2018-10-07 03:42:33 +00:00
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#pragma once
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2016-08-20 04:22:13 +00:00
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2022-02-19 13:04:45 +00:00
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#include "DataSpec/DNACommon/Tweaks/ITweakGui.hpp"
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2016-08-20 04:22:13 +00:00
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2018-12-08 05:30:43 +00:00
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namespace DataSpec::DNAMP1 {
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struct CTweakGui final : ITweakGui {
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AT_DECL_DNA_YAML
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Value<bool> x4_;
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Value<float> x8_mapAlphaInterp;
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Value<float> xc_pauseBlurFactor;
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Value<float> x10_radarXYRadius;
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Value<float> x14_;
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Value<float> x18_;
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Value<float> x1c_;
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Value<float> x20_;
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Value<float> x24_radarZRadius;
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Value<float> x28_radarZCloseRadius;
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atUint32 x2c_ = 0;
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Value<float> x30_;
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Value<float> x34_energyBarFilledSpeed;
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Value<float> x38_energyBarShadowSpeed;
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Value<float> x3c_energyBarDrainDelay;
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Value<bool> x40_energyBarAlwaysResetDelay;
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Value<float> x44_hudDamagePracticalsGainConstant;
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Value<float> x48_hudDamagePracticalsGainLinear;
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Value<float> x4c_hudDamagePracticalsInitConstant;
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Value<float> x50_hudDamagePracticalsInitLinear;
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Value<float> x54_hudDamageLightSpotAngle;
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Value<float> x58_damageLightAngleC;
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Value<float> x5c_damageLightAngleL;
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Value<float> x60_damageLightAngleQ;
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Value<atVec3f> x64_damageLightPreTranslate;
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Value<atVec3f> x70_damageLightCenterTranslate;
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Value<float> x7c_damageLightXfXAngle;
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Value<float> x80_damageLightXfZAngle;
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Value<float> x84_hudDecoShakeTranslateVelConstant;
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Value<float> x88_hudDecoShakeTranslateVelLinear;
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Value<float> x8c_maxDecoDamageShakeTranslate;
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Value<float> x90_decoDamageShakeDeceleration;
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Value<float> x94_decoShakeGainConstant;
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Value<float> x98_decoShakeGainLinear;
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Value<float> x9c_decoShakeInitConstant;
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Value<float> xa0_decoShakeInitLinear;
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Value<float> xa4_maxDecoDamageShakeRotate;
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Value<atUint32> xa8_hudCamFovTweak;
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Value<atUint32> xac_hudCamYTweak;
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Value<atUint32> xb0_hudCamZTweak;
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Value<float> xb4_;
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Value<float> xb8_;
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Value<float> xbc_;
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Value<float> xc0_beamVisorMenuAnimTime;
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Value<float> xc4_visorBeamMenuItemActiveScale;
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Value<float> xc8_visorBeamMenuItemInactiveScale;
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Value<float> xcc_visorBeamMenuItemTranslate;
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Value<float> xd0_;
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Value<atUint32> xd4_;
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Value<float> xd8_;
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Value<float> xdc_;
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Value<float> xe0_;
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Value<float> xe4_threatRange;
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Value<float> xe8_radarScopeCoordRadius;
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Value<float> xec_radarPlayerPaintRadius;
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Value<float> xf0_radarEnemyPaintRadius;
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Value<float> xf4_missileArrowVisTime;
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Value<EHudVisMode> xf8_hudVisMode;
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Value<EHelmetVisMode> xfc_helmetVisMode;
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Value<atUint32> x100_enableAutoMapper;
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Value<atUint32> x104_;
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Value<atUint32> x108_enableTargetingManager;
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Value<atUint32> x10c_enablePlayerVisor;
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Value<float> x110_threatWarningFraction;
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Value<float> x114_missileWarningFraction;
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Value<float> x118_freeLookFadeTime;
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Value<float> x11c_;
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Value<float> x120_;
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Value<float> x124_;
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Value<float> x128_;
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Value<float> x12c_freeLookSfxPitchScale;
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Value<bool> x130_noAbsoluteFreeLookSfxPitch;
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Value<float> x134_;
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Value<float> x138_;
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Value<atUint32> x13c_faceReflectionOrthoWidth;
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Value<atUint32> x140_faceReflectionOrthoHeight;
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Value<atUint32> x144_faceReflectionDistance;
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Value<atUint32> x148_faceReflectionHeight;
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Value<atUint32> x14c_faceReflectionAspect;
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String<-1> x150_;
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String<-1> x160_;
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String<-1> x170_;
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String<-1> x180_;
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String<-1> x190_;
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Value<float> x1a0_missileWarningPulseTime;
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Value<float> x1a4_explosionLightFalloffMultConstant;
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Value<float> x1a8_explosionLightFalloffMultLinear;
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Value<float> x1ac_explosionLightFalloffMultQuadratic;
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Value<float> x1b0_;
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Value<float> x1b4_hudDamagePeakFactor;
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Value<float> x1b8_hudDamageFilterGainConstant;
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Value<float> x1bc_hudDamageFilterGainLinear;
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Value<float> x1c0_hudDamageFilterInitConstant;
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Value<float> x1c4_hudDamageFilterInitLinear;
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Value<float> x1c8_energyDrainModPeriod;
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Value<bool> x1cc_energyDrainSinusoidalPulse;
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Value<bool> x1cd_energyDrainFilterAdditive;
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Value<float> x1d0_hudDamagePulseDuration;
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Value<float> x1d4_hudDamageColorGain;
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Value<float> x1d8_hudDecoShakeTranslateGain;
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Value<float> x1dc_hudLagOffsetScale;
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Value<float> x1e0_;
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Value<float> x1e4_;
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Value<float> x1e8_;
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Value<float> x1ec_;
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Value<float> x1f0_;
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Value<float> x1f4_;
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Value<float> x1f8_;
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Value<float> x1fc_;
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zeus::CColor x200_;
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float x204_xrayBlurScaleLinear = 0.0014f;
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float x208_xrayBlurScaleQuadratic = 0.0000525f;
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Value<float> x20c_;
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Value<float> x210_scanSidesAngle;
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Value<float> x214_scanSidesXScale;
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Value<float> x218_scanSidesPositionEnd;
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Value<float> x21c_;
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Value<float> x220_scanSidesDuration;
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Value<float> x224_scanSidesStartTime;
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float x228_scanSidesEndTime;
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Value<float> x22c_scanDataDotRadius;
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Value<float> x230_scanDataDotPosRandMag;
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Value<float> x234_scanDataDotSeekDurationMin;
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Value<float> x238_scanDataDotSeekDurationMax;
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Value<float> x23c_scanDataDotHoldDurationMin;
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Value<float> x240_scanDataDotHoldDurationMax;
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Value<float> x244_scanAppearanceDuration;
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Value<float> x248_scanPaneFlashFactor;
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Value<float> x24c_scanPaneFadeInTime;
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Value<float> x250_scanPaneFadeOutTime;
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Value<float> x254_ballViewportYReduction;
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Value<float> x258_scanWindowIdleW;
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Value<float> x25c_scanWindowIdleH;
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Value<float> x260_scanWindowActiveW;
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Value<float> x264_scanWindowActiveH;
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Value<float> x268_scanWindowMagnification;
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Value<float> x26c_scanWindowScanningAspect;
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Value<float> x270_scanSidesPositionStart;
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Value<bool> x274_showAutomapperInMorphball;
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bool x275_latchArticleText = true;
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Value<float> x278_wtMgrCharsPerSfx;
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Value<atUint32> x27c_xrayFogMode;
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Value<float> x280_xrayFogNearZ;
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Value<float> x284_xrayFogFarZ;
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DNAColor x288_xrayFogColor;
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Value<float> x28c_thermalVisorLevel;
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DNAColor x290_thermalVisorColor;
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DNAColor x294_hudLightAddPerVisor[4];
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DNAColor x2a4_hudLightMultiplyPerVisor[4];
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DNAColor x2b4_hudReflectivityLightColor;
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Value<float> x2b8_hudLightAttMulConstant;
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Value<float> x2bc_hudLightAttMulLinear;
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Value<float> x2c0_hudLightAttMulQuadratic;
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Value<atUint32> m_scanSpeedsCount;
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Vector<float, AT_DNA_COUNT(m_scanSpeedsCount)> x2c4_scanSpeeds;
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2020-05-04 02:27:48 +00:00
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String<-1> x2d0_creditsTable;
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String<-1> x2e0_creditsFont;
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String<-1> x2f0_japaneseCreditsFont;
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2018-12-08 05:30:43 +00:00
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DNAColor x300_;
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DNAColor x304_;
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Value<float> x308_;
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Value<float> x30c_;
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Value<float> x310_;
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String<-1> x314_;
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String<-1> x324_;
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String<-1> x334_;
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DNAColor x344_;
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DNAColor x348_;
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DNAColor x34c_;
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DNAColor x350_;
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DNAColor x354_;
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DNAColor x358_;
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Value<float> x35c_;
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Value<float> x360_;
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Value<float> x364_;
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2016-08-20 04:22:13 +00:00
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2018-12-08 05:30:43 +00:00
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CTweakGui() = default;
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2016-08-20 04:22:13 +00:00
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};
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2018-12-08 05:30:43 +00:00
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} // namespace DataSpec::DNAMP1
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