Commit Graph

16 Commits

Author SHA1 Message Date
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Lioncash 67f6666ea1 Runtime: Add more usages of explicit
Prevents error-prone implicit conversions where applicable.

This targets the regular RuntimeCommon target this time around.
2020-03-31 03:53:49 -04:00
Luke Street 13d8c3fdd1 CFlyingPirate: First draft almost done 2020-03-18 01:18:48 -04:00
Lioncash a633b8e8fd General: Normalize RuntimeCommon include paths
Performs the same normalizing done to the RuntimeCommonB target, now all
of the runtime headers have normalized include paths.
2019-09-28 04:14:29 -04:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen 668c4f7eee Fixes in preparation for rigged model rendering 2016-09-04 12:47:48 -10:00
Jack Andersen a349076740 Several CAnimData integrations 2016-09-03 16:27:35 -10:00
Jack Andersen f4ea728a61 Resource factories now provided with self-ref 2016-09-02 09:32:57 -10:00
Jack Andersen b4b19d460c Remaining CFBStreamedAnimReader imps 2016-08-28 09:57:55 -10:00
Jack Andersen f76324a029 Additional ANIM integration 2016-08-26 18:54:53 -10:00
Jack Andersen f9cef44029 Work on CFBStreamedCompression; defined 24-bit ANIM3 format 2016-08-26 12:23:59 -10:00
Jack Andersen 5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
Jack Andersen c5a03efec4 Update CAllFormatsAnimSource.hpp 2016-04-11 22:17:14 -10:00
Jack Andersen 41f482daeb More AnimSourceReader imps 2016-04-11 20:15:32 -10:00
Jack Andersen faacffba77 Various ANIM reader imps 2016-04-11 13:35:37 -10:00