metaforce/Runtime/Character/CCharLayoutInfo.cpp

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#include "Runtime/Character/CCharLayoutInfo.hpp"
#include "Runtime/CToken.hpp"
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namespace metaforce {
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zeus::CVector3f CCharLayoutInfo::GetFromParentUnrotated(const CSegId& id) const {
const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id];
if (x0_node->GetBoneMap().HasElement(bone.x0_parentId)) {
const CCharLayoutNode::Bone& parent = x0_node->GetBoneMap()[bone.x0_parentId];
return bone.x4_origin - parent.x4_origin;
} else {
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return bone.x4_origin;
}
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}
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zeus::CVector3f CCharLayoutInfo::GetFromRootUnrotated(const CSegId& id) const {
const CCharLayoutNode::Bone& bone = x0_node->GetBoneMap()[id];
return bone.x4_origin;
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}
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CSegId CCharLayoutInfo::GetSegIdFromString(std::string_view name) const {
const auto it = x18_segIdMap.find(name);
if (it == x18_segIdMap.cend()) {
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return {};
}
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return it->second;
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}
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void CCharLayoutNode::Bone::read(CInputStream& in) {
x0_parentId = CSegId(in);
x4_origin = in.Get<zeus::CVector3f>();
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const u32 chCount = in.ReadLong();
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x10_children.reserve(chCount);
for (u32 i = 0; i < chCount; ++i) {
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x10_children.emplace_back(in);
}
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}
CCharLayoutNode::CCharLayoutNode(CInputStream& in) : x0_boneMap(in.ReadLong()) {
const u32 cap = x0_boneMap.GetCapacity();
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for (u32 i = 0; i < cap; ++i) {
const u32 thisId = in.ReadLong();
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Bone& bone = x0_boneMap[thisId];
bone.read(in);
}
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}
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CCharLayoutInfo::CCharLayoutInfo(CInputStream& in) : x0_node(std::make_shared<CCharLayoutNode>(in)), x8_segIdList(in) {
const atUint32 mapCount = in.ReadLong();
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for (atUint32 i = 0; i < mapCount; ++i) {
std::string key = in.Get<std::string>();
x18_segIdMap.emplace(std::move(key), in);
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}
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}
CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream& in, const CVParamTransfer&,
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CObjectReference* selfRef) {
return TToken<CCharLayoutInfo>::GetIObjObjectFor(std::make_unique<CCharLayoutInfo>(in));
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}
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} // namespace metaforce