aurora: Reimplement textures

This commit is contained in:
Luke Street 2022-02-17 19:38:31 -05:00
parent dcc040c7e0
commit c64f9eb2d1
61 changed files with 7516 additions and 213 deletions

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@ -472,7 +472,7 @@ function(shaderc out)
endfunction()
include(hecl/ApplicationTools.cmake)
#add_subdirectory(Shaders)
add_subdirectory(extern/xxhash EXCLUDE_FROM_ALL)
add_subdirectory(imgui)
add_subdirectory(extern/libSquish EXCLUDE_FROM_ALL)
add_subdirectory(extern/libpng EXCLUDE_FROM_ALL)

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@ -74,7 +74,7 @@ add_library(AssetNameMapNull
get_target_property(HECL_INCLUDES hecl-full INCLUDE_DIRECTORIES)
target_include_directories(RetroDataSpec PUBLIC ${HECL_INCLUDES} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_SOURCE_DIR})
target_link_libraries(RetroDataSpec PUBLIC amuse zeus nod squish ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} lzokay logvisor aurora)
target_link_libraries(RetroDataSpec PUBLIC amuse zeus nod squish ${PNG_LIBRARIES} ${ZLIB_LIBRARIES} lzokay logvisor aurora xxhash)
if (COMMAND add_sanitizers)
add_sanitizers(RetroDataSpec)
endif ()

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@ -35,7 +35,7 @@ private:
zeus::CColor m_color;
};
std::shared_ptr<aurora::gfx::TextureHandle> m_texture;
aurora::gfx::TextureHandle m_texture;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
// boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
// boo::ObjToken<boo::IShaderDataBinding> m_shadBind;

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@ -64,7 +64,7 @@ private:
CLineRenderer m_outline;
explicit DoorSurface()
: m_surface(skDoorVerts, skDoorIndices)
, m_outline(CLineRenderer::EPrimitiveMode::LineLoop, 5, nullptr, false, false, true) {}
, m_outline(CLineRenderer::EPrimitiveMode::LineLoop, 5, {}, false, false, true) {}
};
std::optional<DoorSurface> m_doorSurface;
std::optional<CTexturedQuadFilter> m_texQuadFilter;

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@ -644,7 +644,7 @@ void CBooRenderer::ReallyRenderFogVolume(const zeus::CColor& color, const zeus::
// m_scanLinesOddVBO = ctx.newStaticBuffer(boo::BufferUse::Vertex, verts.data(), sizeof(zeus::CVector3f), verts.size());
//}
std::shared_ptr<aurora::gfx::TextureHandle> CBooRenderer::GetColorTexture(const zeus::CColor& color) {
aurora::gfx::TextureHandle CBooRenderer::GetColorTexture(const zeus::CColor& color) {
const auto search = m_colorTextures.find(color);
if (search != m_colorTextures.end()) {
return search->second;
@ -652,7 +652,7 @@ std::shared_ptr<aurora::gfx::TextureHandle> CBooRenderer::GetColorTexture(const
std::array<u8, 4> pixel{};
color.toRGBA8(pixel[0], pixel[1], pixel[2], pixel[3]);
auto tex = aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, pixel, "Color Texture"sv);
auto tex = aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, pixel, "Color Texture");
m_colorTextures.emplace(color, tex);
return tex;
}
@ -681,13 +681,13 @@ CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
constexpr std::array<u8, 4> clearPixel{0, 0, 0, 0};
m_clearTexture =
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, clearPixel, "Clear Texture"sv);
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, clearPixel, "Clear Texture");
constexpr std::array<u8, 4> blackPixel{0, 0, 0, 255};
m_blackTexture =
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, blackPixel, "Black Texture"sv);
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, blackPixel, "Black Texture");
constexpr std::array<u8, 4> whitePixel{255, 255, 255, 255};
m_whiteTexture =
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, whitePixel, "White Texture"sv);
aurora::gfx::new_static_texture_2d(1, 1, 1, aurora::gfx::TextureFormat::RGBA8, whitePixel, "White Texture");
// GenerateFogVolumeRampTex();
// GenerateSphereRampTex();

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@ -101,20 +101,20 @@ class CBooRenderer final : public IRenderer {
// boo::ITextureS* xe4_blackTex = nullptr;
bool xee_24_ : 1 = true;
std::shared_ptr<aurora::gfx::TextureHandle> m_clearTexture;
std::shared_ptr<aurora::gfx::TextureHandle> m_blackTexture;
std::shared_ptr<aurora::gfx::TextureHandle> m_whiteTexture;
std::unordered_map<zeus::CColor, std::shared_ptr<aurora::gfx::TextureHandle>> m_colorTextures;
aurora::gfx::TextureHandle m_clearTexture;
aurora::gfx::TextureHandle m_blackTexture;
aurora::gfx::TextureHandle m_whiteTexture;
std::unordered_map<zeus::CColor, aurora::gfx::TextureHandle> m_colorTextures;
std::shared_ptr<aurora::gfx::TextureHandle> x14c_reflectionTex;
aurora::gfx::TextureHandle x14c_reflectionTex;
// boo::ITextureS* x150_mirrorRamp = nullptr;
// std::shared_ptr<aurora::gfx::TextureHandle> x1b8_fogVolumeRamp;
std::shared_ptr<aurora::gfx::TextureHandle> x220_sphereRamp;
// aurora::gfx::TextureHandle x1b8_fogVolumeRamp;
aurora::gfx::TextureHandle x220_sphereRamp;
// TLockedToken<CTexture> m_thermoPaletteTex;
// std::shared_ptr<aurora::gfx::TextureHandle> x288_thermoPalette;
// aurora::gfx::TextureHandle x288_thermoPalette;
// TLockedToken<CTexture> m_ballFadeTex;
std::shared_ptr<aurora::gfx::TextureHandle> m_ballFade;
std::shared_ptr<aurora::gfx::TextureHandle> m_ballShadowId;
aurora::gfx::TextureHandle m_ballFade;
aurora::gfx::TextureHandle m_ballShadowId;
// boo::ObjToken<boo::IGraphicsBufferS> m_scanLinesEvenVBO;
// boo::ObjToken<boo::IGraphicsBufferS> m_scanLinesOddVBO;
int m_ballShadowIdW = 64;
@ -269,11 +269,11 @@ public:
// const boo::ObjToken<boo::IGraphicsBufferS>& GetScanLinesEvenVBO() const { return m_scanLinesEvenVBO; }
// const boo::ObjToken<boo::IGraphicsBufferS>& GetScanLinesOddVBO() const { return m_scanLinesOddVBO; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetClearTexture() const { return m_clearTexture; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetBlackTexture() const { return m_blackTexture; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetWhiteTexture() const { return m_whiteTexture; }
const aurora::gfx::TextureHandle& GetClearTexture() const { return m_clearTexture; }
const aurora::gfx::TextureHandle& GetBlackTexture() const { return m_blackTexture; }
const aurora::gfx::TextureHandle& GetWhiteTexture() const { return m_whiteTexture; }
std::shared_ptr<aurora::gfx::TextureHandle> GetColorTexture(const zeus::CColor& color);
aurora::gfx::TextureHandle GetColorTexture(const zeus::CColor& color);
static void BindMainDrawTarget() {
// CGraphics::g_BooMainCommandQueue->setRenderTarget(CGraphics::g_SpareTexture);

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@ -20,7 +20,7 @@ void CLineRenderer::Shutdown() {
//hecl::VertexBufferPool<CLineRenderer::SDrawVertNoTex> CLineRenderer::s_vertPoolNoTex = {};
//hecl::UniformBufferPool<CLineRenderer::SDrawUniform> CLineRenderer::s_uniformPool = {};
CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::gfx::TextureHandle>& texture,
CLineRenderer::CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const aurora::gfx::TextureHandle& texture,
bool additive, bool zTest, bool zGEqual)
: m_mode(mode), m_maxVerts(maxVerts) {
OPTICK_EVENT();

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@ -72,7 +72,7 @@ public:
// hecl::UniformBufferPool<SDrawUniform>::Token m_uniformBuf;
// std::array<boo::ObjToken<boo::IShaderDataBinding>, 2> m_shaderBind;
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const std::shared_ptr<aurora::gfx::TextureHandle>& texture, bool additive,
CLineRenderer(EPrimitiveMode mode, u32 maxVerts, const aurora::gfx::TextureHandle& texture, bool additive,
bool zTest = false, bool zGEqual = false);
CLineRenderer(CLineRenderer&&) = default;

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@ -239,16 +239,16 @@ public:
static void EnsureViewDepStateCached(const CBooModel& model, const CBooSurface* surf, zeus::CMatrix4f* mtxsOut,
float& alphaOut);
static inline std::shared_ptr<aurora::gfx::TextureHandle> g_shadowMap;
static inline aurora::gfx::TextureHandle g_shadowMap;
static inline zeus::CTransform g_shadowTexXf;
static void EnableShadowMaps(const std::shared_ptr<aurora::gfx::TextureHandle>& map, const zeus::CTransform& texXf);
static void EnableShadowMaps(const aurora::gfx::TextureHandle& map, const zeus::CTransform& texXf);
static void DisableShadowMaps();
static inline std::shared_ptr<aurora::gfx::TextureHandle> g_disintegrateTexture;
static void SetDisintegrateTexture(const std::shared_ptr<aurora::gfx::TextureHandle>& map) { g_disintegrateTexture = map; }
static inline aurora::gfx::TextureHandle g_disintegrateTexture;
static void SetDisintegrateTexture(const aurora::gfx::TextureHandle& map) { g_disintegrateTexture = map; }
static inline std::shared_ptr<aurora::gfx::TextureHandle> g_reflectionCube;
static void SetReflectionCube(const std::shared_ptr<aurora::gfx::TextureHandle>& map) { g_reflectionCube = map; }
static inline aurora::gfx::TextureHandle g_reflectionCube;
static void SetReflectionCube(const aurora::gfx::TextureHandle& map) { g_reflectionCube = map; }
static void SetDummyTextures(bool b) { g_DummyTextures = b; }
static void SetRenderModelBlack(bool b) { g_RenderModelBlack = b; }

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@ -135,11 +135,11 @@ void CBooModel::EnsureViewDepStateCached(const CBooModel& model, const CBooSurfa
}
}
void CBooModel::EnableShadowMaps(const std::shared_ptr<aurora::gfx::TextureHandle>& map, const zeus::CTransform& texXf) {
void CBooModel::EnableShadowMaps(const aurora::gfx::TextureHandle& map, const zeus::CTransform& texXf) {
g_shadowMap = map;
g_shadowTexXf = texXf;
}
void CBooModel::DisableShadowMaps() { g_shadowMap = nullptr; }
void CBooModel::DisableShadowMaps() { g_shadowMap.reset(); }
CBooModel::~CBooModel() {
if (m_prev)

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@ -373,8 +373,8 @@ void CMoviePlayer::DrawFrame() {
/* draw appropriate field */
CTHPTextureSet& tex = x80_textures[xd0_drawTexSlot];
aurora::gfx::queue_movie_player(tex.Y[m_deinterlace ? (xfc_fieldIndex != 0) : 0]->ref, tex.U->ref, tex.V->ref,
zeus::skWhite, m_hpad, m_vpad);
aurora::gfx::queue_movie_player(tex.Y[m_deinterlace ? (xfc_fieldIndex != 0) : 0], tex.U, tex.V, zeus::skWhite, m_hpad,
m_vpad);
/* ensure second field is being displayed by VI to signal advance
* (faked in metaforce with continuous xor) */
@ -495,18 +495,18 @@ void CMoviePlayer::DecodeFromRead(const void* data) {
memcpy(buffer.get() + x6c_videoInfo.width * y, m_yuvBuf.get() + x6c_videoInfo.width * (y * 2),
x6c_videoInfo.width);
}
aurora::gfx::write_texture(tex.Y[0]->ref, {buffer.get(), planeSizeHalf});
aurora::gfx::write_texture(tex.Y[0], {buffer.get(), planeSizeHalf});
for (unsigned y = 0; y < x6c_videoInfo.height / 2; ++y) {
memcpy(buffer.get() + x6c_videoInfo.width * y, m_yuvBuf.get() + x6c_videoInfo.width * (y * 2 + 1),
x6c_videoInfo.width);
}
aurora::gfx::write_texture(tex.Y[1]->ref, {buffer.get(), planeSizeHalf});
aurora::gfx::write_texture(tex.Y[1], {buffer.get(), planeSizeHalf});
} else {
/* Direct planar load */
aurora::gfx::write_texture(tex.Y[0]->ref, {m_yuvBuf.get(), planeSize});
aurora::gfx::write_texture(tex.Y[0], {m_yuvBuf.get(), planeSize});
}
aurora::gfx::write_texture(tex.U->ref, {m_yuvBuf.get() + planeSize, planeSizeQuarter});
aurora::gfx::write_texture(tex.V->ref, {m_yuvBuf.get() + planeSize + planeSizeQuarter, planeSizeQuarter});
aurora::gfx::write_texture(tex.U, {m_yuvBuf.get() + planeSize, planeSizeQuarter});
aurora::gfx::write_texture(tex.V, {m_yuvBuf.get() + planeSize + planeSizeQuarter, planeSizeQuarter});
break;
}

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@ -69,9 +69,9 @@ private:
};
struct CTHPTextureSet {
std::shared_ptr<aurora::gfx::TextureHandle> Y[2];
std::shared_ptr<aurora::gfx::TextureHandle> U;
std::shared_ptr<aurora::gfx::TextureHandle> V;
std::array<aurora::gfx::TextureHandle, 2> Y;
aurora::gfx::TextureHandle U;
aurora::gfx::TextureHandle V;
u32 playedSamples = 0;
u32 audioSamples = 0;
std::unique_ptr<s16[]> audioBuf;

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@ -71,7 +71,7 @@ void CRainSplashGenerator::Draw(const zeus::CTransform& xf) {
}
CRainSplashGenerator::SSplashLine::SSplashLine()
: m_renderer(CLineRenderer::EPrimitiveMode::LineStrip, 3, nullptr, false) {}
: m_renderer(CLineRenderer::EPrimitiveMode::LineStrip, 3, {}, false) {}
CRainSplashGenerator::SRainSplash::SRainSplash() {
for (size_t i = 0; i < x0_lines.capacity(); ++i) {

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@ -33,30 +33,30 @@ private:
u16 x6_h;
u32 x8_mips;
// boo::ObjToken<boo::ITexture> m_booTex;
std::shared_ptr<aurora::gfx::TextureHandle> m_tex;
std::shared_ptr<aurora::gfx::TextureHandle> m_paletteTex;
aurora::gfx::TextureHandle m_tex;
aurora::gfx::TextureHandle m_paletteTex;
std::unique_ptr<u8[]> m_otex;
EFontType m_ftype = EFontType::None;
const CTextureInfo* m_textureInfo;
size_t ComputeMippedTexelCount() const;
size_t ComputeMippedBlockCountDXT1() const;
void BuildI4FromGCN(CInputStream& in, std::string_view label);
void BuildI8FromGCN(CInputStream& in, std::string_view label);
void BuildIA4FromGCN(CInputStream& in, std::string_view label);
void BuildIA8FromGCN(CInputStream& in, std::string_view label);
void BuildC4FromGCN(CInputStream& in, std::string_view label);
void BuildC8FromGCN(CInputStream& in, std::string_view label);
void BuildC14X2FromGCN(CInputStream& in, std::string_view label);
void BuildRGB565FromGCN(CInputStream& in, std::string_view label);
void BuildRGB5A3FromGCN(CInputStream& in, std::string_view label);
void BuildRGBA8FromGCN(CInputStream& in, std::string_view label);
void BuildDXT1FromGCN(CInputStream& in, std::string_view label);
void BuildRGBA8(const void* data, size_t length, std::string_view label);
void BuildC8(const void* data, size_t length, std::string_view label);
void BuildC8Font(const void* data, EFontType ftype, std::string_view label);
void BuildDXT1(const void* data, size_t length, std::string_view label);
void BuildDXT3(const void* data, size_t length, std::string_view label);
void BuildI4FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildI8FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildIA4FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildIA8FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildC4FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildC8FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildC14X2FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildRGB565FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildRGB5A3FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildRGBA8FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildDXT1FromGCN(CInputStream& in, aurora::zstring_view label);
void BuildRGBA8(const void* data, size_t length, aurora::zstring_view label);
void BuildC8(const void* data, size_t length, aurora::zstring_view label);
void BuildC8Font(const void* data, EFontType ftype, aurora::zstring_view label);
void BuildDXT1(const void* data, size_t length, aurora::zstring_view label);
void BuildDXT3(const void* data, size_t length, aurora::zstring_view label);
public:
CTexture(ETexelFormat, s16, s16, s32);
@ -70,11 +70,11 @@ public:
u16 GetHeight() const { return x6_h; }
u32 GetNumMips() const { return x8_mips; }
void Load(int slot, EClampMode clamp) const;
const std::shared_ptr<aurora::gfx::TextureHandle>& GetTexture() const { return m_tex; }
const aurora::gfx::TextureHandle& GetTexture() const { return m_tex; }
// const boo::ObjToken<boo::ITexture>& GetBooTexture() const { return m_booTex; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetPaletteTexture() const { return m_paletteTex; }
const aurora::gfx::TextureHandle& GetPaletteTexture() const { return m_paletteTex; }
std::unique_ptr<u8[]> BuildMemoryCardTex(u32& sizeOut, ETexelFormat& fmtOut, std::unique_ptr<u8[]>& paletteOut) const;
const std::shared_ptr<aurora::gfx::TextureHandle>& GetFontTexture(EFontType tp);
const aurora::gfx::TextureHandle& GetFontTexture(EFontType tp);
const CTextureInfo* GetTextureInfo() const { return m_textureInfo; }
};

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@ -75,7 +75,7 @@ size_t CTexture::ComputeMippedBlockCountDXT1() const {
return ret;
}
void CTexture::BuildI4FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildI4FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -115,7 +115,7 @@ void CTexture::BuildI4FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildI8FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildI8FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -155,7 +155,7 @@ void CTexture::BuildI8FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildIA4FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildIA4FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -196,7 +196,7 @@ void CTexture::BuildIA4FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildIA8FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildIA8FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -278,7 +278,7 @@ static std::vector<RGBA8> DecodePalette(int numEntries, CInputStream& in) {
return ret;
}
void CTexture::BuildC4FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildC4FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
std::vector<RGBA8> palette = DecodePalette(16, in);
@ -316,7 +316,7 @@ void CTexture::BuildC4FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildC8FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildC8FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
std::vector<RGBA8> palette = DecodePalette(256, in);
@ -354,11 +354,11 @@ void CTexture::BuildC8FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildC14X2FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildC14X2FromGCN(CInputStream& in, aurora::zstring_view label) {
Log.report(logvisor::Fatal, FMT_STRING("C14X2 not implemented"));
}
void CTexture::BuildRGB565FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildRGB565FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -397,7 +397,7 @@ void CTexture::BuildRGB565FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildRGB5A3FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildRGB5A3FromGCN(CInputStream& in, aurora::zstring_view label) {
size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -443,7 +443,7 @@ void CTexture::BuildRGB5A3FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildRGBA8FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildRGBA8FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t texelCount = ComputeMippedTexelCount();
std::unique_ptr<RGBA8[]> buf(new RGBA8[texelCount]);
@ -488,7 +488,7 @@ void CTexture::BuildRGBA8FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), texelCount * 4}, label);
}
void CTexture::BuildDXT1FromGCN(CInputStream& in, std::string_view label) {
void CTexture::BuildDXT1FromGCN(CInputStream& in, aurora::zstring_view label) {
const size_t blockCount = ComputeMippedBlockCountDXT1();
std::unique_ptr<DXT1Block[]> buf(new DXT1Block[blockCount]);
@ -536,7 +536,7 @@ void CTexture::BuildDXT1FromGCN(CInputStream& in, std::string_view label) {
{reinterpret_cast<const uint8_t*>(buf.get()), blockCount * 8}, label);
}
void CTexture::BuildRGBA8(const void* data, size_t length, std::string_view label) {
void CTexture::BuildRGBA8(const void* data, size_t length, aurora::zstring_view label) {
size_t texelCount = ComputeMippedTexelCount();
size_t expectedSize = texelCount * 4;
if (expectedSize > length)
@ -546,7 +546,7 @@ void CTexture::BuildRGBA8(const void* data, size_t length, std::string_view labe
{reinterpret_cast<const uint8_t*>(data), expectedSize}, label);
}
void CTexture::BuildC8(const void* data, size_t length, std::string_view label) {
void CTexture::BuildC8(const void* data, size_t length, aurora::zstring_view label) {
size_t texelCount = ComputeMippedTexelCount();
if (texelCount > length)
Log.report(logvisor::Fatal, FMT_STRING("insufficient TXTR length ({}/{})"), length, texelCount);
@ -560,7 +560,7 @@ void CTexture::BuildC8(const void* data, size_t length, std::string_view label)
label);
}
void CTexture::BuildC8Font(const void* data, EFontType ftype, std::string_view label) {
void CTexture::BuildC8Font(const void* data, EFontType ftype, aurora::zstring_view label) {
size_t texelCount = ComputeMippedTexelCount();
size_t layerCount = 1;
@ -659,12 +659,12 @@ void CTexture::BuildC8Font(const void* data, EFontType ftype, std::string_view l
// } BooTrace);
}
void CTexture::BuildDXT1(const void* data, size_t length, std::string_view label) {
void CTexture::BuildDXT1(const void* data, size_t length, aurora::zstring_view label) {
m_tex = aurora::gfx::new_static_texture_2d(x4_w, x6_h, x8_mips, aurora::gfx::TextureFormat::DXT1,
{reinterpret_cast<const uint8_t*>(data), length}, label);
}
void CTexture::BuildDXT3(const void* data, size_t length, std::string_view label) {
void CTexture::BuildDXT3(const void* data, size_t length, aurora::zstring_view label) {
m_tex = aurora::gfx::new_static_texture_2d(x4_w, x6_h, x8_mips, aurora::gfx::TextureFormat::DXT3,
{reinterpret_cast<const uint8_t*>(data), length}, label);
}
@ -881,10 +881,10 @@ std::unique_ptr<u8[]> CTexture::BuildMemoryCardTex(u32& sizeOut, ETexelFormat& f
return ret;
}
const std::shared_ptr<aurora::gfx::TextureHandle>& CTexture::GetFontTexture(EFontType tp) {
const aurora::gfx::TextureHandle& CTexture::GetFontTexture(EFontType tp) {
if (m_ftype != tp && x0_fmt == ETexelFormat::C8PC) {
m_ftype = tp;
BuildC8Font(m_otex.get() + 12, m_ftype, "Font (TODO)"sv);
BuildC8Font(m_otex.get() + 12, m_ftype, "Font (TODO)");
}
return m_tex;
}

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@ -61,7 +61,7 @@ void CColoredStripShader::Shutdown() {
// stages.data(), nullptr, nullptr, texs.size(), texs.data(), nullptr, nullptr);
//}
CColoredStripShader::CColoredStripShader(size_t maxVerts, Mode mode, std::shared_ptr<aurora::gfx::TextureHandle> tex) {
CColoredStripShader::CColoredStripShader(size_t maxVerts, Mode mode, aurora::gfx::TextureHandle tex) {
// CGraphics::CommitResources([this, maxVerts, mode, tex](boo::IGraphicsDataFactory::Context& ctx) {
// BuildResources(ctx, maxVerts, mode, tex);
// return true;

View File

@ -32,7 +32,7 @@ public:
};
static void Initialize();
static void Shutdown();
CColoredStripShader(size_t maxVerts, Mode mode, std::shared_ptr<aurora::gfx::TextureHandle> tex);
CColoredStripShader(size_t maxVerts, Mode mode, aurora::gfx::TextureHandle tex);
void draw(const zeus::CColor& color, size_t numVerts, const Vert* verts);
};

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@ -198,7 +198,7 @@ CFluidPlaneShader::CFluidPlaneShader(EFluidType type, const TLockedToken<CTextur
const TLockedToken<CTexture>& patternTex2, const TLockedToken<CTexture>& colorTex,
const TLockedToken<CTexture>& bumpMap, const TLockedToken<CTexture>& envMap,
const TLockedToken<CTexture>& envBumpMap, const TLockedToken<CTexture>& lightmap,
const std::shared_ptr<aurora::gfx::TextureHandle>& rippleMap, bool doubleLightmapBlend,
const aurora::gfx::TextureHandle& rippleMap, bool doubleLightmapBlend,
bool additive, u32 maxVertCount)
: m_patternTex1(patternTex1)
, m_patternTex2(patternTex2)

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@ -106,7 +106,7 @@ private:
TLockedToken<CTexture> m_envMap;
TLockedToken<CTexture> m_envBumpMap;
TLockedToken<CTexture> m_lightmap;
std::shared_ptr<aurora::gfx::TextureHandle> m_rippleMap;
aurora::gfx::TextureHandle m_rippleMap;
// boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_pvbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
@ -145,7 +145,7 @@ public:
const TLockedToken<CTexture>& patternTex2, const TLockedToken<CTexture>& colorTex,
const TLockedToken<CTexture>& bumpMap, const TLockedToken<CTexture>& envMap,
const TLockedToken<CTexture>& envBumpMap, const TLockedToken<CTexture>& lightmap,
const std::shared_ptr<aurora::gfx::TextureHandle>& rippleMap, bool doubleLightmapBlend, bool additive,
const aurora::gfx::TextureHandle& rippleMap, bool doubleLightmapBlend, bool additive,
u32 maxVertCount);
CFluidPlaneShader(const TLockedToken<CTexture>& patternTex1, const TLockedToken<CTexture>& patternTex2,
const TLockedToken<CTexture>& colorTex, u32 maxVertCount);

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@ -54,7 +54,7 @@ void CLineRendererShaders::Shutdown() {
}
void CLineRendererShaders::BuildShaderDataBinding(CLineRenderer& renderer,
const std::shared_ptr<aurora::gfx::TextureHandle>& texture, bool additive,
const aurora::gfx::TextureHandle& texture, bool additive,
bool zTest, bool zGEqual) {
// std::array<boo::ObjToken<boo::IShaderPipeline>, 2>* pipeline = nullptr;
//

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@ -26,7 +26,7 @@ public:
static void Initialize();
static void Shutdown();
static void BuildShaderDataBinding(CLineRenderer& renderer,
const std::shared_ptr<aurora::gfx::TextureHandle>& texture, bool additive, bool zTest,
const aurora::gfx::TextureHandle& texture, bool additive, bool zTest,
bool zGEqual);
};

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@ -17,7 +17,7 @@ class CSpaceWarpFilter {
zeus::CVector3f m_strength;
};
std::array<std::array<std::array<u8, 4>, 8>, 4> m_shiftTexture{};
std::shared_ptr<aurora::gfx::TextureHandle> m_warpTex;
aurora::gfx::TextureHandle m_warpTex;
// boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;

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@ -178,11 +178,11 @@ void CTexturedQuadFilterAlpha::Shutdown() {
// }
//}
CTexturedQuadFilter::CTexturedQuadFilter(const std::shared_ptr<aurora::gfx::TextureHandle>& tex) : m_booTex(tex) {
CTexturedQuadFilter::CTexturedQuadFilter(const aurora::gfx::TextureHandle& tex) : m_booTex(tex) {
m_flipRect = true; // TODO?
}
CTexturedQuadFilter::CTexturedQuadFilter(EFilterType type, const std::shared_ptr<aurora::gfx::TextureHandle>& tex, ERglEnum ztest)
CTexturedQuadFilter::CTexturedQuadFilter(EFilterType type, const aurora::gfx::TextureHandle& tex, ERglEnum ztest)
: m_booTex(tex), m_zTest(ztest) {
m_flipRect = true; // TODO?
// tex->setClampMode(boo::TextureClampMode::ClampToEdge);
@ -201,7 +201,7 @@ CTexturedQuadFilter::CTexturedQuadFilter(EFilterType type, const std::shared_ptr
}
CTexturedQuadFilter::CTexturedQuadFilter(EFilterType type, TLockedToken<CTexture> tex, ERglEnum ztest)
: CTexturedQuadFilter(type, (tex ? tex->GetTexture() : nullptr), ztest) {
: CTexturedQuadFilter(type, (tex ? tex->GetTexture() : aurora::gfx::TextureHandle{}), ztest) {
m_flipRect = true; // TODO?
m_tex = tex;
}
@ -322,7 +322,7 @@ void CTexturedQuadFilter::DrawFilter(EFilterShape shape, const zeus::CColor& col
}
}
CTexturedQuadFilterAlpha::CTexturedQuadFilterAlpha(EFilterType type, const std::shared_ptr<aurora::gfx::TextureHandle>& tex)
CTexturedQuadFilterAlpha::CTexturedQuadFilterAlpha(EFilterType type, const aurora::gfx::TextureHandle& tex)
: CTexturedQuadFilter(tex) {
// CGraphics::CommitResources([&](boo::IGraphicsDataFactory::Context& ctx) {
// m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, 32, 4);
@ -339,7 +339,7 @@ CTexturedQuadFilterAlpha::CTexturedQuadFilterAlpha(EFilterType type, const std::
}
CTexturedQuadFilterAlpha::CTexturedQuadFilterAlpha(EFilterType type, TLockedToken<CTexture> tex)
: CTexturedQuadFilterAlpha(type, (tex ? tex->GetTexture() : nullptr)) {
: CTexturedQuadFilterAlpha(type, (tex ? tex->GetTexture() : aurora::gfx::TextureHandle{})) {
m_tex = tex;
}

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@ -26,7 +26,7 @@ protected:
float m_lod = 0.f;
};
TLockedToken<CTexture> m_tex;
std::shared_ptr<aurora::gfx::TextureHandle> m_booTex;
aurora::gfx::TextureHandle m_booTex;
// boo::ObjToken<boo::IGraphicsBufferD> m_vbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;
@ -34,7 +34,7 @@ protected:
ERglEnum m_zTest;
bool m_flipRect = false;
explicit CTexturedQuadFilter(const std::shared_ptr<aurora::gfx::TextureHandle>& tex);
explicit CTexturedQuadFilter(const aurora::gfx::TextureHandle& tex);
public:
struct Vert {
@ -45,7 +45,7 @@ public:
static void Shutdown();
static constexpr zeus::CRectangle DefaultRect{0.f, 0.f, 1.f, 1.f};
explicit CTexturedQuadFilter(EFilterType type, TLockedToken<CTexture> tex, ERglEnum zTest = ERglEnum::Never);
explicit CTexturedQuadFilter(EFilterType type, const std::shared_ptr<aurora::gfx::TextureHandle>& tex,
explicit CTexturedQuadFilter(EFilterType type, const aurora::gfx::TextureHandle& tex,
ERglEnum zTest = ERglEnum::Never);
CTexturedQuadFilter(const CTexturedQuadFilter&) = delete;
CTexturedQuadFilter& operator=(const CTexturedQuadFilter&) = delete;
@ -56,7 +56,7 @@ public:
void drawVerts(const zeus::CColor& color, std::array<Vert, 4> verts, float lod = 0.f);
void DrawFilter(EFilterShape shape, const zeus::CColor& color, float t);
const TLockedToken<CTexture>& GetTex() const { return m_tex; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetBooTex() const { return m_booTex; }
const aurora::gfx::TextureHandle& GetBooTex() const { return m_booTex; }
};
class CTexturedQuadFilterAlpha : public CTexturedQuadFilter {
@ -64,7 +64,7 @@ public:
static void Initialize();
static void Shutdown();
explicit CTexturedQuadFilterAlpha(EFilterType type, TLockedToken<CTexture> tex);
explicit CTexturedQuadFilterAlpha(EFilterType type, const std::shared_ptr<aurora::gfx::TextureHandle>& tex);
explicit CTexturedQuadFilterAlpha(EFilterType type, const aurora::gfx::TextureHandle& tex);
};
} // namespace metaforce

View File

@ -13,7 +13,7 @@
namespace metaforce {
class CWorldShadowShader {
std::shared_ptr<aurora::gfx::TextureHandle> m_tex;
aurora::gfx::TextureHandle m_tex;
std::optional<CTexturedQuadFilter> m_prevQuad;
u32 m_w, m_h;
@ -40,7 +40,7 @@ public:
u32 GetWidth() const { return m_w; }
u32 GetHeight() const { return m_h; }
const std::shared_ptr<aurora::gfx::TextureHandle>& GetTexture() const { return m_tex; }
const aurora::gfx::TextureHandle& GetTexture() const { return m_tex; }
};
} // namespace metaforce

View File

@ -15,7 +15,7 @@ class CXRayBlurFilter {
std::array<zeus::CMatrix4f, 8> m_uv;
};
TLockedToken<CTexture> m_paletteTex;
std::shared_ptr<aurora::gfx::TextureHandle> m_booTex;
aurora::gfx::TextureHandle m_booTex;
// boo::ObjToken<boo::IGraphicsBufferS> m_vbo;
// boo::ObjToken<boo::IGraphicsBufferD> m_uniBuf;
// boo::ObjToken<boo::IShaderDataBinding> m_dataBind;

View File

@ -83,17 +83,17 @@ void CAuiImagePane::DoDrawImagePane(const zeus::CColor& color, const CTexture& t
bool zTest = xac_drawFlags == EGuiModelDrawFlags::Shadeless || xac_drawFlags == EGuiModelDrawFlags::Opaque;
if (noBlur) {
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture()->ref,
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture(),
aurora::gfx::ZTest::LEqual, zTest, useColor, xe0_coords, realUseUvs, 0);
// quad.drawVerts(useColor, verts);
} else if ((x14c_deResFactor == 0.f && alpha == 1.f) || tex.GetNumMips() == 1) {
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture()->ref,
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture(),
aurora::gfx::ZTest::LEqual, zTest, useColor, xe0_coords, realUseUvs, 0);
} else {
const float tmp = (1.f - x14c_deResFactor) * alpha;
const float tmp3 = 1.f - tmp * tmp * tmp;
const float mip = tmp3 * static_cast<float>(tex.GetNumMips() - 1);
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture()->ref,
aurora::gfx::queue_textured_quad_verts(aurora::gfx::CameraFilterType(filter), tex.GetTexture(),
aurora::gfx::ZTest::LEqual, zTest, useColor, xe0_coords, realUseUvs, mip);
}
}

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@ -72,9 +72,9 @@ CCompoundTargetReticle::CCompoundTargetReticle(const CStateManager& mgr)
CCompoundTargetReticle::SScanReticuleRenderer::SScanReticuleRenderer() {
// CGraphics::CommitResources([this](boo::IGraphicsDataFactory::Context& ctx) {
for (size_t i = 0; i < m_lineRenderers.size(); ++i) {
m_lineRenderers[i].emplace(CLineRenderer::EPrimitiveMode::Lines, 8, nullptr, true, true);
m_lineRenderers[i].emplace(CLineRenderer::EPrimitiveMode::Lines, 8, aurora::gfx::TextureHandle{}, true, true);
for (auto& stripRenderer : m_stripRenderers[i]) {
stripRenderer.emplace(CLineRenderer::EPrimitiveMode::LineStrip, 4, nullptr, true, true);
stripRenderer.emplace(CLineRenderer::EPrimitiveMode::LineStrip, 4, aurora::gfx::TextureHandle{}, true, true);
}
}
// return true;

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@ -148,7 +148,7 @@ public:
const char16_t* str, int len) const;
const CGlyph* GetGlyph(char16_t chr) const { return InternalGetGlyph(chr); }
void GetSize(const CDrawStringOptions& opts, int& width, int& height, const char16_t* str, int len) const;
const std::shared_ptr<aurora::gfx::TextureHandle>& GetTexture() { return x80_texture->GetFontTexture(x2c_mode); }
const aurora::gfx::TextureHandle& GetTexture() { return x80_texture->GetFontTexture(x2c_mode); }
bool IsFinishedLoading() const;
};

View File

@ -75,7 +75,7 @@ void CSplashScreen::Draw() {
aurora::gfx::queue_textured_quad(
aurora::gfx::CameraFilterType::Blend,
m_texture->GetTexture()->ref,
m_texture->GetTexture(),
aurora::gfx::ZTest::Always,
false,
color,

View File

@ -2045,7 +2045,7 @@ void CFrontEndUI::Draw() {
x38_pressStart->GetHeight() / 480.f * vPad);
zeus::CColor color = zeus::skWhite;
color.a() = x64_pressStartAlpha;
aurora::gfx::queue_textured_quad(aurora::gfx::CameraFilterType::Add, x38_pressStart->GetTexture()->ref,
aurora::gfx::queue_textured_quad(aurora::gfx::CameraFilterType::Add, x38_pressStart->GetTexture(),
aurora::gfx::ZTest::Always, false, color, 1.f, rect, 0.f);
}

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@ -209,7 +209,7 @@ CElementGen::CElementGen(TToken<CGenDescription> gen, EModelOrientationType orie
if (x26c_31_LINE) {
CUVElement* texr = desc->x54_x40_TEXR.get();
std::shared_ptr<aurora::gfx::TextureHandle> tex;
aurora::gfx::TextureHandle tex;
if (texr)
tex = texr->GetValueTexture(0).GetObj()->GetTexture();
int maxVerts = x90_MAXP;

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@ -98,8 +98,8 @@ void CParticleElectric::DrawLineStrip(const std::vector<zeus::CVector3f>& verts,
m_lineRenderers.resize(m_nextLineRenderer);
}
if (!m_lineRenderers[useIdx]) {
m_lineRenderers[useIdx] =
std::make_unique<CLineRenderer>(CLineRenderer::EPrimitiveMode::LineStrip, x150_SSEG, nullptr, true, true);
m_lineRenderers[useIdx] = std::make_unique<CLineRenderer>(CLineRenderer::EPrimitiveMode::LineStrip, x150_SSEG,
aurora::gfx::TextureHandle{}, true, true);
}
CLineRenderer& renderer = *m_lineRenderers[useIdx];
const zeus::CColor useColor = x1b8_moduColor * color;

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@ -67,7 +67,7 @@ CParticleSwoosh::CParticleSwoosh(const TToken<CSwooshDescription>& desc, int len
if (x1c_desc->x44_29_WIRE) {
const int maxVerts = x1b4_LENG * (x1b0_SPLN + 1) * x1b8_SIDE * 12;
m_lineRenderer.reset(
new CLineRenderer(CLineRenderer::EPrimitiveMode::Lines, maxVerts * 2, nullptr, x1d0_25_AALP));
new CLineRenderer(CLineRenderer::EPrimitiveMode::Lines, maxVerts * 2, {}, x1d0_25_AALP));
} else {
const auto maxVerts = size_t(x1b4_LENG * (x1b0_SPLN + 1) * x1b8_SIDE * 4);
m_cachedVerts.reserve(maxVerts);

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@ -12,8 +12,7 @@
namespace metaforce {
CPlasmaProjectile::RenderObjects::RenderObjects(std::shared_ptr<aurora::gfx::TextureHandle> tex,
std::shared_ptr<aurora::gfx::TextureHandle> glowTex)
CPlasmaProjectile::RenderObjects::RenderObjects(aurora::gfx::TextureHandle tex, aurora::gfx::TextureHandle glowTex)
: m_beamStrip1(8, CColoredStripShader::Mode::Additive, {})
, m_beamStrip2(10, CColoredStripShader::Mode::FullAdditive, tex)
, m_beamStrip3(18, CColoredStripShader::Mode::FullAdditive, tex)

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@ -91,8 +91,7 @@ private:
CColoredStripShader m_beamStrip3Sub;
CColoredStripShader m_beamStrip4Sub;
CColoredStripShader m_motionBlurStrip;
RenderObjects(std::shared_ptr<aurora::gfx::TextureHandle> tex,
std::shared_ptr<aurora::gfx::TextureHandle> glowTex);
RenderObjects(aurora::gfx::TextureHandle tex, aurora::gfx::TextureHandle glowTex);
};
std::optional<RenderObjects> m_renderObjs;

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@ -25,8 +25,8 @@ CWaveBuster::CWaveBuster(const TToken<CWeaponDescription>& desc, EWeaponType typ
, x360_busterSwoosh2(g_SimplePool->GetObj("BusterSwoosh2"))
, x36c_busterSparks(g_SimplePool->GetObj("BusterSparks"))
, x378_busterLight(g_SimplePool->GetObj("BusterLight"))
, m_lineRenderer1(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, nullptr, true)
, m_lineRenderer2(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, nullptr, true) {
, m_lineRenderer1(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, {}, true)
, m_lineRenderer2(CLineRenderer::EPrimitiveMode::LineStrip, 36 * 6, {}, true) {
x354_busterSwoosh1.GetObj();
x360_busterSwoosh2.GetObj();
x36c_busterSparks.GetObj();

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@ -75,7 +75,7 @@ protected:
bool xe7_30_doTargetDistanceTest : 1 = true;
bool xe7_31_targetable : 1 = true;
std::shared_ptr<aurora::gfx::TextureHandle> m_reflectionCube;
aurora::gfx::TextureHandle m_reflectionCube;
zeus::CColor m_debugAddColor = zeus::skClear;
float m_debugAddColorTime = 0.f;

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@ -271,7 +271,7 @@ CFluidPlaneShader::RenderSetupInfo CFluidPlaneCPU::RenderSetup(const CStateManag
m_cachedAdditive = mgr.GetThermalDrawFlag() == EThermalDrawFlag::Hot;
m_shader.emplace(x44_fluidType, x10_texPattern1, x20_texPattern2, x30_texColor, xb0_bumpMap, xc0_envMap,
xd0_envBumpMap, xe0_lightmap,
m_tessellation ? CFluidPlaneManager::RippleMapTex : std::shared_ptr<aurora::gfx::TextureHandle>{},
m_tessellation ? CFluidPlaneManager::RippleMapTex : aurora::gfx::TextureHandle{},
m_cachedDoubleLightmapBlend, m_cachedAdditive, m_maxVertCount);
}

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@ -81,7 +81,7 @@ static bool g_RippleMapSetup = false;
std::array<std::array<u8, 64>, 64> CFluidPlaneManager::RippleValues{};
std::array<u8, 64> CFluidPlaneManager::RippleMins{};
std::array<u8, 64> CFluidPlaneManager::RippleMaxs{};
std::shared_ptr<aurora::gfx::TextureHandle> CFluidPlaneManager::RippleMapTex;
aurora::gfx::TextureHandle CFluidPlaneManager::RippleMapTex;
void CFluidPlaneManager::SetupRippleMap() {
if (g_RippleMapSetup) {

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@ -46,7 +46,7 @@ public:
static std::array<std::array<u8, 64>, 64> RippleValues;
static std::array<u8, 64> RippleMins;
static std::array<u8, 64> RippleMaxs;
static std::shared_ptr<aurora::gfx::TextureHandle> RippleMapTex;
static aurora::gfx::TextureHandle RippleMapTex;
CFluidPlaneManager();
void StartFrame(bool);

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@ -14,13 +14,16 @@ add_library(aurora STATIC
lib/imgui.cpp
lib/dawn/BackendBinding.cpp
lib/gfx/common.cpp
lib/gfx/texture.cpp
lib/gfx/movie_player/shader.cpp
# TODO move to imgui? or move imgui impl to here?
../extern/imgui/backends/imgui_impl_sdl.cpp
../extern/imgui/backends/imgui_impl_wgpu.cpp
)
target_compile_definitions(aurora PRIVATE IMGUI_USER_CONFIG="imconfig_user.h") # IMGUI_USE_WCHAR32
target_include_directories(aurora PUBLIC include ../Runtime)
target_include_directories(aurora PRIVATE ../imgui ../extern/imgui)
target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static)
target_link_libraries(aurora PRIVATE dawn_native dawncpp webgpu_dawn zeus logvisor SDL2-static xxhash)
if (APPLE)
target_compile_definitions(aurora PRIVATE DAWN_ENABLE_BACKEND_METAL)
target_sources(aurora PRIVATE lib/dawn/MetalBinding.mm)

View File

@ -3,6 +3,7 @@
#include "common.hpp"
#include <cstdint>
#include <utility>
#include <zeus/CAABox.hpp>
#include <zeus/CColor.hpp>
@ -39,16 +40,13 @@ struct CFogState {
} // namespace metaforce
namespace aurora::gfx {
struct TextureRef {
uint32_t id;
bool render;
};
struct TextureRef;
struct TextureHandle {
TextureRef ref;
explicit TextureHandle(TextureRef ref) : ref(ref) {}
~TextureHandle() noexcept;
TextureHandle(const TextureHandle&) = delete;
TextureHandle& operator=(const TextureHandle&) = delete;
std::shared_ptr<TextureRef> ref;
TextureHandle() = default;
TextureHandle(std::shared_ptr<TextureRef>&& ref) : ref(std::move(ref)) {}
operator bool() const { return ref.operator bool(); }
void reset() { ref.reset(); }
};
enum class TextureFormat : uint8_t {
RGBA8,
@ -106,24 +104,23 @@ void add_model(/* TODO */) noexcept;
void queue_aabb(const zeus::CAABox& aabb, const zeus::CColor& color, bool z_only) noexcept;
void queue_fog_volume_plane(const ArrayRef<zeus::CVector4f>& verts, uint8_t pass);
void queue_fog_volume_filter(const zeus::CColor& color, bool two_way) noexcept;
void queue_textured_quad_verts(CameraFilterType filter_type, TextureRef texture, ZTest z_comparison, bool z_test,
const zeus::CColor& color, const ArrayRef<zeus::CVector3f>& pos,
void queue_textured_quad_verts(CameraFilterType filter_type, const TextureHandle& texture, ZTest z_comparison,
bool z_test, const zeus::CColor& color, const ArrayRef<zeus::CVector3f>& pos,
const ArrayRef<zeus::CVector2f>& uvs, float lod) noexcept;
void queue_textured_quad(CameraFilterType filter_type, TextureRef texture, ZTest z_comparison, bool z_test,
void queue_textured_quad(CameraFilterType filter_type, const TextureHandle& texture, ZTest z_comparison, bool z_test,
const zeus::CColor& color, float uv_scale, const zeus::CRectangle& rect, float z) noexcept;
void queue_colored_quad_verts(CameraFilterType filter_type, ZTest z_comparison, bool z_test, const zeus::CColor& color,
const ArrayRef<zeus::CVector3f>& pos) noexcept;
void queue_colored_quad(CameraFilterType filter_type, ZTest z_comparison, bool z_test, const zeus::CColor& color,
const zeus::CRectangle& rect, float z) noexcept;
void queue_movie_player(TextureRef tex_y, TextureRef tex_u, TextureRef tex_v, const zeus::CColor& color, float h_pad,
float v_pad) noexcept;
void queue_movie_player(const TextureHandle& tex_y, const TextureHandle& tex_u, const TextureHandle& tex_v,
const zeus::CColor& color, float h_pad, float v_pad) noexcept;
std::shared_ptr<TextureHandle> new_static_texture_2d(uint32_t width, uint32_t height, uint32_t mips,
TextureFormat format, ArrayRef<uint8_t> data,
std::string_view label) noexcept;
std::shared_ptr<TextureHandle> new_dynamic_texture_2d(uint32_t width, uint32_t height, uint32_t mips,
TextureFormat format, std::string_view label) noexcept;
std::shared_ptr<TextureHandle> new_render_texture(uint32_t width, uint32_t height, uint32_t color_bind_count,
uint32_t depth_bind_count, std::string_view label) noexcept;
void write_texture(TextureRef ref, ArrayRef<uint8_t> data) noexcept;
TextureHandle new_static_texture_2d(uint32_t width, uint32_t height, uint32_t mips, TextureFormat format,
ArrayRef<uint8_t> data, zstring_view label) noexcept;
TextureHandle new_dynamic_texture_2d(uint32_t width, uint32_t height, uint32_t mips, TextureFormat format,
zstring_view label) noexcept;
TextureHandle new_render_texture(uint32_t width, uint32_t height, uint32_t color_bind_count, uint32_t depth_bind_count,
zstring_view label) noexcept;
void write_texture(const TextureHandle& handle, ArrayRef<uint8_t> data) noexcept;
} // namespace aurora::gfx

View File

@ -2,6 +2,8 @@
#include <SDL.h>
#include <dawn/native/DawnNative.h>
// TODO HACK: dawn doesn't expose device toggles
#include "../extern/dawn/src/dawn/native/Toggles.h"
#include <dawn/webgpu_cpp.h>
#include <logvisor/logvisor.hpp>
#include <magic_enum.hpp>
@ -25,6 +27,14 @@
#include <backends/imgui_impl_sdl.h>
#include <backends/imgui_impl_wgpu.h>
// TODO HACK: dawn doesn't expose device toggles
namespace dawn::native {
class DeviceBase {
public:
void SetToggle(Toggle toggle, bool isEnabled);
};
} // namespace dawn::native
namespace aurora {
// TODO: Move global state to a class/struct?
static logvisor::Module Log("aurora");
@ -184,13 +194,7 @@ static bool poll_events() noexcept {
Log.report(logvisor::Info, FMT_STRING("Received quit request"));
return false;
}
// TODO why doesn't this work?
// const auto typedEvent = magic_enum::enum_cast<SDL_EventType>(event.type);
// if (typedEvent) {
// Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), magic_enum::enum_name(typedEvent.value()));
// } else {
// Log.report(logvisor::Info, FMT_STRING("Received SDL event: {}"), event.type);
// }
}
return true;
}
@ -252,7 +256,20 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
const auto backendName = magic_enum::enum_name(g_AdapterProperties.backendType);
Log.report(logvisor::Info, FMT_STRING("Using {} graphics backend"), backendName);
g_Device = wgpu::Device::Acquire(g_Adapter.CreateDevice());
{
const std::array<wgpu::FeatureName, 1> requiredFeatures{
wgpu::FeatureName::TextureCompressionBC,
};
const auto deviceDescriptor = wgpu::DeviceDescriptor{
.requiredFeaturesCount = requiredFeatures.size(),
.requiredFeatures = requiredFeatures.data(),
};
g_Device = wgpu::Device::Acquire(g_Adapter.CreateDevice(&deviceDescriptor));
// TODO HACK: dawn doesn't expose device toggles
static_cast<dawn::native::DeviceBase*>(static_cast<void*>(g_Device.Get()))
->SetToggle(dawn::native::Toggle::UseUserDefinedLabelsInBackend, true);
}
g_BackendBinding = std::unique_ptr<utils::BackendBinding>(
utils::CreateBinding(g_AdapterProperties.backendType, g_Window, g_Device.Get()));
if (!g_BackendBinding) {
@ -268,6 +285,7 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
{
auto size = get_window_size();
auto format = static_cast<wgpu::TextureFormat>(g_BackendBinding->GetPreferredSwapChainTextureFormat());
Log.report(logvisor::Info, FMT_STRING("Using swapchain format {}"), magic_enum::enum_name(format));
g_SwapChain.Configure(format, wgpu::TextureUsage::RenderAttachment, size.width, size.height);
}
@ -283,7 +301,6 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
g_AppDelegate->onAppLaunched();
g_AppDelegate->onAppWindowResized(get_window_size());
bool showDemo = true;
while (poll_events()) {
ImGui_ImplWGPU_NewFrame();
ImGui_ImplSDL2_NewFrame();
@ -293,9 +310,6 @@ void app_run(std::unique_ptr<AppDelegate> app, Icon icon, int argc, char** argv)
const wgpu::TextureView view = g_SwapChain.GetCurrentTextureView();
g_AppDelegate->onAppDraw();
if (showDemo) {
ImGui::ShowDemoWindow(&showDemo);
}
ImGui::Render();
auto encoder = g_Device.CreateCommandEncoder();

View File

@ -1,24 +1,65 @@
#include <aurora/gfx.hpp>
#include "common.hpp"
#include <magic_enum.hpp>
#include "movie_player/shader.hpp"
namespace aurora::gfx {
bool get_dxt_compression_supported() noexcept {
return true; // TODO
}
struct ShaderDrawCommand {
ShaderType type;
union {
movie_player::DrawData moviePlayer;
};
};
struct PipelineCreateCommand {
ShaderType type;
union {
movie_player::PipelineConfig moviePlayer;
};
};
enum class CommandType {
SetViewport,
SetScissor,
Draw,
};
struct Command {
CommandType type;
union Data {
struct SetViewportCommand {
zeus::CRectangle rect;
float znear;
float zfar;
} setViewport;
struct SetScissorCommand {
uint32_t x;
uint32_t y;
uint32_t w;
uint32_t h;
} setScissor;
ShaderDrawCommand draw;
} data;
};
zeus::CMatrix4f g_mv;
zeus::CMatrix4f g_mvInv;
zeus::CMatrix4f g_proj;
metaforce::CFogState g_fogState;
std::vector<Command> g_commands;
bool get_dxt_compression_supported() noexcept { return g_Device.HasFeature(wgpu::FeatureName::TextureCompressionBC); }
void update_model_view(const zeus::CMatrix4f& mv, const zeus::CMatrix4f& mv_inv) noexcept {
// TODO
}
void update_projection(const zeus::CMatrix4f& proj) noexcept {
// TODO
}
void update_fog_state(const metaforce::CFogState& state) noexcept {
// TODO
g_mv = mv;
g_mvInv = mv_inv;
}
void update_projection(const zeus::CMatrix4f& proj) noexcept { g_proj = proj; }
void update_fog_state(const metaforce::CFogState& state) noexcept { g_fogState = state; }
void set_viewport(const zeus::CRectangle& rect, float znear, float zfar) noexcept {
// TODO
g_commands.push_back({CommandType::SetViewport, {.setViewport = {rect, znear, zfar}}});
}
void set_scissor(uint32_t x, uint32_t y, uint32_t w, uint32_t h) noexcept {
// TODO
g_commands.push_back({CommandType::SetScissor, {.setScissor = {x, y, w, h}}});
}
void resolve_color(const ClipRect& rect, uint32_t bind, bool clear_depth) noexcept {
@ -40,12 +81,12 @@ void queue_fog_volume_plane(const ArrayRef<zeus::CVector4f>& verts, uint8_t pass
void queue_fog_volume_filter(const zeus::CColor& color, bool two_way) noexcept {
// TODO
}
void queue_textured_quad_verts(CameraFilterType filter_type, TextureRef texture, ZTest z_comparison, bool z_test,
const zeus::CColor& color, const ArrayRef<zeus::CVector3f>& pos,
void queue_textured_quad_verts(CameraFilterType filter_type, const TextureHandle& texture, ZTest z_comparison,
bool z_test, const zeus::CColor& color, const ArrayRef<zeus::CVector3f>& pos,
const ArrayRef<zeus::CVector2f>& uvs, float lod) noexcept {
// TODO
}
void queue_textured_quad(CameraFilterType filter_type, TextureRef texture, ZTest z_comparison, bool z_test,
void queue_textured_quad(CameraFilterType filter_type, const TextureHandle& texture, ZTest z_comparison, bool z_test,
const zeus::CColor& color, float uv_scale, const zeus::CRectangle& rect, float z) noexcept {
// TODO
}
@ -57,25 +98,8 @@ void queue_colored_quad(CameraFilterType filter_type, ZTest z_comparison, bool z
const zeus::CRectangle& rect, float z) noexcept {
// TODO
}
void queue_movie_player(TextureRef tex_y, TextureRef tex_u, TextureRef tex_v, const zeus::CColor& color, float h_pad,
float v_pad) noexcept {
// TODO
}
std::shared_ptr<TextureHandle> new_static_texture_2d(uint32_t width, uint32_t height, uint32_t mips,
TextureFormat format, ArrayRef<uint8_t> data,
std::string_view label) noexcept {
return {}; // TODO
}
std::shared_ptr<TextureHandle> new_dynamic_texture_2d(uint32_t width, uint32_t height, uint32_t mips,
TextureFormat format, std::string_view label) noexcept {
return {}; // TODO
}
std::shared_ptr<TextureHandle> new_render_texture(uint32_t width, uint32_t height, uint32_t color_bind_count,
uint32_t depth_bind_count, std::string_view label) noexcept {
return {}; // TODO
}
void write_texture(TextureRef ref, ArrayRef<uint8_t> data) noexcept {
void queue_movie_player(const TextureHandle& tex_y, const TextureHandle& tex_u, const TextureHandle& tex_v,
const zeus::CColor& color, float h_pad, float v_pad) noexcept {
// TODO
}
} // namespace aurora::gfx

48
aurora/lib/gfx/common.hpp Normal file
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@ -0,0 +1,48 @@
#pragma once
#include <aurora/gfx.hpp>
#include <utility>
#include <dawn/webgpu_cpp.h>
#include <xxhash.h>
#if defined(__x86_64__) || defined(__i386__) || defined(_M_IX86) || defined(_M_X64)
#include <xxh_x86dispatch.h>
#endif
template <typename T>
XXH64_hash_t xxh3_hash(const T& input, XXH64_hash_t seed = 0) {
return XXH3_64bits_withSeed(&input, sizeof(T), seed);
}
namespace aurora {
extern wgpu::Device g_Device;
extern wgpu::Queue g_Queue;
} // namespace aurora
namespace aurora::gfx {
static logvisor::Module Log("aurora::gfx");
extern zeus::CMatrix4f g_mv;
extern zeus::CMatrix4f g_mvInv;
extern zeus::CMatrix4f g_proj;
extern metaforce::CFogState g_fogState;
struct TextureRef {
wgpu::Texture texture;
wgpu::TextureView view;
wgpu::Extent3D size;
wgpu::TextureFormat format;
TextureRef(wgpu::Texture&& texture, wgpu::TextureView&& view, wgpu::Extent3D size, wgpu::TextureFormat format)
: texture(std::move(texture)), view(std::move(view)), size(size), format(format) {}
};
using PipelineRef = uint64_t;
using Range = std::pair<uint64_t, uint64_t>;
enum class ShaderType {
Aabb,
TexturedQuad,
MoviePlayer,
};
} // namespace aurora::gfx

View File

View File

@ -0,0 +1,29 @@
#include "../common.hpp"
namespace aurora::gfx::movie_player {
struct DrawData {
PipelineRef pipeline;
Range vertRange;
Range uniformRange;
uint64_t bindGroupId;
};
struct PipelineConfig {
// nothing
};
const std::array INITIAL_PIPELINES{
PipelineConfig{},
};
struct State {
wgpu::ShaderModule shader;
wgpu::BindGroupLayout uniformLayout;
wgpu::BindGroup uniformBindGroup;
wgpu::BindGroupLayout textureLayout;
wgpu::Sampler sampler;
wgpu::PipelineLayout pipelineLayout;
// Transient state
std::unordered_map<uint64_t, wgpu::BindGroup> textureBindGroups;
std::vector<uint64_t> frameUsedTextures;
};
} // namespace aurora::gfx::movie_player

View File

@ -0,0 +1,42 @@
struct Uniform {
xf: mat4x4<f32>;
color: vec4<f32>;
};
@group(0) @binding(0)
var<uniform> ubuf: Uniform;
@group(0) @binding(1)
var tex_sampler: sampler;
@group(1) @binding(0)
var tex_y: texture_2d<f32>;
@group(1) @binding(1)
var tex_u: texture_2d<f32>;
@group(1) @binding(2)
var tex_v: texture_2d<f32>;
struct VertexOutput {
@builtin(position) pos: vec4<f32>;
@location(0) uv: vec2<f32>;
};
@stage(vertex)
fn vs_main(@location(0) in_pos: vec3<f32>, @location(1) in_uv: vec2<f32>) -> VertexOutput {
var out: VertexOutput;
out.pos = ubuf.xf * vec4<f32>(in_pos, 1.0);
out.uv = in_uv;
return out;
}
@stage(fragment)
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
var yuv = vec3<f32>(
1.1643 * (textureSample(tex_y, tex_sampler, in.uv).x - 0.0625),
textureSample(tex_u, tex_sampler, in.uv).x - 0.5,
textureSample(tex_v, tex_sampler, in.uv).x - 0.5
);
return ubuf.color * vec4<f32>(
yuv.x + 1.5958 * yuv.z,
yuv.x - 0.39173 * yuv.y - 0.8129 * yuv.z,
yuv.x + 2.017 * yuv.y,
1.0
);
}

147
aurora/lib/gfx/texture.cpp Normal file
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@ -0,0 +1,147 @@
#include "common.hpp"
#include <magic_enum.hpp>
namespace aurora::gfx {
static wgpu::TextureFormat to_wgpu(TextureFormat format) {
switch (format) {
case TextureFormat::RGBA8:
return wgpu::TextureFormat::RGBA8Unorm;
case TextureFormat::R8:
return wgpu::TextureFormat::R8Unorm;
case TextureFormat::R32Float:
return wgpu::TextureFormat::R32Float;
case TextureFormat::DXT1:
return wgpu::TextureFormat::BC1RGBAUnorm;
case TextureFormat::DXT3:
return wgpu::TextureFormat::BC3RGBAUnorm;
case TextureFormat::DXT5:
return wgpu::TextureFormat::BC5RGUnorm;
case TextureFormat::BPTC:
return wgpu::TextureFormat::BC7RGBAUnorm;
}
}
struct TextureFormatInfo {
uint8_t blockWidth;
uint8_t blockHeight;
uint8_t blockSize;
bool compressed;
};
static TextureFormatInfo format_info(wgpu::TextureFormat format) {
switch (format) {
case wgpu::TextureFormat::R8Unorm:
return {1, 1, 1, false};
case wgpu::TextureFormat::RGBA8Unorm:
case wgpu::TextureFormat::R32Float:
return {1, 1, 4, false};
case wgpu::TextureFormat::BC1RGBAUnorm:
return {4, 4, 8, true};
default:
Log.report(logvisor::Fatal, FMT_STRING("format_info: unimplemented format {}"), magic_enum::enum_name(format));
return {0, 0, 0, false};
}
}
static wgpu::Extent3D physical_size(wgpu::Extent3D size, TextureFormatInfo info) {
const uint32_t width = ((size.width + info.blockWidth - 1) / info.blockWidth) * info.blockWidth;
const uint32_t height = ((size.height + info.blockHeight - 1) / info.blockHeight) * info.blockHeight;
return {width, height, size.depthOrArrayLayers};
}
TextureHandle new_static_texture_2d(uint32_t width, uint32_t height, uint32_t mips, TextureFormat format,
ArrayRef<uint8_t> data, zstring_view label) noexcept {
auto handle = new_dynamic_texture_2d(width, height, mips, format, label);
const TextureRef& ref = *handle.ref;
uint32_t offset = 0;
for (uint32_t mip = 0; mip < mips; ++mip) {
const auto mipSize = wgpu::Extent3D{
.width = std::max(ref.size.width >> mip, 1u),
.height = std::max(ref.size.height >> mip, 1u),
.depthOrArrayLayers = ref.size.depthOrArrayLayers,
};
const auto info = format_info(ref.format);
const auto physicalSize = physical_size(mipSize, info);
const uint32_t widthBlocks = physicalSize.width / info.blockWidth;
const uint32_t heightBlocks = physicalSize.height / info.blockHeight;
const uint32_t bytesPerRow = widthBlocks * info.blockSize;
const uint32_t dataSize = bytesPerRow * heightBlocks * mipSize.depthOrArrayLayers;
if (offset + dataSize > data.size()) {
Log.report(logvisor::Fatal, FMT_STRING("new_static_texture_2d[{}]: expected at least {} bytes, got {}"), label,
offset + dataSize, data.size());
return {};
}
const auto dstView = wgpu::ImageCopyTexture{
.texture = ref.texture,
.mipLevel = mip,
};
const auto dataLayout = wgpu::TextureDataLayout{
.bytesPerRow = bytesPerRow,
.rowsPerImage = heightBlocks,
};
g_Queue.WriteTexture(&dstView, data.data() + offset, dataSize, &dataLayout, &physicalSize);
offset += dataSize;
}
if (offset < data.size()) {
Log.report(logvisor::Warning, FMT_STRING("new_static_texture_2d[{}]: texture used {} bytes, but given {} bytes"),
label, offset, data.size());
}
return handle;
}
TextureHandle new_dynamic_texture_2d(uint32_t width, uint32_t height, uint32_t mips, TextureFormat format,
zstring_view label) noexcept {
const auto wgpuFormat = to_wgpu(format);
const auto size = wgpu::Extent3D{
.width = width,
.height = height,
};
const auto textureDescriptor = wgpu::TextureDescriptor{
.label = label.c_str(),
.usage = wgpu::TextureUsage::TextureBinding | wgpu::TextureUsage::CopyDst,
.size = size,
.format = wgpuFormat,
.mipLevelCount = mips,
};
const auto viewLabel = fmt::format(FMT_STRING("{} view"), label);
const auto textureViewDescriptor = wgpu::TextureViewDescriptor{
.label = viewLabel.c_str(),
.format = wgpuFormat,
.dimension = wgpu::TextureViewDimension::e2D,
.mipLevelCount = mips,
};
auto texture = g_Device.CreateTexture(&textureDescriptor);
auto textureView = texture.CreateView(&textureViewDescriptor);
return {std::make_shared<TextureRef>(std::move(texture), std::move(textureView), size, wgpuFormat)};
}
TextureHandle new_render_texture(uint32_t width, uint32_t height, uint32_t color_bind_count, uint32_t depth_bind_count,
zstring_view label) noexcept {
return {}; // TODO
}
// TODO accept mip/layer parameters
void write_texture(const TextureHandle& handle, ArrayRef<uint8_t> data) noexcept {
const TextureRef& ref = *handle.ref;
const auto dstView = wgpu::ImageCopyTexture{
.texture = ref.texture,
};
if (ref.size.depthOrArrayLayers != 1) {
Log.report(logvisor::Fatal, FMT_STRING("write_texture: unsupported depth {}"), ref.size.depthOrArrayLayers);
return;
}
const auto info = format_info(ref.format);
const auto physicalSize = physical_size(ref.size, info);
const uint32_t widthBlocks = physicalSize.width / info.blockWidth;
const uint32_t heightBlocks = physicalSize.height / info.blockHeight;
const uint32_t bytesPerRow = widthBlocks * info.blockSize;
const uint32_t dataSize = bytesPerRow * heightBlocks * ref.size.depthOrArrayLayers;
if (dataSize > data.size()) {
Log.report(logvisor::Fatal, FMT_STRING("write_texture: expected at least {} bytes, got {}"), dataSize, data.size());
return;
}
const auto dataLayout = wgpu::TextureDataLayout{
.bytesPerRow = bytesPerRow,
.rowsPerImage = heightBlocks,
};
g_Queue.WriteTexture(&dstView, data.data(), dataSize, &dataLayout, &ref.size);
}
} // namespace aurora::gfx

2
extern/boo vendored

@ -1 +1 @@
Subproject commit 693500c055a5c328dbf3de90c94033f8ca497bb3
Subproject commit e458d1999cb613c5dc221c9805c81cf7e8a24fb6

6
extern/xxhash/CMakeLists.txt vendored Normal file
View File

@ -0,0 +1,6 @@
add_library(xxhash xxhash.c)
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64|amd64|AMD64")
target_sources(xxhash PRIVATE xxh_x86dispatch.c)
endif ()
target_include_directories(xxhash PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
target_compile_definitions(xxhash INTERFACE XXH_STATIC_LINKING_ONLY)

26
extern/xxhash/LICENSE vendored Normal file
View File

@ -0,0 +1,26 @@
xxHash Library
Copyright (c) 2012-2021 Yann Collet
All rights reserved.
BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this
list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

770
extern/xxhash/xxh_x86dispatch.c vendored Normal file
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@ -0,0 +1,770 @@
/*
* xxHash - Extremely Fast Hash algorithm
* Copyright (C) 2020-2021 Yann Collet
*
* BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* You can contact the author at:
* - xxHash homepage: https://www.xxhash.com
* - xxHash source repository: https://github.com/Cyan4973/xxHash
*/
/*!
* @file xxh_x86dispatch.c
*
* Automatic dispatcher code for the @ref XXH3_family on x86-based targets.
*
* Optional add-on.
*
* **Compile this file with the default flags for your target.** Do not compile
* with flags like `-mavx*`, `-march=native`, or `/arch:AVX*`, there will be
* an error. See @ref XXH_X86DISPATCH_ALLOW_AVX for details.
*
* @defgroup dispatch x86 Dispatcher
* @{
*/
#if defined (__cplusplus)
extern "C" {
#endif
#if !(defined(__x86_64__) || defined(__i386__) || defined(_M_IX86) || defined(_M_X64))
# error "Dispatching is currently only supported on x86 and x86_64."
#endif
/*!
* @def XXH_X86DISPATCH_ALLOW_AVX
* @brief Disables the AVX sanity check.
*
* Don't compile xxh_x86dispatch.c with options like `-mavx*`, `-march=native`,
* or `/arch:AVX*`. It is intended to be compiled for the minimum target, and
* it selectively enables SSE2, AVX2, and AVX512 when it is needed.
*
* Using this option _globally_ allows this feature, and therefore makes it
* undefined behavior to execute on any CPU without said feature.
*
* Even if the source code isn't directly using AVX intrinsics in a function,
* the compiler can still generate AVX code from autovectorization and by
* "upgrading" SSE2 intrinsics to use the VEX prefixes (a.k.a. AVX128).
*
* Use the same flags that you use to compile the rest of the program; this
* file will safely generate SSE2, AVX2, and AVX512 without these flags.
*
* Define XXH_X86DISPATCH_ALLOW_AVX to ignore this check, and feel free to open
* an issue if there is a target in the future where AVX is a default feature.
*/
#ifdef XXH_DOXYGEN
# define XXH_X86DISPATCH_ALLOW_AVX
#endif
#if defined(__AVX__) && !defined(XXH_X86DISPATCH_ALLOW_AVX)
# error "Do not compile xxh_x86dispatch.c with AVX enabled! See the comment above."
#endif
#ifdef __has_include
# define XXH_HAS_INCLUDE(header) __has_include(header)
#else
# define XXH_HAS_INCLUDE(header) 0
#endif
/*!
* @def XXH_DISPATCH_SCALAR
* @brief Enables/dispatching the scalar code path.
*
* If this is defined to 0, SSE2 support is assumed. This reduces code size
* when the scalar path is not needed.
*
* This is automatically defined to 0 when...
* - SSE2 support is enabled in the compiler
* - Targeting x86_64
* - Targeting Android x86
* - Targeting macOS
*/
#ifndef XXH_DISPATCH_SCALAR
# if defined(__SSE2__) || (defined(_M_IX86_FP) && _M_IX86_FP >= 2) /* SSE2 on by default */ \
|| defined(__x86_64__) || defined(_M_X64) /* x86_64 */ \
|| defined(__ANDROID__) || defined(__APPLEv__) /* Android or macOS */
# define XXH_DISPATCH_SCALAR 0 /* disable */
# else
# define XXH_DISPATCH_SCALAR 1
# endif
#endif
/*!
* @def XXH_DISPATCH_AVX2
* @brief Enables/disables dispatching for AVX2.
*
* This is automatically detected if it is not defined.
* - GCC 4.7 and later are known to support AVX2, but >4.9 is required for
* to get the AVX2 intrinsics and typedefs without -mavx -mavx2.
* - Visual Studio 2013 Update 2 and later are known to support AVX2.
* - The GCC/Clang internal header `<avx2intrin.h>` is detected. While this is
* not allowed to be included directly, it still appears in the builtin
* include path and is detectable with `__has_include`.
*
* @see XXH_AVX2
*/
#ifndef XXH_DISPATCH_AVX2
# if (defined(__GNUC__) && (__GNUC__ > 4)) /* GCC 5.0+ */ \
|| (defined(_MSC_VER) && _MSC_VER >= 1900) /* VS 2015+ */ \
|| (defined(_MSC_FULL_VER) && _MSC_FULL_VER >= 180030501) /* VS 2013 Update 2 */ \
|| XXH_HAS_INCLUDE(<avx2intrin.h>) /* GCC/Clang internal header */
# define XXH_DISPATCH_AVX2 1 /* enable dispatch towards AVX2 */
# else
# define XXH_DISPATCH_AVX2 0
# endif
#endif /* XXH_DISPATCH_AVX2 */
/*!
* @def XXH_DISPATCH_AVX512
* @brief Enables/disables dispatching for AVX512.
*
* Automatically detected if one of the following conditions is met:
* - GCC 4.9 and later are known to support AVX512.
* - Visual Studio 2017 and later are known to support AVX2.
* - The GCC/Clang internal header `<avx512fintrin.h>` is detected. While this
* is not allowed to be included directly, it still appears in the builtin
* include path and is detectable with `__has_include`.
*
* @see XXH_AVX512
*/
#ifndef XXH_DISPATCH_AVX512
# if (defined(__GNUC__) \
&& (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 9))) /* GCC 4.9+ */ \
|| (defined(_MSC_VER) && _MSC_VER >= 1910) /* VS 2017+ */ \
|| XXH_HAS_INCLUDE(<avx512fintrin.h>) /* GCC/Clang internal header */
# define XXH_DISPATCH_AVX512 1 /* enable dispatch towards AVX512 */
# else
# define XXH_DISPATCH_AVX512 0
# endif
#endif /* XXH_DISPATCH_AVX512 */
/*!
* @def XXH_TARGET_SSE2
* @brief Allows a function to be compiled with SSE2 intrinsics.
*
* Uses `__attribute__((__target__("sse2")))` on GCC to allow SSE2 to be used
* even with `-mno-sse2`.
*
* @def XXH_TARGET_AVX2
* @brief Like @ref XXH_TARGET_SSE2, but for AVX2.
*
* @def XXH_TARGET_AVX512
* @brief Like @ref XXH_TARGET_SSE2, but for AVX512.
*/
#if defined(__GNUC__)
# include <emmintrin.h> /* SSE2 */
# if XXH_DISPATCH_AVX2 || XXH_DISPATCH_AVX512
# include <immintrin.h> /* AVX2, AVX512F */
# endif
# define XXH_TARGET_SSE2 __attribute__((__target__("sse2")))
# define XXH_TARGET_AVX2 __attribute__((__target__("avx2")))
# define XXH_TARGET_AVX512 __attribute__((__target__("avx512f")))
#elif defined(_MSC_VER)
# include <intrin.h>
# define XXH_TARGET_SSE2
# define XXH_TARGET_AVX2
# define XXH_TARGET_AVX512
#else
# error "Dispatching is currently not supported for your compiler."
#endif
#ifdef XXH_DISPATCH_DEBUG
/* debug logging */
# include <stdio.h>
# define XXH_debugPrint(str) { fprintf(stderr, "DEBUG: xxHash dispatch: %s \n", str); fflush(NULL); }
#else
# define XXH_debugPrint(str) ((void)0)
# undef NDEBUG /* avoid redefinition */
# define NDEBUG
#endif
#include <assert.h>
#define XXH_INLINE_ALL
#define XXH_X86DISPATCH
#include "xxhash.h"
/*
* Support both AT&T and Intel dialects
*
* GCC doesn't convert AT&T syntax to Intel syntax, and will error out if
* compiled with -masm=intel. Instead, it supports dialect switching with
* curly braces: { AT&T syntax | Intel syntax }
*
* Clang's integrated assembler automatically converts AT&T syntax to Intel if
* needed, making the dialect switching useless (it isn't even supported).
*
* Note: Comments are written in the inline assembly itself.
*/
#ifdef __clang__
# define XXH_I_ATT(intel, att) att "\n\t"
#else
# define XXH_I_ATT(intel, att) "{" att "|" intel "}\n\t"
#endif
/*!
* @internal
* @brief Runs CPUID.
*
* @param eax , ecx The parameters to pass to CPUID, %eax and %ecx respectively.
* @param abcd The array to store the result in, `{ eax, ebx, ecx, edx }`
*/
static void XXH_cpuid(xxh_u32 eax, xxh_u32 ecx, xxh_u32* abcd)
{
#if defined(_MSC_VER)
__cpuidex(abcd, eax, ecx);
#else
xxh_u32 ebx, edx;
# if defined(__i386__) && defined(__PIC__)
__asm__(
"# Call CPUID\n\t"
"#\n\t"
"# On 32-bit x86 with PIC enabled, we are not allowed to overwrite\n\t"
"# EBX, so we use EDI instead.\n\t"
XXH_I_ATT("mov edi, ebx", "movl %%ebx, %%edi")
XXH_I_ATT("cpuid", "cpuid" )
XXH_I_ATT("xchg edi, ebx", "xchgl %%ebx, %%edi")
: "=D" (ebx),
# else
__asm__(
"# Call CPUID\n\t"
XXH_I_ATT("cpuid", "cpuid")
: "=b" (ebx),
# endif
"+a" (eax), "+c" (ecx), "=d" (edx));
abcd[0] = eax;
abcd[1] = ebx;
abcd[2] = ecx;
abcd[3] = edx;
#endif
}
/*
* Modified version of Intel's guide
* https://software.intel.com/en-us/articles/how-to-detect-new-instruction-support-in-the-4th-generation-intel-core-processor-family
*/
#if XXH_DISPATCH_AVX2 || XXH_DISPATCH_AVX512
/*!
* @internal
* @brief Runs `XGETBV`.
*
* While the CPU may support AVX2, the operating system might not properly save
* the full YMM/ZMM registers.
*
* xgetbv is used for detecting this: Any compliant operating system will define
* a set of flags in the xcr0 register indicating how it saves the AVX registers.
*
* You can manually disable this flag on Windows by running, as admin:
*
* bcdedit.exe /set xsavedisable 1
*
* and rebooting. Run the same command with 0 to re-enable it.
*/
static xxh_u64 XXH_xgetbv(void)
{
#if defined(_MSC_VER)
return _xgetbv(0); /* min VS2010 SP1 compiler is required */
#else
xxh_u32 xcr0_lo, xcr0_hi;
__asm__(
"# Call XGETBV\n\t"
"#\n\t"
"# Older assemblers (e.g. macOS's ancient GAS version) don't support\n\t"
"# the XGETBV opcode, so we encode it by hand instead.\n\t"
"# See <https://github.com/asmjit/asmjit/issues/78> for details.\n\t"
".byte 0x0f, 0x01, 0xd0\n\t"
: "=a" (xcr0_lo), "=d" (xcr0_hi) : "c" (0));
return xcr0_lo | ((xxh_u64)xcr0_hi << 32);
#endif
}
#endif
#define XXH_SSE2_CPUID_MASK (1 << 26)
#define XXH_OSXSAVE_CPUID_MASK ((1 << 26) | (1 << 27))
#define XXH_AVX2_CPUID_MASK (1 << 5)
#define XXH_AVX2_XGETBV_MASK ((1 << 2) | (1 << 1))
#define XXH_AVX512F_CPUID_MASK (1 << 16)
#define XXH_AVX512F_XGETBV_MASK ((7 << 5) | (1 << 2) | (1 << 1))
/*!
* @internal
* @brief Returns the best XXH3 implementation.
*
* Runs various CPUID/XGETBV tests to try and determine the best implementation.
*
* @return The best @ref XXH_VECTOR implementation.
* @see XXH_VECTOR_TYPES
*/
static int XXH_featureTest(void)
{
xxh_u32 abcd[4];
xxh_u32 max_leaves;
int best = XXH_SCALAR;
#if XXH_DISPATCH_AVX2 || XXH_DISPATCH_AVX512
xxh_u64 xgetbv_val;
#endif
#if defined(__GNUC__) && defined(__i386__)
xxh_u32 cpuid_supported;
__asm__(
"# For the sake of ruthless backwards compatibility, check if CPUID\n\t"
"# is supported in the EFLAGS on i386.\n\t"
"# This is not necessary on x86_64 - CPUID is mandatory.\n\t"
"# The ID flag (bit 21) in the EFLAGS register indicates support\n\t"
"# for the CPUID instruction. If a software procedure can set and\n\t"
"# clear this flag, the processor executing the procedure supports\n\t"
"# the CPUID instruction.\n\t"
"# <https://c9x.me/x86/html/file_module_x86_id_45.html>\n\t"
"#\n\t"
"# Routine is from <https://wiki.osdev.org/CPUID>.\n\t"
"# Save EFLAGS\n\t"
XXH_I_ATT("pushfd", "pushfl" )
"# Store EFLAGS\n\t"
XXH_I_ATT("pushfd", "pushfl" )
"# Invert the ID bit in stored EFLAGS\n\t"
XXH_I_ATT("xor dword ptr[esp], 0x200000", "xorl $0x200000, (%%esp)")
"# Load stored EFLAGS (with ID bit inverted)\n\t"
XXH_I_ATT("popfd", "popfl" )
"# Store EFLAGS again (ID bit may or not be inverted)\n\t"
XXH_I_ATT("pushfd", "pushfl" )
"# eax = modified EFLAGS (ID bit may or may not be inverted)\n\t"
XXH_I_ATT("pop eax", "popl %%eax" )
"# eax = whichever bits were changed\n\t"
XXH_I_ATT("xor eax, dword ptr[esp]", "xorl (%%esp), %%eax" )
"# Restore original EFLAGS\n\t"
XXH_I_ATT("popfd", "popfl" )
"# eax = zero if ID bit can't be changed, else non-zero\n\t"
XXH_I_ATT("and eax, 0x200000", "andl $0x200000, %%eax" )
: "=a" (cpuid_supported) :: "cc");
if (XXH_unlikely(!cpuid_supported)) {
XXH_debugPrint("CPUID support is not detected!");
return best;
}
#endif
/* Check how many CPUID pages we have */
XXH_cpuid(0, 0, abcd);
max_leaves = abcd[0];
/* Shouldn't happen on hardware, but happens on some QEMU configs. */
if (XXH_unlikely(max_leaves == 0)) {
XXH_debugPrint("Max CPUID leaves == 0!");
return best;
}
/* Check for SSE2, OSXSAVE and xgetbv */
XXH_cpuid(1, 0, abcd);
/*
* Test for SSE2. The check is redundant on x86_64, but it doesn't hurt.
*/
if (XXH_unlikely((abcd[3] & XXH_SSE2_CPUID_MASK) != XXH_SSE2_CPUID_MASK))
return best;
XXH_debugPrint("SSE2 support detected.");
best = XXH_SSE2;
#if XXH_DISPATCH_AVX2 || XXH_DISPATCH_AVX512
/* Make sure we have enough leaves */
if (XXH_unlikely(max_leaves < 7))
return best;
/* Test for OSXSAVE and XGETBV */
if ((abcd[2] & XXH_OSXSAVE_CPUID_MASK) != XXH_OSXSAVE_CPUID_MASK)
return best;
/* CPUID check for AVX features */
XXH_cpuid(7, 0, abcd);
xgetbv_val = XXH_xgetbv();
#if XXH_DISPATCH_AVX2
/* Validate that AVX2 is supported by the CPU */
if ((abcd[1] & XXH_AVX2_CPUID_MASK) != XXH_AVX2_CPUID_MASK)
return best;
/* Validate that the OS supports YMM registers */
if ((xgetbv_val & XXH_AVX2_XGETBV_MASK) != XXH_AVX2_XGETBV_MASK) {
XXH_debugPrint("AVX2 supported by the CPU, but not the OS.");
return best;
}
/* AVX2 supported */
XXH_debugPrint("AVX2 support detected.");
best = XXH_AVX2;
#endif
#if XXH_DISPATCH_AVX512
/* Check if AVX512F is supported by the CPU */
if ((abcd[1] & XXH_AVX512F_CPUID_MASK) != XXH_AVX512F_CPUID_MASK) {
XXH_debugPrint("AVX512F not supported by CPU");
return best;
}
/* Validate that the OS supports ZMM registers */
if ((xgetbv_val & XXH_AVX512F_XGETBV_MASK) != XXH_AVX512F_XGETBV_MASK) {
XXH_debugPrint("AVX512F supported by the CPU, but not the OS.");
return best;
}
/* AVX512F supported */
XXH_debugPrint("AVX512F support detected.");
best = XXH_AVX512;
#endif
#endif
return best;
}
/* === Vector implementations === */
/*!
* @internal
* @brief Defines the various dispatch functions.
*
* TODO: Consolidate?
*
* @param suffix The suffix for the functions, e.g. sse2 or scalar
* @param target XXH_TARGET_* or empty.
*/
#define XXH_DEFINE_DISPATCH_FUNCS(suffix, target) \
\
/* === XXH3, default variants === */ \
\
XXH_NO_INLINE target XXH64_hash_t \
XXHL64_default_##suffix(const void* XXH_RESTRICT input, size_t len) \
{ \
return XXH3_hashLong_64b_internal( \
input, len, XXH3_kSecret, sizeof(XXH3_kSecret), \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix \
); \
} \
\
/* === XXH3, Seeded variants === */ \
\
XXH_NO_INLINE target XXH64_hash_t \
XXHL64_seed_##suffix(const void* XXH_RESTRICT input, size_t len, \
XXH64_hash_t seed) \
{ \
return XXH3_hashLong_64b_withSeed_internal( \
input, len, seed, XXH3_accumulate_512_##suffix, \
XXH3_scrambleAcc_##suffix, XXH3_initCustomSecret_##suffix \
); \
} \
\
/* === XXH3, Secret variants === */ \
\
XXH_NO_INLINE target XXH64_hash_t \
XXHL64_secret_##suffix(const void* XXH_RESTRICT input, size_t len, \
const void* secret, size_t secretLen) \
{ \
return XXH3_hashLong_64b_internal( \
input, len, secret, secretLen, \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix \
); \
} \
\
/* === XXH3 update variants === */ \
\
XXH_NO_INLINE target XXH_errorcode \
XXH3_update_##suffix(XXH3_state_t* state, const void* input, size_t len) \
{ \
return XXH3_update(state, (const xxh_u8*)input, len, \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix); \
} \
\
/* === XXH128 default variants === */ \
\
XXH_NO_INLINE target XXH128_hash_t \
XXHL128_default_##suffix(const void* XXH_RESTRICT input, size_t len) \
{ \
return XXH3_hashLong_128b_internal( \
input, len, XXH3_kSecret, sizeof(XXH3_kSecret), \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix \
); \
} \
\
/* === XXH128 Secret variants === */ \
\
XXH_NO_INLINE target XXH128_hash_t \
XXHL128_secret_##suffix(const void* XXH_RESTRICT input, size_t len, \
const void* XXH_RESTRICT secret, size_t secretLen) \
{ \
return XXH3_hashLong_128b_internal( \
input, len, (const xxh_u8*)secret, secretLen, \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix); \
} \
\
/* === XXH128 Seeded variants === */ \
\
XXH_NO_INLINE target XXH128_hash_t \
XXHL128_seed_##suffix(const void* XXH_RESTRICT input, size_t len, \
XXH64_hash_t seed) \
{ \
return XXH3_hashLong_128b_withSeed_internal(input, len, seed, \
XXH3_accumulate_512_##suffix, XXH3_scrambleAcc_##suffix, \
XXH3_initCustomSecret_##suffix); \
}
/* End XXH_DEFINE_DISPATCH_FUNCS */
#if XXH_DISPATCH_SCALAR
XXH_DEFINE_DISPATCH_FUNCS(scalar, /* nothing */)
#endif
XXH_DEFINE_DISPATCH_FUNCS(sse2, XXH_TARGET_SSE2)
#if XXH_DISPATCH_AVX2
XXH_DEFINE_DISPATCH_FUNCS(avx2, XXH_TARGET_AVX2)
#endif
#if XXH_DISPATCH_AVX512
XXH_DEFINE_DISPATCH_FUNCS(avx512, XXH_TARGET_AVX512)
#endif
#undef XXH_DEFINE_DISPATCH_FUNCS
/* ==== Dispatchers ==== */
typedef XXH64_hash_t (*XXH3_dispatchx86_hashLong64_default)(const void* XXH_RESTRICT, size_t);
typedef XXH64_hash_t (*XXH3_dispatchx86_hashLong64_withSeed)(const void* XXH_RESTRICT, size_t, XXH64_hash_t);
typedef XXH64_hash_t (*XXH3_dispatchx86_hashLong64_withSecret)(const void* XXH_RESTRICT, size_t, const void* XXH_RESTRICT, size_t);
typedef XXH_errorcode (*XXH3_dispatchx86_update)(XXH3_state_t*, const void*, size_t);
typedef struct {
XXH3_dispatchx86_hashLong64_default hashLong64_default;
XXH3_dispatchx86_hashLong64_withSeed hashLong64_seed;
XXH3_dispatchx86_hashLong64_withSecret hashLong64_secret;
XXH3_dispatchx86_update update;
} XXH_dispatchFunctions_s;
#define XXH_NB_DISPATCHES 4
/*!
* @internal
* @brief Table of dispatchers for @ref XXH3_64bits().
*
* @pre The indices must match @ref XXH_VECTOR_TYPE.
*/
static const XXH_dispatchFunctions_s XXH_kDispatch[XXH_NB_DISPATCHES] = {
#if XXH_DISPATCH_SCALAR
/* Scalar */ { XXHL64_default_scalar, XXHL64_seed_scalar, XXHL64_secret_scalar, XXH3_update_scalar },
#else
/* Scalar */ { NULL, NULL, NULL, NULL },
#endif
/* SSE2 */ { XXHL64_default_sse2, XXHL64_seed_sse2, XXHL64_secret_sse2, XXH3_update_sse2 },
#if XXH_DISPATCH_AVX2
/* AVX2 */ { XXHL64_default_avx2, XXHL64_seed_avx2, XXHL64_secret_avx2, XXH3_update_avx2 },
#else
/* AVX2 */ { NULL, NULL, NULL, NULL },
#endif
#if XXH_DISPATCH_AVX512
/* AVX512 */ { XXHL64_default_avx512, XXHL64_seed_avx512, XXHL64_secret_avx512, XXH3_update_avx512 }
#else
/* AVX512 */ { NULL, NULL, NULL, NULL }
#endif
};
/*!
* @internal
* @brief The selected dispatch table for @ref XXH3_64bits().
*/
static XXH_dispatchFunctions_s XXH_g_dispatch = { NULL, NULL, NULL, NULL };
typedef XXH128_hash_t (*XXH3_dispatchx86_hashLong128_default)(const void* XXH_RESTRICT, size_t);
typedef XXH128_hash_t (*XXH3_dispatchx86_hashLong128_withSeed)(const void* XXH_RESTRICT, size_t, XXH64_hash_t);
typedef XXH128_hash_t (*XXH3_dispatchx86_hashLong128_withSecret)(const void* XXH_RESTRICT, size_t, const void* XXH_RESTRICT, size_t);
typedef struct {
XXH3_dispatchx86_hashLong128_default hashLong128_default;
XXH3_dispatchx86_hashLong128_withSeed hashLong128_seed;
XXH3_dispatchx86_hashLong128_withSecret hashLong128_secret;
XXH3_dispatchx86_update update;
} XXH_dispatch128Functions_s;
/*!
* @internal
* @brief Table of dispatchers for @ref XXH3_128bits().
*
* @pre The indices must match @ref XXH_VECTOR_TYPE.
*/
static const XXH_dispatch128Functions_s XXH_kDispatch128[XXH_NB_DISPATCHES] = {
#if XXH_DISPATCH_SCALAR
/* Scalar */ { XXHL128_default_scalar, XXHL128_seed_scalar, XXHL128_secret_scalar, XXH3_update_scalar },
#else
/* Scalar */ { NULL, NULL, NULL, NULL },
#endif
/* SSE2 */ { XXHL128_default_sse2, XXHL128_seed_sse2, XXHL128_secret_sse2, XXH3_update_sse2 },
#if XXH_DISPATCH_AVX2
/* AVX2 */ { XXHL128_default_avx2, XXHL128_seed_avx2, XXHL128_secret_avx2, XXH3_update_avx2 },
#else
/* AVX2 */ { NULL, NULL, NULL, NULL },
#endif
#if XXH_DISPATCH_AVX512
/* AVX512 */ { XXHL128_default_avx512, XXHL128_seed_avx512, XXHL128_secret_avx512, XXH3_update_avx512 }
#else
/* AVX512 */ { NULL, NULL, NULL, NULL }
#endif
};
/*!
* @internal
* @brief The selected dispatch table for @ref XXH3_64bits().
*/
static XXH_dispatch128Functions_s XXH_g_dispatch128 = { NULL, NULL, NULL, NULL };
/*!
* @internal
* @brief Runs a CPUID check and sets the correct dispatch tables.
*/
static void XXH_setDispatch(void)
{
int vecID = XXH_featureTest();
XXH_STATIC_ASSERT(XXH_AVX512 == XXH_NB_DISPATCHES-1);
assert(XXH_SCALAR <= vecID && vecID <= XXH_AVX512);
#if !XXH_DISPATCH_SCALAR
assert(vecID != XXH_SCALAR);
#endif
#if !XXH_DISPATCH_AVX512
assert(vecID != XXH_AVX512);
#endif
#if !XXH_DISPATCH_AVX2
assert(vecID != XXH_AVX2);
#endif
XXH_g_dispatch = XXH_kDispatch[vecID];
XXH_g_dispatch128 = XXH_kDispatch128[vecID];
}
/* ==== XXH3 public functions ==== */
static XXH64_hash_t
XXH3_hashLong_64b_defaultSecret_selection(const void* input, size_t len,
XXH64_hash_t seed64, const xxh_u8* secret, size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
if (XXH_g_dispatch.hashLong64_default == NULL) XXH_setDispatch();
return XXH_g_dispatch.hashLong64_default(input, len);
}
XXH64_hash_t XXH3_64bits_dispatch(const void* input, size_t len)
{
return XXH3_64bits_internal(input, len, 0, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_defaultSecret_selection);
}
static XXH64_hash_t
XXH3_hashLong_64b_withSeed_selection(const void* input, size_t len,
XXH64_hash_t seed64, const xxh_u8* secret, size_t secretLen)
{
(void)secret; (void)secretLen;
if (XXH_g_dispatch.hashLong64_seed == NULL) XXH_setDispatch();
return XXH_g_dispatch.hashLong64_seed(input, len, seed64);
}
XXH64_hash_t XXH3_64bits_withSeed_dispatch(const void* input, size_t len, XXH64_hash_t seed)
{
return XXH3_64bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_64b_withSeed_selection);
}
static XXH64_hash_t
XXH3_hashLong_64b_withSecret_selection(const void* input, size_t len,
XXH64_hash_t seed64, const xxh_u8* secret, size_t secretLen)
{
(void)seed64;
if (XXH_g_dispatch.hashLong64_secret == NULL) XXH_setDispatch();
return XXH_g_dispatch.hashLong64_secret(input, len, secret, secretLen);
}
XXH64_hash_t XXH3_64bits_withSecret_dispatch(const void* input, size_t len, const void* secret, size_t secretLen)
{
return XXH3_64bits_internal(input, len, 0, secret, secretLen, XXH3_hashLong_64b_withSecret_selection);
}
XXH_errorcode
XXH3_64bits_update_dispatch(XXH3_state_t* state, const void* input, size_t len)
{
if (XXH_g_dispatch.update == NULL) XXH_setDispatch();
return XXH_g_dispatch.update(state, (const xxh_u8*)input, len);
}
/* ==== XXH128 public functions ==== */
static XXH128_hash_t
XXH3_hashLong_128b_defaultSecret_selection(const void* input, size_t len,
XXH64_hash_t seed64, const void* secret, size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
if (XXH_g_dispatch128.hashLong128_default == NULL) XXH_setDispatch();
return XXH_g_dispatch128.hashLong128_default(input, len);
}
XXH128_hash_t XXH3_128bits_dispatch(const void* input, size_t len)
{
return XXH3_128bits_internal(input, len, 0, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_128b_defaultSecret_selection);
}
static XXH128_hash_t
XXH3_hashLong_128b_withSeed_selection(const void* input, size_t len,
XXH64_hash_t seed64, const void* secret, size_t secretLen)
{
(void)secret; (void)secretLen;
if (XXH_g_dispatch128.hashLong128_seed == NULL) XXH_setDispatch();
return XXH_g_dispatch128.hashLong128_seed(input, len, seed64);
}
XXH128_hash_t XXH3_128bits_withSeed_dispatch(const void* input, size_t len, XXH64_hash_t seed)
{
return XXH3_128bits_internal(input, len, seed, XXH3_kSecret, sizeof(XXH3_kSecret), XXH3_hashLong_128b_withSeed_selection);
}
static XXH128_hash_t
XXH3_hashLong_128b_withSecret_selection(const void* input, size_t len,
XXH64_hash_t seed64, const void* secret, size_t secretLen)
{
(void)seed64;
if (XXH_g_dispatch128.hashLong128_secret == NULL) XXH_setDispatch();
return XXH_g_dispatch128.hashLong128_secret(input, len, secret, secretLen);
}
XXH128_hash_t XXH3_128bits_withSecret_dispatch(const void* input, size_t len, const void* secret, size_t secretLen)
{
return XXH3_128bits_internal(input, len, 0, secret, secretLen, XXH3_hashLong_128b_withSecret_selection);
}
XXH_errorcode
XXH3_128bits_update_dispatch(XXH3_state_t* state, const void* input, size_t len)
{
if (XXH_g_dispatch128.update == NULL) XXH_setDispatch();
return XXH_g_dispatch128.update(state, (const xxh_u8*)input, len);
}
#if defined (__cplusplus)
}
#endif
/*! @} */

85
extern/xxhash/xxh_x86dispatch.h vendored Normal file
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@ -0,0 +1,85 @@
/*
* xxHash - XXH3 Dispatcher for x86-based targets
* Copyright (C) 2020-2021 Yann Collet
*
* BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* You can contact the author at:
* - xxHash homepage: https://www.xxhash.com
* - xxHash source repository: https://github.com/Cyan4973/xxHash
*/
#ifndef XXH_X86DISPATCH_H_13563687684
#define XXH_X86DISPATCH_H_13563687684
#include "xxhash.h" /* XXH64_hash_t, XXH3_state_t */
#if defined (__cplusplus)
extern "C" {
#endif
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_dispatch(const void* input, size_t len);
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSeed_dispatch(const void* input, size_t len, XXH64_hash_t seed);
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSecret_dispatch(const void* input, size_t len, const void* secret, size_t secretLen);
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_update_dispatch(XXH3_state_t* state, const void* input, size_t len);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_dispatch(const void* input, size_t len);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_withSeed_dispatch(const void* input, size_t len, XXH64_hash_t seed);
XXH_PUBLIC_API XXH128_hash_t XXH3_128bits_withSecret_dispatch(const void* input, size_t len, const void* secret, size_t secretLen);
XXH_PUBLIC_API XXH_errorcode XXH3_128bits_update_dispatch(XXH3_state_t* state, const void* input, size_t len);
#if defined (__cplusplus)
}
#endif
/* automatic replacement of XXH3 functions.
* can be disabled by setting XXH_DISPATCH_DISABLE_REPLACE */
#ifndef XXH_DISPATCH_DISABLE_REPLACE
# undef XXH3_64bits
# define XXH3_64bits XXH3_64bits_dispatch
# undef XXH3_64bits_withSeed
# define XXH3_64bits_withSeed XXH3_64bits_withSeed_dispatch
# undef XXH3_64bits_withSecret
# define XXH3_64bits_withSecret XXH3_64bits_withSecret_dispatch
# undef XXH3_64bits_update
# define XXH3_64bits_update XXH3_64bits_update_dispatch
# undef XXH128
# define XXH128 XXH3_128bits_withSeed_dispatch
# undef XXH3_128bits
# define XXH3_128bits XXH3_128bits_dispatch
# undef XXH3_128bits_withSeed
# define XXH3_128bits_withSeed XXH3_128bits_withSeed_dispatch
# undef XXH3_128bits_withSecret
# define XXH3_128bits_withSecret XXH3_128bits_withSecret_dispatch
# undef XXH3_128bits_update
# define XXH3_128bits_update XXH3_128bits_update_dispatch
#endif /* XXH_DISPATCH_DISABLE_REPLACE */
#endif /* XXH_X86DISPATCH_H_13563687684 */

43
extern/xxhash/xxhash.c vendored Normal file
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@ -0,0 +1,43 @@
/*
* xxHash - Extremely Fast Hash algorithm
* Copyright (C) 2012-2021 Yann Collet
*
* BSD 2-Clause License (https://www.opensource.org/licenses/bsd-license.php)
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* You can contact the author at:
* - xxHash homepage: https://www.xxhash.com
* - xxHash source repository: https://github.com/Cyan4973/xxHash
*/
/*
* xxhash.c instantiates functions defined in xxhash.h
*/
#define XXH_STATIC_LINKING_ONLY /* access advanced declarations */
#define XXH_IMPLEMENTATION /* access definitions */
#include "xxhash.h"

6074
extern/xxhash/xxhash.h vendored Normal file

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@ -5,9 +5,6 @@
#include <string_view>
#include <vector>
//#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
#include <xxhash/xxhash.h>
#include "hecl.hpp"
namespace hecl::Backend {

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@ -44,7 +44,7 @@ extern "C" int rep_closefrom(int lower);
#include "FourCC.hpp"
#include "athena/Global.hpp"
#include "logvisor/logvisor.hpp"
#include "xxhash/xxhash.h"
#include "xxhash.h"
#if defined(__has_feature)

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@ -68,7 +68,7 @@ add_library(hecl-full
${FIND_BLENDER_SOURCES})
target_include_directories(hecl-full PUBLIC ../include)
target_link_libraries(hecl-full PUBLIC ${HECL_APPLICATION_REPS_TARGETS_LIST}
hecl-blender-addon boo athena-core logvisor)
hecl-blender-addon boo athena-core logvisor xxhash)
target_atdna(hecl-full atdna_HMDLMeta_full.cpp ../include/hecl/HMDLMeta.hpp)
target_atdna(hecl-full atdna_CVar_full.cpp ../include/hecl/CVar.hpp)
target_atdna(hecl-full atdna_SDNARead_full.cpp ../include/hecl/Blender/SDNARead.hpp)
@ -80,7 +80,7 @@ add_library(hecl-light
${PLAT_SRCS}
${FIND_BLENDER_SOURCES})
target_include_directories(hecl-light PUBLIC ../include)
target_link_libraries(hecl-light PUBLIC ${HECL_APPLICATION_REPS_TARGETS_LIST} boo athena-core logvisor aurora)
target_link_libraries(hecl-light PUBLIC ${HECL_APPLICATION_REPS_TARGETS_LIST} boo athena-core logvisor aurora xxhash)
if (WIN32)
# For FindBlender
target_link_libraries(hecl-light PUBLIC Version)

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@ -2,7 +2,7 @@
#include "VISIRenderer.hpp"
#include "zeus/CAABox.hpp"
#include "xxhash/xxhash.h"
#include "xxhash.h"
#include "athena/MemoryWriter.hpp"
#include <unordered_map>