metaforce/Runtime/Character/CAnimTreeTweenBase.hpp

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#pragma once
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#include <memory>
#include <utility>
#include "Runtime/rstl.hpp"
#include "Runtime/Character/CAnimTreeDoubleChild.hpp"
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namespace metaforce {
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class CAnimTreeTweenBase : public CAnimTreeDoubleChild {
static s32 sAdvancementDepth;
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protected:
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int x1c_flags;
bool x20_24_b1 : 1;
u8 x20_25_cullSelector : 2 = 0;
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public:
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CAnimTreeTweenBase(bool, const std::weak_ptr<CAnimTreeNode>& a, const std::weak_ptr<CAnimTreeNode>& b, int,
std::string_view name);
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virtual void SetBlendingWeight(float w) = 0;
virtual float VGetBlendingWeight() const = 0;
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float GetBlendingWeight() const { return VGetBlendingWeight(); }
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void VGetWeightedReaders(rstl::reserved_vector<std::pair<float, std::weak_ptr<IAnimReader>>, 16>& out,
float w) const override;
float VGetRightChildWeight() const override { return GetBlendingWeight(); }
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void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut) const override;
void VGetSegStatementSet(const CSegIdList& list, CSegStatementSet& setOut, const CCharAnimTime& time) const override;
bool VHasOffset(const CSegId& seg) const override;
zeus::CVector3f VGetOffset(const CSegId& seg) const override;
zeus::CQuaternion VGetRotation(const CSegId& seg) const override;
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std::optional<std::unique_ptr<IAnimReader>> VSimplified() override;
virtual std::optional<std::unique_ptr<IAnimReader>> VReverseSimplified() {
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return CAnimTreeTweenBase::VSimplified();
}
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static bool ShouldCullTree() { return 3 <= sAdvancementDepth; }
static void IncAdvancementDepth() { sAdvancementDepth++; }
static void DecAdvancementDepth() { sAdvancementDepth--; }
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};
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} // namespace metaforce