Phillip Stephens
|
d9d79a460b
|
More Allocator work, fully working CSmallAllocPool
|
2022-01-15 22:59:00 -08:00 |
Phillip Stephens
|
a9bcb7a9ce
|
Reformat pass
|
2021-06-07 12:29:18 -07:00 |
Phillip Stephens
|
95f44be694
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Rename CSavwWorld to CWorldSaveGameInfo
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2021-06-04 22:30:23 -07:00 |
Phillip Stephens
|
945302c481
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Remove deleted file from CMakeLists.txt
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2021-06-03 23:08:51 -07:00 |
Phillip Stephens
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0f92b8d8c5
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Rename CRelayTracker back to CScriptMailbox
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2021-06-03 14:40:01 -07:00 |
Luke Street
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b55e56b8a6
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Add developer menu hint on startup
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2021-05-31 11:03:41 -04:00 |
Phillip Stephens
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27f25223fb
|
Initial PlayerLoadout structure
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2021-05-30 22:14:07 -07:00 |
Luke Street
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5167a33605
|
Okay, actually fix link ordering
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2021-05-29 18:45:08 -04:00 |
Luke Street
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3524ac2281
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Try different way of specifying link ordering
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2021-05-29 18:45:08 -04:00 |
Luke Street
|
0841bd4ab2
|
Initial work on entity introspection
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2021-05-29 18:45:07 -04:00 |
Luke Street
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55002f1537
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Begin Runtime ImGui integration
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2021-05-29 18:45:07 -04:00 |
Luke Street
|
d0f088e7d5
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Fix Metal rendering; HI-DPI improvements
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2021-05-29 18:45:07 -04:00 |
Luke Street
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1a5ec8b569
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Add initial imgui implementation
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2021-05-29 18:45:07 -04:00 |
Luke Street
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94f10bb002
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Remove Editor & specter
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2021-05-29 18:45:07 -04:00 |
Phillip Stephens
|
070d34d281
|
Add CMayaSpline update zeus
|
2021-05-23 11:53:15 -07:00 |
Henrique Gemignani Passos Lima
|
d6f19d26e7
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Using optick, linked from boo
|
2021-04-10 09:21:34 -04:00 |
Luke Street
|
316128b7af
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Use bintoc_compress; reduce URDE/HECL binary sizes
|
2020-03-02 02:02:57 -05:00 |
Phillip Stephens
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1a13f7e4ee
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Update submodules, initial CTextureCache
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2019-12-10 20:51:33 -08:00 |
Jack Andersen
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e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
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233d13ceb9
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Refactor for blender 2.8 and new shader model
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2019-05-07 17:50:21 -10:00 |
Jack Andersen
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1b31a8fbc3
|
Windows fixes
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2019-02-23 22:42:33 -10:00 |
Jack Andersen
|
5600bf5172
|
MSVC static library split hack
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2019-02-06 18:10:07 -10:00 |
Jack Andersen
|
395e5c191b
|
macOS build fixes
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2018-10-18 16:44:41 -10:00 |
Jack Andersen
|
70b3404b7c
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Windows build fixes and warning avoidance
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2018-05-24 20:39:38 -10:00 |
Jack Andersen
|
b5c79d0e75
|
Add .gitlab-ci.yml
|
2018-01-01 00:17:36 -10:00 |
Jack Andersen
|
1f637b57ab
|
Missing file fix
|
2017-12-28 22:21:07 -10:00 |
Jack Andersen
|
8301adc3d6
|
Huge compile performance refactor
|
2017-12-28 22:08:12 -10:00 |
Jack Andersen
|
ce6a3aa50c
|
Bug fixes and ASan build submodule
|
2017-12-11 16:06:19 -10:00 |
Jack Andersen
|
55cfb267c1
|
UWP fixes
|
2017-12-06 18:13:12 -10:00 |
Jack Andersen
|
3522d757fc
|
Add `-l` flag to enable logging
|
2017-11-18 21:10:54 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
|
2017-09-12 08:27:48 -07:00 |
Phillip Stephens
|
870e8c80ee
|
Refactor ResId into CAssetId
|
2017-08-12 22:26:14 -07:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
6056857cab
|
Windows build fixes
|
2017-04-14 20:16:38 -10:00 |
Jack Andersen
|
b3c94f1d2b
|
Lots of HUD-related implementations
|
2017-04-01 17:03:37 -10:00 |
Jack Andersen
|
2530163a8c
|
Initial collision testing and CStateManager work
|
2017-03-30 12:36:18 -10:00 |
Jack Andersen
|
a7cab596e6
|
Initial InGameGuiManager imps
|
2017-02-11 17:17:18 -10:00 |
Jack Andersen
|
def32a1cca
|
Implement CSaveUITouchBar
|
2017-02-10 13:58:05 -10:00 |
Jack Andersen
|
17d986bb43
|
Implement CGameOptionsTouchBar
|
2017-02-09 23:00:57 -10:00 |
Jack Andersen
|
3f03ba7950
|
Implement key FrontEnd Touch Bar functionality
|
2017-02-08 23:23:17 -10:00 |
Jack Andersen
|
e2c671e9b4
|
TCastTo implementation
|
2017-01-14 17:07:01 -10:00 |
Jack Andersen
|
8af76017c2
|
Integrate JBus
|
2017-01-07 16:52:49 -10:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
|
2016-12-23 22:08:48 -08:00 |
Phillip Stephens
|
be40ebc8db
|
Move weapon code to RuntimeWeapon
|
2016-11-22 12:43:16 -08:00 |
Phillip Stephens
|
23b6bd350e
|
Prelim CPlayer imps, fix race condition in CGameGlobalObjects
|
2016-09-25 09:45:22 -07:00 |
Jack Andersen
|
7f987ab10e
|
Further CGameState imps
|
2016-09-24 15:58:54 -10:00 |
Jack Andersen
|
c8d44d181b
|
Several resource management bug fixes
|
2016-09-20 19:41:51 -10:00 |
Phillip Stephens
|
f721d0494e
|
Make CMain a polymorphic class
|
2016-09-16 23:40:45 -07:00 |
Phillip Stephens
|
f5db2527e4
|
Initial HINT support
|
2016-09-07 19:03:28 -07:00 |
Phillip Stephens
|
52eb054935
|
CScanDisplay and CScriptMazeNode stubs
|
2016-08-14 14:38:05 -07:00 |