metaforce/Runtime/Audio/CAudioSys.hpp

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#pragma once
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#include "Runtime/CToken.hpp"
#include "Runtime/GCNTypes.hpp"
#include "Runtime/RetroTypes.hpp"
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//#include <amuse/amuse.hpp>
//#include <boo/audiodev/IAudioVoiceEngine.hpp>
#include <zeus/CVector3f.hpp>
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namespace metaforce {
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class CAudioGroupSet;
class CSimplePool;
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CFactoryFnReturn FAudioTranslationTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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class CAudioSys {
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public:
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enum class ESurroundModes { Mono, Stereo, Surround };
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private:
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static CAudioSys* g_SharedSys;
static void _UpdateVolume();
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public:
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struct C3DEmitterParmData {
zeus::CVector3f x0_pos;
zeus::CVector3f xc_dir;
float x18_maxDist;
float x1c_distComp;
u32 x20_flags;
u16 x24_sfxId;
float x26_maxVol;
float x27_minVol;
bool x28_important; // Can't be allocated over, regardless of priority
u8 x29_prio;
};
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CAudioSys(u8, u8, u8, u8, u32) {
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g_SharedSys = this;
}
~CAudioSys() { g_SharedSys = nullptr; }
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static void SetSurroundMode(ESurroundModes mode) {}
static TLockedToken<CAudioGroupSet> FindGroupSet(std::string_view name);
static std::string_view SysGetGroupSetName(CAssetId id);
static bool SysLoadGroupSet(CSimplePool* pool, CAssetId id);
static bool SysLoadGroupSet(const TLockedToken<CAudioGroupSet>& set, std::string_view name, CAssetId id);
static void SysUnloadAudioGroupSet(std::string_view name);
static bool SysIsGroupSetLoaded(std::string_view name);
static void SysAddGroupIntoAmuse(std::string_view name);
static void SysRemoveGroupFromAmuse(std::string_view name);
static void SysSetVolume(u8 volume);
static void SysSetSfxVolume(u8 volume, u16 time, bool music, bool fx);
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static s16 GetDefaultVolumeScale();
static void SetDefaultVolumeScale(s16 scale);
static void SetVolumeScale(s16 scale);
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};
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} // namespace metaforce