metaforce/Runtime/Graphics/CVertexMorphEffect.cpp

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#include "Runtime/Graphics/CVertexMorphEffect.hpp"
#include "Runtime/Character/CSkinRules.hpp"
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namespace metaforce {
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CVertexMorphEffect::CVertexMorphEffect(const zeus::CUnitVector3f& v1, const zeus::CVector3f& v2, float diagExtent,
float f2, CRandom16& random)
: x0_(v1), x20_diagExtent(diagExtent), x24_random(random) {}
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void CVertexMorphEffect::MorphVertices(SSkinningWorkspace& workspace, TConstVectorRef magnitudes,
const TLockedToken<CSkinRules>& skinRules, const CPoseAsTransforms& pose) const {
}
} // namespace metaforce