Commit Graph

670 Commits

Author SHA1 Message Date
Phillip Stephens 137e4c19a3 Remove amuse, and compile fixes 2023-10-22 09:21:20 -07:00
Phillip Stephens ce1f1ac362 Use a dedicated CVar for enabling cutscene skips 2022-12-07 18:03:14 -08:00
Henrique Gemignani Passos Lima 9b407bd131
Decomp fix for CStateManager::BuildDynamicLightListForWorld 2022-11-28 19:11:11 +02:00
Henrique Gemignani Passos Lima 78bdc35f60
Decomp fix for CSimpleShadow 2022-11-17 12:07:07 +02:00
Phillip Stephens 1758ea076d CPlayerGun and CLight fixes 2022-10-06 07:25:26 -07:00
Luke Street 1f3e001f68 CMoviePlayer: Quick anti-epilepsy hack 2022-08-30 01:26:43 -04:00
Luke Street 51d8b90929 CGX: Add operator!= for GXColor 2022-08-29 12:44:40 -04:00
Luke Street bc6cd8627b CTexture: Fixes for LoadMipLevel 2022-08-29 12:44:31 -04:00
Luke Street c883e5f1ac CTevCombiners: Discovered TEV pass names 2022-08-15 18:50:20 -04:00
Luke Street d1bcc1d8b5 CGraphicsPalette: Use GXDestroyTlutObj 2022-08-09 18:27:33 -04:00
Luke Street ae0f62c021 Use GXCopyTex; various implementations
- Fix CTexture::LoadMipLevel
- Fix boid rendering for CFishCloud, CSnakeWeedSwarm, CWallCrawlerSwarm
- Update aurora
2022-08-09 02:10:51 -04:00
Luke Street 324d89693c Update aurora; CMoviePlayer fixes 2022-07-31 17:03:15 -04:00
Luke Street 1e9d96c906 Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
Luke Street 8f389e246c Some WIP implementations 2022-07-29 16:17:10 -04:00
Luke Street 52e9afbe98 CCubeRenderer: Implement DrawModelDisintegrate 2022-07-02 13:18:54 -04:00
Luke Street d8f4f522f2 CCameraFilter: Implement DrawRandomStatic 2022-07-02 12:39:14 -04:00
Luke Street 8bb2f33a45 CCubeRenderer: More function implementations 2022-07-01 20:47:45 -04:00
Luke Street ddf7a1b48d CCubeRenderer: Fix conditional in DrawAreaGeometry 2022-07-01 00:20:43 -04:00
Luke Street fc742782a8 aurora: Blend mode & palette fixes
More complete thermal visor rendering
2022-07-01 00:00:29 -04:00
Luke Street ee3902db58 CCubeRenderer: Fix missing calls in DrawAreaGeometry 2022-06-29 20:56:30 -04:00
Luke Street 30802a447f More GCC 9 fixes 2022-06-13 03:55:50 -04:00
Luke Street 22417bcd75 GCC 9 fixes: Replace all default equality operators 2022-06-13 02:26:18 -04:00
Luke Street 01e887e8a3 Build fixes
- Fix WIN32 issue in CMain
- Remove usages of spaceship operator for GCC 9
2022-06-13 01:33:41 -04:00
Luke Street 4048492279 iOS and tvOS support 2022-05-27 15:52:16 -04:00
Luke Street 05ad95bdd0 CVisorFlare implementation 2022-05-24 01:44:20 -04:00
Luke Street f80813b9cc Transition all Textured/ColoredQuad usages
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street 26fd0e2b9f Text rendering & CWorldTransManager fixes 2022-05-19 00:57:30 -07:00
Luke Street ef71c009c6 aurora: Working palette textures 2022-05-15 15:50:38 -04:00
Phillip Stephens 0ca2786302
Initial CTextRenderBuffer rewrite 2022-05-13 23:47:29 -07:00
Luke Street 22dfd3b3f7 aurora: Rework texture binding API
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street cf952906b8 Windows build fixes 2022-05-12 11:13:04 -04:00
Luke Street 712a26ab93 CGraphics: Handle Point type in LoadLight
Also removes shadowRender parameter from
DrawUnsortedGeometry, it's now unused.
2022-05-12 01:57:24 -04:00
Luke Street 4e06ea1bb5 Various lighting fixes 2022-05-12 01:10:06 -04:00
Luke Street e69a4fdd98 CGraphics: Fix light params in LoadLight 2022-05-10 19:40:37 -04:00
Phillip Stephens 724deee2ab
Fix incorrect light colors 2022-05-10 01:40:55 -07:00
Phillip Stephens 17136fdfb9
Implement GX lighting API (need to update shader generation) 2022-05-10 01:20:09 -07:00
Luke Street 9d634e6a05 Hacky scan visor rendering 2022-05-09 17:13:38 -04:00
Luke Street 21f54ca09d Runtime: Windows compile fixes 2022-05-03 20:27:19 -04:00
Luke Street 4eff37fcb2 aurora: Code cleanup, more performant hashing 2022-05-02 19:42:59 -04:00
Phillip Stephens 7461188a43
CCubeMaterial: implement final TCG
GX: add ability to view normals (disabled)
2022-03-26 19:21:55 -07:00
Luke Street 07b4208c42 Implement Model TCG 2022-03-26 21:34:20 -04:00
Luke Street a0d5c5c285 GX implementation of CHudRadarInterface 2022-03-26 20:24:23 -04:00
Luke Street e409f05b40 aurora: Add graphics debug group stack 2022-03-26 20:23:16 -04:00
Phillip Stephens 51a1b6ba9b
GX: fix uploading post transform matrices 2022-03-24 01:03:41 -07:00
Luke Street 9bc0e7f2e6 Begin transitioning CCameraFilterPass 2022-03-23 01:35:25 -04:00
Luke Street e4715a2df6 CGX: Fix sVtxDescList size 2022-03-20 16:52:07 -04:00
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Luke Street 9bcb06d92a CCubeRenderer: Limit dynamic light count in ActivateLightsForModel 2022-03-19 20:52:23 -04:00
Luke Street b9b635b311 aurora: GX Stream API, VtxDesc, TevSwap & more 2022-03-19 13:30:25 -04:00
Phillip Stephens ecb4645e89
CCubeMaterial: Implement H/VStrip animations 2022-03-19 01:16:06 -07:00