailableState(EKnockBackAnimationState::Hurled, false);
x460_knockBackController.SetLocomotionDuringElectrocution(true);
MakeThermalColdAndHot();
CreateShadow(flavor != EFlavorType::One);
}
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void CDrone::Accept(IVisitor& visitor) { visitor.Visit(this); }
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void CDrone::Think(float dt, CStateManager& mgr) {
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if (x3fc_flavor == EFlavorType::One) {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
x42c_color.a() = 1.f;
} else {
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x42c_color.a() = std::max(0.f, x428_damageCooldownTimer / 0.33f);
}
}
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x403_25_enableStateMachine = !GetBodyController()->IsElectrocuting();
if (GetBodyController()->IsElectrocuting() && (x824_activeLasers[0] || x824_activeLasers[1])) {
x824_activeLasers[0] = false;
x824_activeLasers[1] = false;
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UpdateLaser(mgr, 0, false);
UpdateLaser(mgr, 1, false);
SetVisorFlareEnabled(mgr, false);
}
CPatterned::Think(dt, mgr);
if (!GetActive())
return;
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x5c8_ -= dt;
if (x7c4_ > 0.f) {
x7c4_ -= dt;
}
if (x5d0_ > 0.f) {
x5d0_ -= (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed ? 3.f * dt : dt);
}
if (x624_ > 0.f) {
x624_ -= dt;
}
if (x644_ > 0.f) {
x644_ -= dt;
}
if (x824_activeLasers[0] || (x824_activeLasers[1] && IsAlive())) {
UpdateLasers(mgr, dt);
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UpdateVisorFlare(mgr);
}
if (x834_25_ && IsAlive()) {
UpdateScanner(mgr, dt);
}
const float dist = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
if (x834_28_ && dist < x60c_ * x60c_) {
mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
mgr.GetPlayerState()->GetStaticInterference().AddSource(
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GetUniqueId(), std::max(0.f, x608_ - mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference()),
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0.2f);
}
if (!x834_28_ && dist < x614_ * x614_) {
mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
mgr.GetPlayerState()->GetStaticInterference().AddSource(
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GetUniqueId(), std::max(0.f, x610_ - mgr.GetPlayerState()->GetStaticInterference().GetTotalInterference()),
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0.2f);
}
if (!x834_28_ && IsAlive() && !x835_25_) {
x5e0_ -= dt;
if (x5e0_ < 0.f) {
sub_801633a8(mgr);
x5e0_ = 0.1f;
}
}
const float healthDiff = x604_ - HealthInfo(mgr)->GetHP();
if (!zeus::close_enough(x600_, 0.f)) {
x5d0_ -= healthDiff / x600_;
x624_ -= healthDiff / x600_;
}
x604_ = HealthInfo(mgr)->GetHP();
if (x3fc_flavor == EFlavorType::One) {
if (!x834_30_visible) {
x5dc_ = zeus::max(0.f, x5dc_ - (3.f * dt));
} else {
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x5dc_ = zeus::min(1.f, x5dc_ + (3.f * dt));
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}
x5e8_shieldTime = zeus::max(0.f, x5e8_shieldTime - dt);
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if (zeus::close_enough(x5dc_, 0.f)) {
if (x7d0_) {
CSfxManager::RemoveEmitter(x7d0_);
x7d0_.reset();
}
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} else if (!x7d0_ && IsAlive()) {
x7d0_ = CSfxManager::AddEmitter(SFXsfx00DD, GetTranslation(), zeus::skZero3f, true, true, 127, GetAreaIdAlways());
}
}
sub_8015f25c(dt, mgr);
sub_8015f158(dt);
if (!x835_25_) {
CGameCollision::AvoidStaticCollisionWithinRadius(mgr, *this, 8, dt, 0.25f, 3.5f * GetModelData()->GetScale().y(),
3000.f, 0.5f);
}
if (x66c_ > 0.f) {
x66c_ -= dt;
} else {
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x668_elevation = mgr.RayStaticIntersection(GetTranslation(), zeus::skDown, 10000.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}))
.GetT();
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x66c_ = 0.f;
}
if (IsAlive() && x835_25_) {
zeus::CAABox box = GetBoundingBox();
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box.accumulateBounds(GetTranslation() + 20.f * zeus::skDown);
EntityList nearList;
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mgr.BuildNearList(nearList, GetBoundingBox(), CMaterialFilter::MakeInclude({EMaterialTypes::Trigger}), this);
for (TUniqueId id : nearList) {
if (const TCastToConstPtr<CScriptWater> water = mgr.GetObjectById(id)) {
zeus::CAABox waterBox = water->GetTriggerBoundsWR();
if (waterBox.max.z() - GetTranslation().z() < 3.f) {
float z = 20.f;
if (waterBox.max.z() - GetTranslation().z() < 1.5f) {
z = 60.f;
}
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ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(z * (dt * zeus::skDown)), dt),
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zeus::CAxisAngle());
}
}
}
}
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if (IsAlive() && x668_elevation < x664_) {
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ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (1.f * zeus::skUp)), dt),
zeus::CAxisAngle());
}
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xe7_31_targetable = IsAlive();
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}
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void CDrone::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, sender, mgr);
switch (msg) {
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case EScriptObjectMessage::Activate: {
SetLightEnabled(mgr, true);
AddToTeam(mgr);
break;
}
case EScriptObjectMessage::Deactivate:
case EScriptObjectMessage::Deleted: {
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for (TUniqueId& unkId : x7d8_laserIds) {
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if (unkId != kInvalidUniqueId) {
mgr.FreeScriptObject(unkId);
unkId = kInvalidUniqueId;
}
}
RemoveFromTeam(mgr);
mgr.GetPlayerState()->GetStaticInterference().RemoveSource(GetUniqueId());
if (x578_lightId != kInvalidUniqueId) {
mgr.FreeScriptObject(x578_lightId);
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x578_lightId = kInvalidUniqueId;
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}
if (x57a_visorFlareId != kInvalidUniqueId) {
mgr.FreeScriptObject(x57a_visorFlareId);
x57a_visorFlareId = kInvalidUniqueId;
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}
if (x7d0_) {
CSfxManager::RemoveEmitter(x7d0_);
x7d0_.reset();
}
break;
}
case EScriptObjectMessage::Alert:
x834_29_codeTrigger = true;
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break;
case EScriptObjectMessage::OnFloor:
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if (!x835_26_ && x834_24_waveHit && !IsAlive()) {
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x835_26_ = true;
MassiveFrozenDeath(mgr);
}
break;
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case EScriptObjectMessage::Registered:
x450_bodyController->Activate(mgr);
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
x450_bodyController->BodyStateInfo().SetMaximumPitch(0.f);
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x5cc_ = 0.f;
x460_knockBackController.SetEnableFreeze(false);
AddMaterial(EMaterialTypes::AIJoint, mgr);
x578_lightId = mgr.AllocateUniqueId();
mgr.AddObject(new CGameLight(x578_lightId, GetAreaIdAlways(), GetActive(), "LaserLight"sv, {}, GetUniqueId(),
CLight::BuildPoint(zeus::skZero3f, zeus::skRed), 0, 0, 0.f));
break;
case EScriptObjectMessage::InitializedInArea: {
x6b0_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
if (x688_teamMgr == kInvalidUniqueId) {
x688_teamMgr = CTeamAiMgr::GetTeamAiMgr(*this, mgr);
if (GetActive()) {
AddToTeam(mgr);
}
}
x604_ = HealthInfo(mgr)->GetHP();
x55c_moveScale = 1.f / GetModelData()->GetScale();
if (x835_25_)
SetSoundEventPitchBend(0);
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break;
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}
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default:
break;
}
}
void CDrone::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
CPatterned::AddToRenderer(frustum, mgr);
}
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void CDrone::PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) {
CPatterned::PreRender(mgr, frustum);
if (x3fc_flavor == EFlavorType::One) {
if (HasModelData() && GetModelData()->HasAnimData() && GetModelData()->HasNormalModel()) {
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if (GetModelAlphau8(mgr) == 0)
GetModelData()->GetAnimationData()->BuildPose();
}
}
}
void CDrone::Render(CStateManager& mgr) {
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bool isOne = x3fc_flavor == EFlavorType::One;
if (!isOne || GetModelAlphau8(mgr) != 0) {
if (isOne && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
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CElementGen::SetSubtractBlend(true);
CElementGen::SetMoveRedToAlphaBuffer(true);
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CGraphics::SetFog(ERglFogMode::PerspLin, 0.f, 75.f, zeus::skBlack);
GetModelData()->GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnFirst();
mgr.SetupFogForArea3XRange(GetAreaIdAlways());
}
CPatterned::Render(mgr);
if (isOne && mgr.GetPlayerState()->GetActiveVisor(mgr) == CPlayerState::EPlayerVisor::XRay) {
CGraphics::SetFog(ERglFogMode::PerspLin, 0.f, 75.f, zeus::skBlack);
GetModelData()->GetAnimationData()->GetParticleDB().RenderSystemsToBeDrawnLast();
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mgr.SetupFogForArea(GetAreaIdAlways());
CElementGen::SetSubtractBlend(false);
CElementGen::SetMoveRedToAlphaBuffer(false);
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}
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if (isOne && !zeus::close_enough(x5dc_, 0)) {
x82c_shieldModel->Render(
mgr, GetLctrTransform("Shield_LCTR"sv), GetActorLights(),
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CModelFlags{8, 0, 3, zeus::CColor::lerp({1.f, 1.f, 1.f, x5dc_}, {1.f, 0.f, 0.f, 1.f}, x5e8_shieldTime)});
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}
}
}
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bool CDrone::CanRenderUnsorted(const CStateManager& mgr) const {
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if (!zeus::close_enough(x5dc_, 0.f))
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return false;
return CPatterned::CanRenderUnsorted(mgr);
}
const CDamageVulnerability* CDrone::GetDamageVulnerability(const zeus::CVector3f&, const zeus::CVector3f& dir,
const CDamageInfo&) const {
if (x3fc_flavor == EFlavorType::One && HitShield(-dir)) {
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x5e8_shieldTime = 1.f;
return &CDamageVulnerability::ReflectVulnerabilty();
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}
return CAi::GetDamageVulnerability();
}
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void CDrone::Touch(CActor& act, CStateManager& mgr) {
CPatterned::Touch(act, mgr);
if (TCastToPtr<CWeapon> weapon = act) {
if (IsAlive()) {
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x834_24_waveHit = weapon->GetType() == EWeaponType::Wave;
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if (x3fc_flavor == CPatterned::EFlavorType::One && HitShield(weapon->GetTranslation() - GetTranslation())) {
x5e8_shieldTime = 1.f;
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}
}
}
}
EWeaponCollisionResponseTypes CDrone::GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f& dir,
const CWeaponMode&, EProjectileAttrib) const {
if (x3fc_flavor == EFlavorType::One && HitShield(-dir)) {
x5e8_shieldTime = 1.f;
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return EWeaponCollisionResponseTypes::Unknown86;
}
return EWeaponCollisionResponseTypes::Unknown36;
}
void CDrone::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
switch (type) {
case EUserEventType::Projectile:
sub_80165984(mgr, GetLctrTransform(node.GetLocatorName()));
return;
case EUserEventType::Delete:
if (x7d0_) {
CSfxManager::RemoveEmitter(x7d0_);
x7d0_.reset();
}
MassiveDeath(mgr);
break;
case EUserEventType::DamageOn: {
if (IsAlive() && x835_24_) {
if (!x824_activeLasers[0]) {
UpdateLaser(mgr, 0, true);
x824_activeLasers[0] = true;
SetVisorFlareEnabled(mgr, true);
} else if (x3fc_flavor == EFlavorType::One) {
UpdateLaser(mgr, 1, true);
x824_activeLasers[1] = true;
}
}
return;
}
case EUserEventType::DamageOff: {
if (x824_activeLasers[0]) {
UpdateLaser(mgr, 0, false);
x824_activeLasers[0] = false;
SetVisorFlareEnabled(mgr, false);
} else if (x3fc_flavor == EFlavorType::One) {
UpdateLaser(mgr, 1, false);
x824_activeLasers[1] = false;
}
return;
}
case EUserEventType::FadeIn: {
if (x3fc_flavor == EFlavorType::One)
x834_30_visible = true;
return;
}
case EUserEventType::FadeOut: {
if (x3fc_flavor == EFlavorType::One)
x834_30_visible = false;
return;
}
default:
break;
}
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CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
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const CCollisionPrimitive* CDrone::GetCollisionPrimitive() const {
if (!x834_28_)
return &x690_colSphere;
return CPatterned::GetCollisionPrimitive();
}
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void CDrone::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
if (!IsAlive())
return;
x824_activeLasers[0] = false;
x824_activeLasers[1] = false;
UpdateLaser(mgr, 0, false);
UpdateLaser(mgr, 1, false);
SetVisorFlareEnabled(mgr, false);
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if (x3e4_lastHP - HealthInfo(mgr)->GetHP() < x3d8_xDamageThreshold || x834_24_waveHit) {
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Dead"sv);
} else {
x834_28_ = true;
if (x3e0_xDamageDelay <= 0.f) {
SetTransform(zeus::lookAt(GetTranslation(), GetTranslation() - direction) *
zeus::CTransform::RotateX(zeus::degToRad(45.f)));
}
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}
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if (x450_bodyController->GetPercentageFrozen() > 0.f) {
x450_bodyController->UnFreeze();
}
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x400_25_alive = false;
SendScriptMsgs(state, mgr, EScriptObjectMessage::None);
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}
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void CDrone::KnockBack(const zeus::CVector3f& backVec, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
bool inDeferred, float magnitude) {
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if (!IsAlive())
return;
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CPatterned::KnockBack(backVec, mgr, info, type, inDeferred, magnitude);
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if (GetKnockBackController().GetActiveParms().x0_animState == EKnockBackAnimationState::Invalid)
return;
x630_ = 0.5f;
x634_ = 1.f;
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}
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void CDrone::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Lurk);
SetLightEnabled(mgr, true);
x834_25_ = true;
} else if (msg == EStateMsg::Update) {
EntityList nearList;
BuildNearList(EMaterialTypes::Character, EMaterialTypes::Player, nearList, 5.f, mgr);
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if (!nearList.empty()) {
zeus::CVector3f sep = x45c_steeringBehaviors.Separation(
*this, static_cast<const CActor*>(mgr.GetObjectById(nearList[0]))->GetTranslation(), 5.f);
if (!sep.isZero()) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(sep, zeus::skZero3f, 0.5f));
}
}
} else if (msg == EStateMsg::Deactivate) {
SetLightEnabled(mgr, false);
x834_25_ = false;
}
CPatterned::Patrol(mgr, msg, dt);
}
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void CDrone::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
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auto searchOff = GetDestPos();
CPathFindSearch::EResult res = GetSearchPath()->Search(GetTranslation(), searchOff);
if (res != CPathFindSearch::EResult::Success &&
(res == CPathFindSearch::EResult::NoDestPoint || res == CPathFindSearch::EResult::NoPath)) {
if (GetSearchPath()->FindClosestReachablePoint(GetTranslation(), searchOff) ==
CPathFindSearch::EResult::Success) {
GetSearchPath()->Search(GetTranslation(), searchOff);
SetDestPos(searchOff);
}
}
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if (x3fc_flavor == CPatterned::EFlavorType::One) {
x834_30_visible = true;
}
} else if (msg == EStateMsg::Update) {
CPatterned::PathFind(mgr, msg, dt);
x450_bodyController->GetCommandMgr().BlendSteeringCmds();
zeus::CVector3f moveVec = x450_bodyController->GetCommandMgr().GetMoveVector();
if (moveVec.canBeNormalized()) {
moveVec.normalize();
x450_bodyController->GetCommandMgr().ClearLocomotionCmds();
ApplyImpulseWR(GetMass() * (x5e4_ * moveVec), {});
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const auto target = (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized();
x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCLocomotionCmd(FLT_EPSILON * GetTransform().frontVector(), target, 1.f));
x450_bodyController->GetCommandMgr().DeliverTargetVector(target);
StrafeFromCompanions(mgr);
if (x630_ <= 0.f) {
x634_ = 0.333333f;
}
} else if (x630_ <= 0.f) {
x634_ = 0.f;
}
} else if (msg == EStateMsg::Deactivate) {
CPatterned::PathFind(mgr, msg, dt);
}
}
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void CDrone::TargetPlayer(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x3b8_turnSpeed = x5ec_turnSpeed;
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x450_bodyController->SetTurnSpeed(x5ec_turnSpeed);
if (x450_bodyController->GetLocomotionType() != pas::ELocomotionType::Combat)
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Combat);
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x450_bodyController->BodyStateInfo().SetMaximumPitch(zeus::degToRad(60.f));
SetDestPos(mgr.GetPlayer().GetAimPosition(mgr, 0.f));
x400_24_hitByPlayerProjectile = false;
if (x3fc_flavor == EFlavorType::One)
x834_30_visible = true;
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x330_stateMachineState.SetDelay(std::max(0.3f, x624_));
} else if (msg == EStateMsg::Update) {
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zeus::CVector3f target = (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized();
x450_bodyController->GetCommandMgr().DeliverCmd(
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CBCLocomotionCmd(FLT_EPSILON * GetTransform().frontVector(), target, 1.f));
x450_bodyController->GetCommandMgr().DeliverTargetVector(target);
StrafeFromCompanions(mgr);
if (x630_ <= 0.f)
x634_ = 0.f;
} else if (msg == EStateMsg::Deactivate) {
SetDestPos(mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, x664_});
}
}
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void CDrone::TargetCover(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Update) {
return;
}
// Don't ask I have no idea....
const zeus::CVector3f vec{1.f * x5e4_ * 0.f, 1.f * x5e4_ * 0.f, 1.f * x5e4_ * 1.f};
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(vec), 1.f), {});
}
void CDrone::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg != EStateMsg::Activate)
return;
DeathDelete(mgr);
}
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void CDrone::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x7c8_ = 0;
x834_31_attackOver = false;
const auto playerAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
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const auto& xf = GetTransform();
const auto frontVec = xf.frontVector();
zeus::CVector3f out;
if ((playerAimPos - GetTranslation()).normalized().dot(frontVec) >= 0.8f) {
out = playerAimPos;
} else {
out = GetTranslation() + 10.f * frontVec;
}
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s32 state = mgr.GetActiveRandom()->Next() % 4;
if (state == 0) {
x7e0_lasersStart[0] = out + (3.f * xf.rightVector()) - (4.f * xf.upVector());
x7fc_lasersEnd[0] = out - (3.f * xf.rightVector()) + (4.f * xf.upVector());
x7e0_lasersStart[1] = out - (3.f * xf.rightVector()) - (4.f * xf.upVector());
x7fc_lasersEnd[1] = out + (3.f * xf.rightVector()) + (4.f * xf.upVector());
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} else if (state == 1) {
x7e0_lasersStart[0] = out + (3.f * xf.rightVector()) + (4.f * xf.upVector());
x7fc_lasersEnd[0] = out - (3.f * xf.rightVector()) - (4.f * xf.upVector());
x7e0_lasersStart[1] = out - (3.f * xf.rightVector()) + (4.f * xf.upVector());
x7fc_lasersEnd[1] = out + (3.f * xf.rightVector()) - (4.f * xf.upVector());
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} else if (state == 2) {
x7e0_lasersStart[0] = out - (4.f * xf.rightVector()) - (3.f * xf.upVector());
x7fc_lasersEnd[0] = out + (4.f * xf.rightVector()) + (3.f * xf.upVector());
x7e0_lasersStart[1] = out + (4.f * xf.rightVector()) - (3.f * xf.upVector());
x7fc_lasersEnd[1] = out - (4.f * xf.rightVector()) + (3.f * xf.upVector());
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} else if (state == 3) {
x7e0_lasersStart[0] = out - (4.f * xf.rightVector()) + (3.f * xf.upVector());
x7fc_lasersEnd[0] = out + (4.f * xf.rightVector()) - (3.f * xf.upVector());
x7e0_lasersStart[1] = out + (4.f * xf.rightVector()) + (3.f * xf.upVector());
x7fc_lasersEnd[1] = out - (4.f * xf.rightVector()) - (3.f * xf.upVector());
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}
x818_lasersTime[0] = 0.f;
x818_lasersTime[1] = 0.f;
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x835_24_ = true;
} else if (msg == EStateMsg::Update) {
if (x7c8_ == 0) {
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
x7c8_ = 1;
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCProjectileAttackCmd(pas::ESeverity::Two, mgr.GetPlayer().GetTranslation(), false));
}
} else if (x7c8_ == 1) {
if (GetBodyController()->GetCurrentStateId() != pas::EAnimationState::ProjectileAttack) {
x7c8_ = 2;
}
}
if (x630_ <= 0.f) {
x634_ = 0.f;
}
} else if (msg == EStateMsg::Deactivate) {
x824_activeLasers[0] = false;
x824_activeLasers[1] = false;
UpdateLaser(mgr, 0, false);
UpdateLaser(mgr, 1, false);
SetVisorFlareEnabled(mgr, false);
x5d0_ = x5f4_;
x835_24_ = false;
}
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}
void CDrone::Active(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x330_stateMachineState.SetDelay(x5f0_);
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
} else if (msg == EStateMsg::Deactivate) {
x5d0_ = x5f8_;
}
}
void CDrone::Flee(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
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x7c8_ = 0;
x832_b = 0;
if (mgr.RayStaticIntersection(GetTranslation(), -GetTransform().frontVector(), 4.f,
CMaterialFilter::MakeInclude({EMaterialTypes::Solid}))
.IsValid()) {
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x832_b = mgr.GetActiveRandom()->Float() >= 0.5f ? 1 : 2;
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}
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} else if (msg == EStateMsg::Update) {
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if (x7c8_ == 0) {
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) {
x7c8_ = 1;
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} else if (x832_b == 0) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::BreakDodge));
} else if (x832_b == 1) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
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} else if (x832_b == 2) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
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}
} else if (x7c8_ == 1 &&
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
x7c8_ = 2;
}
GetBodyController()->GetCommandMgr().DeliverTargetVector(
(mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized());
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}
}
void CDrone::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {
// TODO: Finish
}
void CDrone::TelegraphAttack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x7c8_ = 0;
} else if (msg == EStateMsg::Update) {
if (x7c8_ == 1 && x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Taunt) {
x7c8_ = 2;
} else if (x7c8_ == 0) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt) {
x7c8_ = 1;
} else {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCTauntCmd(pas::ETauntType::One));
}
}
} else if (msg == EStateMsg::Deactivate) {
SendScriptMsgs(EScriptObjectState::Zero, mgr, EScriptObjectMessage::None);
}
}
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void CDrone::Dodge(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x7c8_ = 0;
x630_ = 0.5f;
x634_ = 1.f;
if (x3fc_flavor == EFlavorType::One)
x834_30_visible = true;
} else if (msg == EStateMsg::Update) {
if (x7c8_ == 0) {
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd(EBodyStateCmd::NextState));
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if (x58c_prevDodgeDir == pas::EStepDirection::Down) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Dodge));
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x58c_prevDodgeDir = pas::EStepDirection::Left;
} else if (x58c_prevDodgeDir == pas::EStepDirection::Up) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Down, pas::EStepType::Dodge));
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x58c_prevDodgeDir = pas::EStepDirection::Down;
} else if (x58c_prevDodgeDir == pas::EStepDirection::Right) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Up, pas::EStepType::Dodge));
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x58c_prevDodgeDir = pas::EStepDirection::Up;
} else if (x58c_prevDodgeDir == pas::EStepDirection::Left) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Dodge));
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x58c_prevDodgeDir = pas::EStepDirection::Right;
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}
x7c8_ = 1;
} else if (x7c8_ == 1 &&
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
x7c8_ = 2;
}
GetBodyController()->GetCommandMgr().DeliverTargetVector(
(mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, 1.f}) - GetTranslation());
}
}
void CDrone::Retreat(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x7c8_ = 0;
if (x3fc_flavor == EFlavorType::One) {
x834_30_visible = true;
}
x330_stateMachineState.SetDelay(x65c_);
} else if (msg == EStateMsg::Update) {
if (x7c8_ == 0) {
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step) {
x7c8_ = 1;
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(
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CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
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}
} else if (x7c8_ == 1 &&
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Step) {
x7c8_ = 2;
} else if (x7c8_ == 2) {
x7c8_ = 0;
}
GetBodyController()->GetCommandMgr().DeliverTargetVector(
(mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized());
if (x630_ <= 0.f) {
x634_ = 0.333333; // 1/3
}
}
}
void CDrone::Cover(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
x67c_ = zeus::skZero3f;
x670_ = GetTranslation();
for (int i = 0; i < 4; ++i) {
float dVar11 = (x64c_ - x648_) * mgr.GetActiveRandom()->Float() + x648_;
int v = mgr.GetActiveRandom()->Next();
float angle = 0.f;
if (((v >> 3) & 1) == 0) {
const float angleMin = 270.f - x654_;
const float angleMax = 270.f + x650_;
angle = zeus::degToRad((angleMax - angleMin) * x648_ + angleMin);
} else {
const float angleMin = 90.f - x654_;
const float angleMax = 90.f + x650_;
angle = zeus::degToRad((angleMax - angleMin) * x648_ + angleMin);
}
zeus::CQuaternion quat;
quat.rotateZ(angle);
const zeus::CVector3f end =
GetTranslation() +
quat.transform((dVar11 * (mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized()));
if (mgr.RayCollideWorld(GetTranslation(), end, CMaterialFilter::MakeInclude({EMaterialTypes::Solid}), this)) {
x670_ = end;
x67c_ = end - GetTranslation();
if (x67c_.canBeNormalized())
x67c_.normalize();
}
}
} else if (msg == EStateMsg::Update) {
ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (x658_ * x67c_)), dt), zeus::CAxisAngle());
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd(FLT_EPSILON * GetTransform().basis[1],
(mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized(), 1.f));
} else if (msg == EStateMsg::Deactivate) {
x644_ = (x640_ - x63c_) * mgr.GetActiveRandom()->Float() + x63c_;
}
}
void CDrone::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {
if (msg == EStateMsg::Activate) {
if (x3fc_flavor == EFlavorType::One) {
x834_30_visible = true;
}
x330_stateMachineState.SetDelay(x660_);
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Internal10);
} else if (msg == EStateMsg::Update) {
GetBodyController()->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd(GetTransform().frontVector(), zeus::skZero3f, 1.f));
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zeus::CVector3f local_74 =
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0.5f * (mgr.GetPlayer().GetAimPosition(mgr, 0.f) + mgr.GetPlayer().GetTranslation()) - GetTranslation();
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if (((x668_elevation < x664_ && local_74.z() > 0.f) || (x668_elevation > x664_)) && local_74.canBeNormalized()) {
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ApplyImpulseWR(GetMoveToORImpulseWR(GetTransform().transposeRotate(dt * (x5e4_ * local_74.normalized())), dt),
zeus::CAxisAngle());
}
}
}
void CDrone::PathFindEx(CStateManager& mgr, EStateMsg msg, float dt) {
CPatterned::PathFind(mgr, msg, dt);
if (msg == EStateMsg::Activate) {
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auto searchOff = mgr.GetPlayer().GetTranslation() + zeus::CVector3f{0.f, 0.f, x664_};
CPathFindSearch::EResult res = GetSearchPath()->Search(GetTranslation(), searchOff);
if (res != CPathFindSearch::EResult::Success &&
(res == CPathFindSearch::EResult::NoDestPoint || res == CPathFindSearch::EResult::NoPath)) {
if (GetSearchPath()->FindClosestReachablePoint(GetTranslation(), searchOff) ==
CPathFindSearch::EResult::Success) {
GetSearchPath()->Search(GetTranslation(), searchOff);
SetDestPos(searchOff);
}
}
}
}
bool CDrone::Leash(CStateManager& mgr, float arg) {
return (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() < x3c8_leashRadius * x3c8_leashRadius;
}
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bool CDrone::InRange(CStateManager& mgr, float arg) {
float mag = (mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared();
return mag > x2fc_minAttackRange * x2fc_minAttackRange && mag < x300_maxAttackRange * x300_maxAttackRange;
}
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bool CDrone::SpotPlayer(CStateManager& mgr, float arg) {
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() > x3bc_detectionRange * x3bc_detectionRange)
return false;
if (!LineOfSight(mgr, arg))
return false;
return (GetTransform().frontVector() + x5cc_ * GetTransform().rightVector())
.normalized()
.dot((mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()).normalized()) > 0.5f;
}
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bool CDrone::AnimOver(CStateManager& mgr, float arg) { return x7c8_ == 2; }
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bool CDrone::AttackOver(CStateManager& mgr, float arg) { return x834_31_attackOver; }
bool CDrone::ShouldAttack(CStateManager& mgr, float arg) {
if (x5d0_ > 0.f)
return false;
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
if (teamMgr->HasTeamAiRole(GetUniqueId()))
return teamMgr->AddRangedAttacker(GetUniqueId());
}
return true;
}
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bool CDrone::ShouldFire(CStateManager& mgr, float arg) {
if (mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed || x624_ > 0.f) {
return false;
}
const zeus::CVector3f playerAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
constexpr auto matFilter =
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Character},
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough});
bool result = mgr.RayCollideWorld(GetLctrTransform("R_GUN_TOP_LCTR"sv).origin, playerAimPos, matFilter, this);
if (!result) {
return false;
}
return mgr.RayCollideWorld(GetLctrTransform("L_GUN_TOP_LCTR"sv).origin, playerAimPos, matFilter, this);
}
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bool CDrone::HearShot(CStateManager& mgr, float arg) {
EntityList nearList;
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BuildNearList(EMaterialTypes::Projectile, EMaterialTypes::Player, nearList, 10.f, mgr);
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return std::any_of(nearList.begin(), nearList.end(), [&mgr](TUniqueId uid) {
if (TCastToConstPtr<CWeapon> wp = mgr.GetObjectById(uid))
return wp->GetType() != EWeaponType::AI;
return false;
});
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}
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bool CDrone::CoverCheck(CStateManager& mgr, float arg) {
if (!zeus::close_enough(x67c_, zeus::skZero3f)) {
const zeus::CVector3f diff = x670_ - GetTranslation();
return x67c_.dot(diff) < 0.0f || diff.magSquared() < 0.25f;
}
return true;
}
bool CDrone::LineOfSight(CStateManager& mgr, float arg) {
return mgr.RayCollideWorld(
GetTranslation(), mgr.GetPlayer().GetAimPosition(mgr, 0.f),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid, EMaterialTypes::Character},
{EMaterialTypes::Player, EMaterialTypes::ProjectilePassthrough}),
this);
}
bool CDrone::ShouldMove(CStateManager& mgr, float arg) { return x644_ <= 0.f; }
bool CDrone::CodeTrigger(CStateManager& mgr, float arg) { return x834_29_codeTrigger; }
void CDrone::Burn(float duration, float damage) {
// Intentionally empty
}
CPathFindSearch* CDrone::GetSearchPath() { return &x6b0_pathFind; }
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void CDrone::BuildNearList(EMaterialTypes includeMat, EMaterialTypes excludeMat, EntityList& listOut, float radius,
CStateManager& mgr) {
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const zeus::CVector3f pos = GetTranslation();
mgr.BuildNearList(listOut, zeus::CAABox(pos - radius, pos + radius),
CMaterialFilter::MakeIncludeExclude({includeMat}, {excludeMat}), nullptr);
}
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void CDrone::SetLightEnabled(CStateManager& mgr, bool activate) {
mgr.SendScriptMsgAlways(x578_lightId, GetUniqueId(),
activate ? EScriptObjectMessage::Activate : EScriptObjectMessage::Deactivate);
}
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void CDrone::SetVisorFlareEnabled(CStateManager& mgr, bool activate) {
if (!IsAlive()) {
return;
}
CScriptVisorFlare* flare = TCastToPtr<CScriptVisorFlare>{mgr.ObjectById(x57a_visorFlareId)};
if (flare == nullptr && activate) {
x57a_visorFlareId = mgr.AllocateUniqueId();
flare = new CScriptVisorFlare(x57a_visorFlareId, "DroneVisorFlare"sv,
CEntityInfo{GetAreaIdAlways(), CEntity::NullConnectionList}, activate,
GetLctrTransform("Beacon_LCTR"sv).origin, CVisorFlare::EBlendMode::Zero, true, 0.1f,
1.f, 2.f, 0, 0, x57c_flares);
mgr.AddObject(flare);
}
mgr.SendScriptMsg(flare, GetUniqueId(), activate ? EScriptObjectMessage::Activate : EScriptObjectMessage::Deactivate);
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}
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void CDrone::UpdateVisorFlare(CStateManager& mgr) {
TCastToPtr<CScriptVisorFlare> flare = mgr.ObjectById(x57a_visorFlareId);
SetVisorFlareEnabled(
mgr, (mgr.GetPlayer().GetTranslation() - GetTranslation()).normalized().dot(GetTransform().frontVector()) > 0.f);
if (flare) {
const auto beaconXf = GetLctrTransform("Beacon_LCTR"sv);
flare->SetTranslation(beaconXf.origin + (0.1f * beaconXf.frontVector()));
}
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}
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void CDrone::UpdateTouchBounds(float radius) {
const zeus::CTransform xf = GetLctrTransform("Skeleton_Root"sv);
const zeus::CVector3f diff = xf.origin - GetTranslation();
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x690_colSphere.SetSphereCenter(diff);
x690_colSphere.SetSphereRadius(radius);
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SetBoundingBox(zeus::CAABox{diff - radius, diff + radius});
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x6b0_pathFind.SetCharacterRadius(0.25f + radius);
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}
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bool CDrone::HitShield(const zeus::CVector3f& dir) const {
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if (x3fc_flavor == EFlavorType::One && !zeus::close_enough(x5dc_, 0.f)) {
return GetLctrTransform("Shield_LCTR"sv).frontVector().dot(dir.normalized()) > 0.85f;
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}
return false;
}
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void CDrone::AddToTeam(CStateManager& mgr) const {
if (x688_teamMgr == kInvalidUniqueId) {
return;
}
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
teamMgr->AssignTeamAiRole(*this, CTeamAiRole::ETeamAiRole::Ranged, CTeamAiRole::ETeamAiRole::Melee,
CTeamAiRole::ETeamAiRole::Invalid);
}
}
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void CDrone::RemoveFromTeam(CStateManager& mgr) const {
if (TCastToPtr<CTeamAiMgr> teamMgr = mgr.ObjectById(x688_teamMgr)) {
if (teamMgr->IsPartOfTeam(GetUniqueId())) {
teamMgr->RemoveTeamAiRole(GetUniqueId());
}
}
}
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void CDrone::UpdateLaser(CStateManager& mgr, u32 laserIdx, bool active) {
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if (active && x7d8_laserIds[laserIdx] == kInvalidUniqueId) {
x7d8_laserIds[laserIdx] = mgr.AllocateUniqueId();
mgr.AddObject(new CDroneLaser(x7d8_laserIds[laserIdx], GetAreaIdAlways(), GetTransform(), x568_laserParticlesId));
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}
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if (CEntity* ent = mgr.ObjectById(x7d8_laserIds[laserIdx])) {
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mgr.SendScriptMsg(ent, GetUniqueId(), active ? EScriptObjectMessage::Activate : EScriptObjectMessage::Deactivate);
}
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}
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void CDrone::FireProjectile(CStateManager& mgr, const zeus::CTransform& xf, const TToken<CWeaponDescription>& weapon) {
// TODO implement
}
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void CDrone::StrafeFromCompanions(CStateManager& mgr) {
if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Step)
return;
EntityList nearList;
BuildNearList(EMaterialTypes::Character, EMaterialTypes::Player, nearList, x61c_, mgr);
if (nearList.empty())
return;
float minDist = FLT_MAX;
zeus::CVector3f nearestPos;
for (TUniqueId uid : nearList) {
if (const CActor* act = static_cast<const CActor*>(mgr.GetObjectById(uid))) {
const float dist = (act->GetTranslation() - GetTranslation()).magSquared();
if (uid != GetUniqueId() && dist < minDist) {
minDist = dist;
nearestPos = act->GetTranslation();
}
}
}
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if (nearestPos.isZero() || minDist > x61c_ * x61c_)
return;
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const auto off = nearestPos - GetTranslation();
const float rightOff = GetTransform().rightVector().dot(off);
if (rightOff < -0.2f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Right, pas::EStepType::Normal));
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} else if (rightOff > 0.2f) {
x450_bodyController->GetCommandMgr().DeliverCmd(CBCStepCmd(pas::EStepDirection::Left, pas::EStepType::Normal));
}
}
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void CDrone::UpdateScanner(CStateManager& mgr, float dt) {
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constexpr float deg360 = zeus::degToRad(360.f);
x5d4_ = 1.2f * dt + x5d4_;
if (x5d4_ > deg360) {
x5d4_ -= deg360;
}
if (x5d4_ < 0.f) {
x5d4_ = 0.f;
}
if (x5d8_ > deg360) {
x5d8_ -= deg360;
}
if (x5d8_ < 0.f) {
x5d8_ = 0.f;
}
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float angle = zeus::clamp(0.f, 0.5f * (1.f + std::sin(x5d4_)), 1.f);
if (std::fpclassify(angle) != FP_SUBNORMAL)
x5d8_ += 0.03f * std::pow(angle, 5.f);
zeus::CVector3f vec =
GetTransform().rotate(zeus::CVector3f(0.5f * std::cos(x5d8_), 1.f, 0.5f * std::sin(2.05f * x5d8_)).normalized());
TUniqueId id;
EntityList nearList;
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nearList.push_back(mgr.GetPlayer().GetUniqueId());
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auto res = mgr.RayWorldIntersection(
id, GetLctrTransform("Beacon_LCTR"sv).origin + (0.2f * vec), vec, 10000.f,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough}), nearList);
if (res.IsValid() && x578_lightId != kInvalidUniqueId) {
if (TCastToPtr<CGameLight> light = mgr.ObjectById(x578_lightId)) {
light->SetTranslation(res.GetPoint());
x7ac_lightPos = res.GetPoint();
}
}
}
void CDrone::UpdateLasers(CStateManager& mgr, float dt) {
constexpr auto matFilter =
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough});
const auto beaconXf = GetLctrTransform("Beacon_LCTR"sv);
for (size_t i = 0; i < x818_lasersTime.size(); ++i) {
if (x818_lasersTime[i] >= 1.f || !x824_activeLasers[i]) {
continue;
}
x818_lasersTime[i] += dt;
const auto vec =
(x7e0_lasersStart[i] * (1.f - x818_lasersTime[i]) + (x7fc_lasersEnd[i] * x818_lasersTime[i]) - beaconXf.origin)
.normalized();
auto box = zeus::skInvertedBox;
box.accumulateBounds(GetTranslation() + 1000.f * vec);
box.accumulateBounds(GetTranslation());
EntityList nearList;
mgr.BuildNearList(nearList, box, matFilter, nullptr);
TUniqueId id;
const auto result = mgr.RayWorldIntersection(id, beaconXf.origin + 2.f * vec, vec, 10000.f, matFilter, nearList);
if (result.IsInvalid()) {
continue;
}
if (x7d8_laserIds[i] != kInvalidUniqueId) {
if (auto* laser = static_cast<CDroneLaser*>(mgr.ObjectById(x7d8_laserIds[i]))) {
laser->SetTransform(beaconXf);
laser->sub_80167754(mgr, result.GetPoint(), result.GetPlane().normal());
}
}
if (TCastToPtr<CPlayer> player = mgr.ObjectById(id)) {
if (x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), player->GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
x420_curDamageRemTime = x424_damageWaitTime;
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), 0.3f, 1.f);
CSfxManager::AddEmitter(x7cc_laserSfx, result.GetPoint(), zeus::skZero3f, true, false, 127, GetAreaIdAlways());
}
}
if (id != GetUniqueId() && TCastToPtr<CAi>{mgr.ObjectById(id)}) {
x834_31_attackOver = true;
float rem = GetModelData()->GetAnimationData()->GetAnimTimeRemaining("Whole Body"sv);
UpdateAnimation(rem, mgr, true);
}
}
}
void CDrone::sub_801633a8(CStateManager& mgr) {
// TODO implement
}
void CDrone::sub_8015f25c(float dt, CStateManager& mgr) {
// TODO implement
}
void CDrone::sub_8015f158(float dt) {
// TODO implement
}
void CDrone::sub_80165984(CStateManager& mgr, const zeus::CTransform& xf) {
/*constexpr*/ float sin60 = std::sqrt(3.f) / 2.f;
const auto playerAimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
const auto distNorm = (playerAimPos - xf.origin).normalized();
if (distNorm.dot(xf.frontVector()) <= sin60) {
sub_801656d4(xf, mgr);
} else {
zeus::CVector3f vec;
if (mgr.GetActiveRandom()->Float() > 0.2f) {
const auto lookAt = zeus::lookAt(xf.origin, playerAimPos);
vec = zeus::CQuaternion::fromAxisAngle(lookAt.frontVector(), mgr.GetActiveRandom()->Range(0.f, M_PIF))
.transform(4.f * lookAt.rightVector());
}
sub_801656d4(zeus::lookAt(xf.origin, playerAimPos + vec), mgr);
}
}
void CDrone::sub_801656d4(const zeus::CTransform& xf, CStateManager& mgr) {
constexpr auto matFilter =
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {EMaterialTypes::ProjectilePassthrough});
EntityList nearList;
mgr.BuildNearList(nearList, xf.origin, xf.frontVector(), 100000.f, matFilter, this);
TUniqueId id;
const auto result = mgr.RayWorldIntersection(id, xf.origin, xf.frontVector(), 100000.f, matFilter, nearList);
if (result.IsInvalid()) {
return;
}
if (id == mgr.GetPlayer().GetUniqueId()) {
mgr.ApplyDamage(GetUniqueId(), id, GetUniqueId(), x5ac_,
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), zeus::skZero3f);
}
mgr.sub_80044098(*x56c_.GetObj(), result, id, x5ac_.GetWeaponMode(), 1, xe6_27_thermalVisorFlags);
}
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void CDrone::Dead(CStateManager& mgr, EStateMsg msg, float arg) {
if (msg == EStateMsg::Activate) {
x460_knockBackController.SetAutoResetImpulse(false);
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if (x834_24_waveHit) {
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SetMomentumWR({0.f, 0.f, -GetWeight()});
} else {
Stop();
SetVelocityWR(zeus::skZero3f);
SetMomentumWR(zeus::skZero3f);
}
x401_26_disableMove = true;
x5c8_ = 0.f;
SetVisorFlareEnabled(mgr, false);
x7c8_ = 0;
} else if (msg == EStateMsg::Update && x7c0_ == 0) {
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if (x834_24_waveHit) {
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GetBodyController()->GetCommandMgr().DeliverCmd(CBCHurledCmd());
x7c8_ = 1;
} else {
GetBodyController()->GetCommandMgr().DeliverCmd(CBCKnockDownCmd(zeus::skZero3f, pas::ESeverity::Zero));
x7c8_ = 1;
Stop();
}
}
}
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} // namespace metaforce::MP1