metaforce/Runtime/Graphics/CLineRenderer.hpp

74 lines
2.0 KiB
C++
Raw Normal View History

2018-10-07 03:42:33 +00:00
#pragma once
#include <array>
#include "Runtime/RetroTypes.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Graphics/CGraphics.hpp"
#include <zeus/CColor.hpp>
#include <zeus/CVector2f.hpp>
#include <zeus/CVector3f.hpp>
#include <zeus/CVector4f.hpp>
2021-04-10 08:42:06 +00:00
namespace metaforce {
2018-12-08 05:30:43 +00:00
class CLineRenderer {
public:
2018-12-08 05:30:43 +00:00
enum class EPrimitiveMode { Lines, LineStrip, LineLoop };
2016-02-18 07:56:14 +00:00
private:
2018-12-08 05:30:43 +00:00
EPrimitiveMode m_mode;
u32 m_maxVerts;
u32 m_nextVert = 0;
bool m_final = false;
bool m_textured;
zeus::CVector3f m_firstPos;
zeus::CVector3f m_secondPos;
zeus::CVector2f m_firstUV;
zeus::CColor m_firstColor;
float m_firstWidth;
float m_firstW;
zeus::CVector3f m_lastPos;
zeus::CVector3f m_lastPos2;
zeus::CVector2f m_lastUV;
zeus::CColor m_lastColor;
float m_lastWidth;
float m_lastW;
2022-02-01 00:06:54 +00:00
// static rstl::reserved_vector<SDrawVertTex, 1024> g_StaticLineVertsTex;
// static rstl::reserved_vector<SDrawVertNoTex, 1024> g_StaticLineVertsNoTex;
2018-12-08 05:30:43 +00:00
2022-02-01 00:06:54 +00:00
// static hecl::VertexBufferPool<SDrawVertTex> s_vertPoolTex;
// static hecl::VertexBufferPool<SDrawVertNoTex> s_vertPoolNoTex;
// static hecl::UniformBufferPool<SDrawUniform> s_uniformPool;
2017-04-22 21:46:18 +00:00
public:
2022-02-01 00:06:54 +00:00
// hecl::VertexBufferPool<SDrawVertTex>::Token m_vertBufTex;
// hecl::VertexBufferPool<SDrawVertNoTex>::Token m_vertBufNoTex;
// hecl::UniformBufferPool<SDrawUniform>::Token m_uniformBuf;
// std::array<boo::ObjToken<boo::IShaderDataBinding>, 2> m_shaderBind;
2022-07-29 20:16:55 +00:00
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, u32 texture, bool additive,
2018-12-08 05:30:43 +00:00
bool zTest = false, bool zGEqual = false);
CLineRenderer(CLineRenderer&&) = default;
void Reset();
void AddVertex(const zeus::CVector3f& position, const zeus::CColor& color, float width,
const zeus::CVector2f& uv = zeus::skZero2f);
2019-03-03 06:19:42 +00:00
void Render(bool alphaWrite = false, const zeus::CColor& moduColor = zeus::skWhite);
2018-12-08 05:30:43 +00:00
2022-02-01 00:06:54 +00:00
// static void UpdateBuffers() {
// s_vertPoolTex.updateBuffers();
// s_vertPoolNoTex.updateBuffers();
// s_uniformPool.updateBuffers();
// }
2018-12-08 05:30:43 +00:00
static void Initialize();
static void Shutdown();
};
2021-04-10 08:42:06 +00:00
} // namespace metaforce