Luke Street
|
c675607d06
|
Merge remote-tracking branch 'origin/master' into hsh
|
2021-04-19 01:24:59 -04:00 |
Phillip Stephens
|
f795332d89
|
Merge pull request #388 from henriquegemignani/feature/optick
Using optick, linked from boo
|
2021-04-18 17:31:29 -07:00 |
Luke Street
|
fb9ea9092a
|
Merge branch 'massive-rename'
|
2021-04-10 09:38:42 -04:00 |
Henrique Gemignani Passos Lima
|
d6f19d26e7
|
Using optick, linked from boo
|
2021-04-10 09:21:34 -04:00 |
Henrique Gemignani Passos Lima
|
e3896bdee9
|
Combine CommitResources for CBooRenderer::UpdateAreaUniforms.
This shares the IGraphicsDataFactory::Context over many functions, to avoid
the overhead of calling CGraphics::CommitResources multiple times.
|
2021-04-10 09:18:45 -04:00 |
Phillip Stephens
|
9bae2f943e
|
Rename everything
|
2021-04-10 01:42:06 -07:00 |
SirMangler
|
7fb4c45046
|
FPS Counter and debug overlay CVAR
|
2021-01-10 16:10:55 +00:00 |
Luke Street
|
168eb6ac39
|
CModelShaders: Split Thermal into ThermalModel, ThermalStatic extended shaders
This semi-hacky approach will be replaced with future hsh work
|
2020-12-18 06:08:25 -05:00 |
Luke Street
|
07c90c894a
|
CModelShaders vertex & uniform buffers (WIP)
|
2020-10-21 01:49:38 -04:00 |
Luke Street
|
7bffc621b8
|
CModelShaders implementation updates (WIP)
|
2020-10-21 01:43:53 -04:00 |
Luke Street
|
d07f5320bd
|
CGraphics: Fix depth in perspective matrices (part 2)
|
2020-10-21 01:43:28 -04:00 |
Luke Street
|
b6e655d96b
|
CThermalHotFilter: Configuration fixes
|
2020-10-21 01:39:13 -04:00 |
Luke Street
|
521c21c3a6
|
CThermalColdFilter: Fix UV interpolation
|
2020-10-21 01:38:51 -04:00 |
Luke Street
|
4f577c586d
|
CTextSupportShader: Fix color mul
|
2020-10-21 01:38:36 -04:00 |
Luke Street
|
0214370de8
|
CRandomStaticFilter: Fix UV interpolation
|
2020-10-21 01:38:22 -04:00 |
Luke Street
|
4c64369453
|
CPhazonSuitFilter: Separate tex and notex shaders
|
2020-10-21 01:37:53 -04:00 |
Luke Street
|
9548a06452
|
CLineRendererShaders: Fix topology
|
2020-10-21 01:37:24 -04:00 |
Luke Street
|
9021ab2c2d
|
CGraphics: Fix depth in perspective matrices
|
2020-10-21 01:34:41 -04:00 |
Luke Street
|
5c3267c69d
|
Use frag_position in FOG_SHADER
|
2020-10-21 01:33:33 -04:00 |
Luke Street
|
73c7755e4c
|
Runtime: GX state accuracy updates
CullMode, AlphaUpdate, ColorUpdate, DstAlpha
|
2020-10-21 01:30:44 -04:00 |
Luke Street
|
4995a1524e
|
Runtime: CModelFlags accuracy updates
|
2020-10-21 01:23:34 -04:00 |
Luke Street
|
c8ba49bb50
|
CElementGenShaders, CDecalShaders fixes
Add conditions for HSH_PROFILE_MODE
|
2020-10-21 01:12:07 -04:00 |
Luke Street
|
bb666f70a8
|
CCameraBlurFilter: Swap Y UVs
|
2020-10-07 20:25:29 -04:00 |
Luke Street
|
b600c99bed
|
CModelBoo: Fix VBO stride check
|
2020-10-07 20:18:39 -04:00 |
Luke Street
|
c7f87333af
|
Fix more things that didn't commit for some reason
|
2020-10-07 20:06:35 -04:00 |
Luke Street
|
036e769210
|
Fix an insane number of things with hsh refactoring
|
2020-10-07 20:03:07 -04:00 |
Luke Street
|
3c9816af12
|
Convert CTextSupportShader; CTextRenderBuffer updates
|
2020-10-04 02:47:43 -04:00 |
Luke Street
|
35f33333a5
|
Convert CWorldShadowShader
|
2020-10-03 23:56:36 -04:00 |
Luke Street
|
63f7f225cc
|
Convert CSpaceWarpFilter; fix up CXRayBlurFilter
|
2020-10-03 23:36:30 -04:00 |
Luke Street
|
3799759ca7
|
CScanLinesFilter: Convert to hsh pipeline
|
2020-10-03 22:42:21 -04:00 |
Luke Street
|
7b3783ddf9
|
CRandomStaticFilter: Convert to hsh pipeline
|
2020-10-03 22:25:03 -04:00 |
Luke Street
|
32fc69c215
|
CRadarPaintShader: Initialize vbo/ubo
|
2020-10-03 18:04:40 -04:00 |
Luke Street
|
ee1462ba30
|
CRadarPaintShader: Convert to hsh pipeline
|
2020-10-03 17:58:32 -04:00 |
Luke Street
|
c4e175bd64
|
CPhazonSuitFilter: wait I did the wrong thing again
|
2020-10-03 17:40:39 -04:00 |
Luke Street
|
93c9244f14
|
CPhazonSuitFilter: Fix color_attachment
|
2020-10-03 17:39:49 -04:00 |
Luke Street
|
383953fd1d
|
CPhazonSuitFilter: Convert to hsh pipeline
|
2020-10-03 17:36:21 -04:00 |
Luke Street
|
315ac7d6d7
|
CParticleSwooshShaders: Convert to hsh pipeline
|
2020-10-03 00:27:25 -04:00 |
Luke Street
|
6fa9d39cd6
|
CMapSurfaceShader: hsh pipeline definition
|
2020-10-02 23:32:45 -04:00 |
Luke Street
|
ba904ff996
|
CFogVolumeFilter: Convert to hsh pipeline
|
2020-10-02 23:07:19 -04:00 |
Luke Street
|
b632885c81
|
CEnvFxShaders: Convert to hsh pipeline
|
2020-10-02 21:32:22 -04:00 |
Luke Street
|
6c56f6452e
|
hsh pipelines for ThermalCold, ThermalHot, ElemenGen
Plus various fixes
|
2020-10-02 18:59:10 -04:00 |
Luke Street
|
485e0afb43
|
CAABoxShader: Pull pipeline configuration from GX state
|
2020-09-30 01:58:28 -04:00 |
Luke Street
|
96ed5c7cee
|
CBooRenderer: Don't rebind reflection texture
|
2020-09-29 20:58:23 -04:00 |
Luke Street
|
a5e455e128
|
CBooRenderer: hsh updates
|
2020-09-29 20:55:08 -04:00 |
Luke Street
|
c596834fdf
|
CEnergyBarShader: Convert to hsh pipeline
|
2020-09-29 18:21:20 -04:00 |
Luke Street
|
2d786e4318
|
CDecalShaders: Convert to hsh pipeline
|
2020-09-29 17:49:25 -04:00 |
Luke Street
|
31bb006976
|
CColoredStripShader: Convert to hsh pipeline
|
2020-09-29 02:15:09 -04:00 |
Luke Street
|
8d15acb11d
|
CCameraFilter: Disable depth_write for FilterPipelines
|
2020-09-29 01:34:04 -04:00 |
Luke Street
|
1037b16c59
|
CCameraBlurFilter: Correct pipeline attributes
|
2020-09-29 01:27:06 -04:00 |
Luke Street
|
68726f2783
|
CAABoxShader: Simplify pipeline attributes
|
2020-09-29 01:26:51 -04:00 |