metaforce/Runtime/Input/CFinalInput.cpp

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#include "Runtime/Input/CFinalInput.hpp"
#include <zeus/Math.hpp>
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namespace metaforce {
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CFinalInput::CFinalInput() = default;
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CFinalInput::CFinalInput(int cIdx, float dt, const CControllerGamepadData& data, float leftDiv, float rightDiv)
: x0_dt(dt)
, x4_controllerIdx(cIdx)
, x8_anaLeftX(data.GetAxis(EJoyAxis::LeftX).GetAbsoluteValue())
, xc_anaLeftY(data.GetAxis(EJoyAxis::LeftY).GetAbsoluteValue())
, x10_anaRightX(data.GetAxis(EJoyAxis::RightX).GetAbsoluteValue())
, x14_anaRightY(data.GetAxis(EJoyAxis::RightY).GetAbsoluteValue())
, x18_anaLeftTrigger(data.GetAnalogButton(EAnalogButton::Left).GetAbsoluteValue())
, x1c_anaRightTrigger(data.GetAnalogButton(EAnalogButton::Right).GetAbsoluteValue())
, x24_anaLeftTriggerP(data.GetAnalogButton(EAnalogButton::Left).GetRelativeValue())
, x28_anaRightTriggerP(data.GetAnalogButton(EAnalogButton::Right).GetRelativeValue())
, x2c_b24_A(data.GetButton(EButton::A).GetIsPressed())
, x2c_b25_B(data.GetButton(EButton::B).GetIsPressed())
, x2c_b26_X(data.GetButton(EButton::X).GetIsPressed())
, x2c_b27_Y(data.GetButton(EButton::Y).GetIsPressed())
, x2c_b28_Z(data.GetButton(EButton::Z).GetIsPressed())
, x2c_b29_L(data.GetButton(EButton::L).GetIsPressed())
, x2c_b30_R(data.GetButton(EButton::R).GetIsPressed())
, x2c_b31_DPUp(data.GetButton(EButton::Up).GetIsPressed())
, x2d_b24_DPRight(data.GetButton(EButton::Right).GetIsPressed())
, x2d_b25_DPDown(data.GetButton(EButton::Down).GetIsPressed())
, x2d_b26_DPLeft(data.GetButton(EButton::Left).GetIsPressed())
, x2d_b27_Start(data.GetButton(EButton::Start).GetIsPressed())
, x2d_b28_PA(data.GetButton(EButton::A).GetPressEvent())
, x2d_b29_PB(data.GetButton(EButton::B).GetPressEvent())
, x2d_b30_PX(data.GetButton(EButton::X).GetPressEvent())
, x2d_b31_PY(data.GetButton(EButton::Y).GetPressEvent())
, x2e_b24_PZ(data.GetButton(EButton::Z).GetPressEvent())
, x2e_b25_PL(data.GetButton(EButton::L).GetPressEvent())
, x2e_b26_PR(data.GetButton(EButton::R).GetPressEvent())
, x2e_b27_PDPUp(data.GetButton(EButton::Up).GetPressEvent())
, x2e_b28_PDPRight(data.GetButton(EButton::Right).GetPressEvent())
, x2e_b29_PDPDown(data.GetButton(EButton::Down).GetPressEvent())
, x2e_b30_PDPLeft(data.GetButton(EButton::Left).GetPressEvent())
, x2e_b31_PStart(data.GetButton(EButton::Start).GetPressEvent()) {
InitializeAnalog(leftDiv, rightDiv);
}
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#if 0
CFinalInput::CFinalInput(int cIdx, float dt, const CKeyboardMouseControllerData& data, const CFinalInput& prevInput)
: x0_dt(dt)
, x4_controllerIdx(cIdx)
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, x18_anaLeftTrigger(false)
, x1c_anaRightTrigger(false)
, x20_enableAnaLeftXP(DLARight() && !prevInput.DLARight())
, x21_enableAnaLeftYP(DLAUp() && !prevInput.DLAUp())
, x22_enableAnaRightXP(DRARight() && !prevInput.DRARight())
, x23_enableAnaRightYP(DRAUp() && !prevInput.DRAUp())
, x24_anaLeftTriggerP(DLTrigger() && !prevInput.DLTrigger())
, x28_anaRightTriggerP(DRTrigger() && !prevInput.DRTrigger())
, x2c_b31_DPUp(data.m_specialKeys[size_t(aurora::SpecialKey::Up)])
, x2d_b24_DPRight(data.m_specialKeys[size_t(aurora::SpecialKey::Right)])
, x2d_b25_DPDown(data.m_specialKeys[size_t(aurora::SpecialKey::Down)])
, x2d_b26_DPLeft(data.m_specialKeys[size_t(aurora::SpecialKey::Left)])
, x2d_b28_PA(DA() && !prevInput.DA())
, x2d_b29_PB(DB() && !prevInput.DB())
, x2d_b30_PX(DX() && !prevInput.DX())
, x2d_b31_PY(DY() && !prevInput.DY())
, x2e_b24_PZ(DZ() && !prevInput.DZ())
, x2e_b25_PL(DL() && !prevInput.DL())
, x2e_b26_PR(DR() && !prevInput.DR())
, x2e_b27_PDPUp(DDPUp() && !prevInput.DDPUp())
, x2e_b28_PDPRight(DDPRight() && !prevInput.DDPRight())
, x2e_b29_PDPDown(DDPDown() && !prevInput.DDPDown())
, x2e_b30_PDPLeft(DDPLeft() && !prevInput.DDPLeft())
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, x2e_b31_PStart(DStart() && !prevInput.DStart())
, m_kbm(data) {
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if (prevInput.m_kbm) {
for (size_t i = 0; i < m_PCharKeys.size(); ++i) {
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m_PCharKeys[i] = data.m_charKeys[i] && !prevInput.m_kbm->m_charKeys[i];
}
for (size_t i = 0; i < m_PSpecialKeys.size(); ++i) {
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m_PSpecialKeys[i] = data.m_specialKeys[i] && !prevInput.m_kbm->m_specialKeys[i];
}
for (size_t i = 0; i < m_PMouseButtons.size(); ++i) {
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m_PMouseButtons[i] = data.m_mouseButtons[i] && !prevInput.m_kbm->m_mouseButtons[i];
}
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}
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}
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CFinalInput& CFinalInput::operator|=(const CFinalInput& other) {
if (std::fabs(other.x8_anaLeftX) > std::fabs(x8_anaLeftX))
x8_anaLeftX = other.x8_anaLeftX;
if (std::fabs(other.xc_anaLeftY) > std::fabs(xc_anaLeftY))
xc_anaLeftY = other.xc_anaLeftY;
if (std::fabs(other.x10_anaRightX) > std::fabs(x10_anaRightX))
x10_anaRightX = other.x10_anaRightX;
if (std::fabs(other.x14_anaRightY) > std::fabs(x14_anaRightY))
x14_anaRightY = other.x14_anaRightY;
if (std::fabs(other.x18_anaLeftTrigger) > std::fabs(x18_anaLeftTrigger))
x18_anaLeftTrigger = other.x18_anaLeftTrigger;
if (std::fabs(other.x1c_anaRightTrigger) > std::fabs(x1c_anaRightTrigger))
x1c_anaRightTrigger = other.x1c_anaRightTrigger;
x20_enableAnaLeftXP |= other.x20_enableAnaLeftXP;
x21_enableAnaLeftYP |= other.x21_enableAnaLeftYP;
x22_enableAnaRightXP |= other.x22_enableAnaRightXP;
x23_enableAnaRightYP |= other.x23_enableAnaRightYP;
x24_anaLeftTriggerP = other.x24_anaLeftTriggerP;
x28_anaRightTriggerP = other.x28_anaRightTriggerP;
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x2c_b24_A |= other.x2c_b24_A;
x2c_b25_B |= other.x2c_b25_B;
x2c_b26_X |= other.x2c_b26_X;
x2c_b27_Y |= other.x2c_b27_Y;
x2c_b28_Z |= other.x2c_b28_Z;
x2c_b29_L |= other.x2c_b29_L;
x2c_b30_R |= other.x2c_b30_R;
x2c_b31_DPUp |= other.x2c_b31_DPUp;
x2d_b24_DPRight |= other.x2d_b24_DPRight;
x2d_b25_DPDown |= other.x2d_b25_DPDown;
x2d_b26_DPLeft |= other.x2d_b26_DPLeft;
x2d_b27_Start |= other.x2d_b27_Start;
x2d_b28_PA |= other.x2d_b28_PA;
x2d_b29_PB |= other.x2d_b29_PB;
x2d_b30_PX |= other.x2d_b30_PX;
x2d_b31_PY |= other.x2d_b31_PY;
x2e_b24_PZ |= other.x2e_b24_PZ;
x2e_b25_PL |= other.x2e_b25_PL;
x2e_b26_PR |= other.x2e_b26_PR;
x2e_b27_PDPUp |= other.x2e_b27_PDPUp;
x2e_b28_PDPRight |= other.x2e_b28_PDPRight;
x2e_b29_PDPDown |= other.x2e_b29_PDPDown;
x2e_b30_PDPLeft |= other.x2e_b30_PDPLeft;
x2e_b31_PStart |= other.x2e_b31_PStart;
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if (other.m_kbm) {
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m_kbm = other.m_kbm;
m_PCharKeys = other.m_PCharKeys;
m_PSpecialKeys = other.m_PSpecialKeys;
m_PMouseButtons = other.m_PMouseButtons;
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}
m_which = other.m_which;
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return *this;
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}
#endif
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CFinalInput CFinalInput::ScaleAnalogueSticks(float leftDiv, float rightDiv) const {
CFinalInput ret = *this;
ret.x8_anaLeftX = zeus::clamp(-1.f, x8_anaLeftX / leftDiv, 1.f);
ret.xc_anaLeftY = zeus::clamp(-1.f, xc_anaLeftY / leftDiv, 1.f);
ret.x10_anaRightX = zeus::clamp(-1.f, x10_anaRightX / rightDiv, 1.f);
ret.x14_anaRightY = zeus::clamp(-1.f, x14_anaRightY / rightDiv, 1.f);
return ret;
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}
static std::array<std::array<bool, 4>, 4> sIsAnalogPressed{};
void CFinalInput::InitializeAnalog(float leftDiv, float rightDiv) {
x8_anaLeftX = zeus::clamp(-1.f, x8_anaLeftX / leftDiv, 1.f);
xc_anaLeftY = zeus::clamp(-1.f, xc_anaLeftY / leftDiv, 1.f);
x10_anaRightX = zeus::clamp(-1.f, x10_anaRightX / rightDiv, 1.f);
x14_anaRightY = zeus::clamp(-1.f, x14_anaRightY / rightDiv, 1.f);
if (xc_anaLeftY > 0.7f && !sIsAnalogPressed[x4_controllerIdx][0]) {
sIsAnalogPressed[x4_controllerIdx][0] = true;
x21_enableAnaLeftYP = true;
} else if (xc_anaLeftY > 0.7f && sIsAnalogPressed[x4_controllerIdx][0]) {
x21_enableAnaLeftYP = false;
} else if (xc_anaLeftY < -0.7f && !sIsAnalogPressed[x4_controllerIdx][0]) {
x21_enableAnaLeftYP = true;
sIsAnalogPressed[x4_controllerIdx][0] = true;
} else if (xc_anaLeftY < -0.7f && sIsAnalogPressed[x4_controllerIdx][0]) {
x21_enableAnaLeftYP = false;
} else if (std::fabs(xc_anaLeftY) < 0.7f) {
x21_enableAnaLeftYP = false;
sIsAnalogPressed[x4_controllerIdx][0] = false;
}
if (x8_anaLeftX > 0.7f && !sIsAnalogPressed[x4_controllerIdx][1]) {
sIsAnalogPressed[x4_controllerIdx][1] = true;
x20_enableAnaLeftXP = true;
} else if (x8_anaLeftX > 0.7f && sIsAnalogPressed[x4_controllerIdx][1]) {
x20_enableAnaLeftXP = false;
} else if (x8_anaLeftX < -0.7f && !sIsAnalogPressed[x4_controllerIdx][1]) {
x20_enableAnaLeftXP = true;
sIsAnalogPressed[x4_controllerIdx][1] = true;
} else if (x8_anaLeftX < -0.7f && sIsAnalogPressed[x4_controllerIdx][1]) {
x20_enableAnaLeftXP = false;
} else if (std::fabs(x8_anaLeftX) < 0.7f) {
x20_enableAnaLeftXP = false;
sIsAnalogPressed[x4_controllerIdx][1] = false;
}
if (x14_anaRightY > 0.7f && !sIsAnalogPressed[x4_controllerIdx][2]) {
sIsAnalogPressed[x4_controllerIdx][2] = true;
x23_enableAnaRightYP = true;
} else if (x14_anaRightY > 0.7f && sIsAnalogPressed[x4_controllerIdx][2]) {
x23_enableAnaRightYP = false;
} else if (x14_anaRightY < -0.7f && !sIsAnalogPressed[x4_controllerIdx][2]) {
x23_enableAnaRightYP = true;
sIsAnalogPressed[x4_controllerIdx][2] = true;
} else if (x14_anaRightY < -0.7f && sIsAnalogPressed[x4_controllerIdx][2]) {
x23_enableAnaRightYP = false;
} else if (std::fabs(x14_anaRightY) < 0.7f) {
x23_enableAnaRightYP = false;
sIsAnalogPressed[x4_controllerIdx][2] = false;
}
if (x10_anaRightX > 0.7f && !sIsAnalogPressed[x4_controllerIdx][3]) {
sIsAnalogPressed[x4_controllerIdx][3] = true;
x22_enableAnaRightXP = true;
} else if (x10_anaRightX > 0.7f && sIsAnalogPressed[x4_controllerIdx][3]) {
x22_enableAnaRightXP = false;
} else if (x10_anaRightX < -0.7f && !sIsAnalogPressed[x4_controllerIdx][3]) {
x22_enableAnaRightXP = true;
sIsAnalogPressed[x4_controllerIdx][3] = true;
} else if (x10_anaRightX < -0.7f && sIsAnalogPressed[x4_controllerIdx][3]) {
x22_enableAnaRightXP = false;
} else if (std::fabs(x10_anaRightX) < 0.7f) {
x22_enableAnaRightXP = false;
sIsAnalogPressed[x4_controllerIdx][3] = false;
}
}
/* The following code is derived from pad.c in libogc
*
* Copyright (C) 2004 - 2009
* Michael Wiedenbauer (shagkur)
* Dave Murphy (WinterMute)
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source
* distribution.
*/
constexpr std::array<int16_t, 8> pad_clampregion{
30, 180, 15, 72, 40, 15, 59, 31,
};
static void pad_clampstick(int16_t& px, int16_t& py, int16_t max, int16_t xy, int16_t min) {
int x = px;
int y = py;
int signX;
if (x > 0) {
signX = 1;
} else {
signX = -1;
x = -x;
}
int signY;
if (y > 0) {
signY = 1;
} else {
signY = -1;
y = -y;
}
if (x <= min) {
x = 0;
} else {
x -= min;
}
if (y <= min) {
y = 0;
} else {
y -= min;
}
if (x == 0 && y == 0) {
px = py = 0;
return;
}
if (xy * y <= xy * x) {
const int d = xy * x + (max - xy) * y;
if (xy * max < d) {
x = int16_t(xy * max * x / d);
y = int16_t(xy * max * y / d);
}
} else {
const int d = xy * y + (max - xy) * x;
if (xy * max < d) {
x = int16_t(xy * max * x / d);
y = int16_t(xy * max * y / d);
}
}
px = int16_t(signX * x);
py = int16_t(signY * y);
}
static void pad_clamptrigger(int16_t& trigger) {
const int16_t min = pad_clampregion[0];
const int16_t max = pad_clampregion[1];
if (trigger <= min) {
trigger = 0;
} else {
if (max < trigger) {
trigger = max;
}
trigger -= min;
}
}
void SAuroraControllerState::clamp() {
pad_clampstick(m_axes[size_t(aurora::ControllerAxis::LeftX)], m_axes[size_t(aurora::ControllerAxis::LeftY)],
pad_clampregion[3], pad_clampregion[4], pad_clampregion[2]);
pad_clampstick(m_axes[size_t(aurora::ControllerAxis::RightX)], m_axes[size_t(aurora::ControllerAxis::RightY)],
pad_clampregion[6], pad_clampregion[7], pad_clampregion[5]);
pad_clamptrigger(m_axes[size_t(aurora::ControllerAxis::TriggerLeft)]);
pad_clamptrigger(m_axes[size_t(aurora::ControllerAxis::TriggerRight)]);
}
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} // namespace metaforce