2018-10-07 03:42:33 +00:00
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#pragma once
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2015-08-27 00:23:46 +00:00
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#include <string>
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#include <vector>
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2019-09-22 21:52:05 +00:00
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#include "Runtime/RetroTypes.hpp"
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namespace urde {
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class CTweakValue {
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public:
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struct Audio {
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float x0_fadeIn, x4_fadeOut, x8_volume;
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std::string xc_fileName;
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CAssetId x1c_res;
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Audio() = default;
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Audio(float fadeIn, float fadeOut, float vol, std::string_view fileName, u32 handle)
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: x0_fadeIn(fadeIn), x4_fadeOut(fadeOut), x8_volume(vol), xc_fileName(fileName), x1c_res(handle) {}
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float GetFadeIn() const { return x0_fadeIn; }
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float GetFadeOut() const { return x4_fadeOut; }
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float GetVolume() const { return x8_volume; }
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std::string_view GetFileName() const { return xc_fileName; }
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CAssetId GetResId() const { return x1c_res; }
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static Audio None() { return Audio{0.f, 0.f, 0.f, "", 0}; }
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};
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enum class EType {};
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EType x0_type;
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std::string x4_key;
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std::string x14_str;
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Audio x24_audio;
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union {
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u32 x44_int;
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float x44_flt;
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};
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public:
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CTweakValue() = default;
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// CTweakValue(CTextInputStream&);
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// void PutTo(CTextOutStream&);
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std::string_view GetName() const { return x4_key; }
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std::string_view GetValueAsString() const;
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void SetValueFromString(std::string_view);
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const Audio& GetAudio() const { return x24_audio; }
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EType GetType() const { return x0_type; }
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};
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class CInGameTweakManagerBase {
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protected:
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std::vector<CTweakValue> x0_values;
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public:
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bool HasTweakValue(std::string_view name) const {
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for (const CTweakValue& val : x0_values)
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if (val.GetName() == name)
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return true;
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return false;
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}
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const CTweakValue* GetTweakValue(std::string_view name) const {
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for (const CTweakValue& val : x0_values)
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if (val.GetName() == name)
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return &val;
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return nullptr;
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}
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bool ReadFromMemoryCard(std::string_view name) { return true; }
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2017-05-21 16:01:04 +00:00
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static std::string GetIdentifierForMidiEvent(CAssetId world, CAssetId area, std::string_view midiObj) {
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return fmt::format(FMT_STRING("World {} Area {} MidiObject: {}"), world, area, midiObj);
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}
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};
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2018-12-08 05:30:43 +00:00
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} // namespace urde
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