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Shaders
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aurora: Code cleanup, more performant hashing
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2022-05-02 19:42:59 -04:00 |
CBooRender.hpp.old
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
CBooRenderer.cpp
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
CCubeMaterial.cpp
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CCubeMaterial: implement final TCG
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2022-03-26 19:21:55 -07:00 |
CCubeMaterial.hpp
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aurora: Start implementing TCGs
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2022-03-14 18:00:03 -04:00 |
CCubeModel.cpp
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aurora: WIP cache for display lists & static buffers
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2022-03-15 02:18:45 -04:00 |
CCubeModel.hpp
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Compile fixes & cleanup
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2022-03-12 13:59:30 -05:00 |
CCubeRenderer.cpp
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Hacky scan visor rendering
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2022-05-09 17:13:38 -04:00 |
CCubeRenderer.hpp
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
CCubeSurface.cpp
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
CCubeSurface.hpp
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More CCubeModel/CCubeMaterial
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2022-02-26 02:05:59 -05:00 |
CDrawable.hpp
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CCubeRenderer: More rendering imps
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2022-03-06 19:07:00 -08:00 |
CDrawablePlaneObject.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CFont.cpp
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
CFont.hpp
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
CGX.cpp
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CGX: Fix sVtxDescList size
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2022-03-20 16:52:07 -04:00 |
CGX.hpp
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aurora: Code cleanup, more performant hashing
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2022-05-02 19:42:59 -04:00 |
CGraphics.cpp
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CGraphics: Fix light params in LoadLight
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2022-05-10 19:40:37 -04:00 |
CGraphics.hpp
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Implement GX lighting API (need to update shader generation)
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2022-05-10 01:20:09 -07:00 |
CGraphicsPalette.cpp
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DolphinCTexture: Near complete RE, usable as-is!
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2022-03-02 23:51:11 -08:00 |
CGraphicsPalette.hpp
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CLight.cpp
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Various lighting fixes
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2022-05-12 01:10:06 -04:00 |
CLight.hpp
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Various lighting fixes
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2022-05-12 01:10:06 -04:00 |
CLineRenderer.cpp
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
CLineRenderer.hpp
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aurora: Code cleanup, more performant hashing
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2022-05-02 19:42:59 -04:00 |
CMakeLists.txt
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
CMetroidModelInstance.cpp
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More Windows fixes & virtual destructor for CSkinnedModel
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2022-03-16 01:21:01 -04:00 |
CMetroidModelInstance.hpp
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
CModel.cpp
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More Windows fixes & virtual destructor for CSkinnedModel
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2022-03-16 01:21:01 -04:00 |
CModel.hpp
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
CModel.hpp.old
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
CModelBoo.cpp
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
CMoviePlayer.cpp
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
CMoviePlayer.hpp
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
CPVSAreaSet.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CPVSAreaSet.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPVSVisOctree.cpp
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More refactoring, decouple tweaks from hecl
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2022-02-21 08:01:05 -08:00 |
CPVSVisOctree.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CPVSVisSet.cpp
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aurora: the boring C++ version
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2022-02-16 00:21:24 -05:00 |
CPVSVisSet.hpp
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More CCubeRenderer imps
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2022-02-27 13:17:44 -08:00 |
CRainSplashGenerator.cpp
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
CRainSplashGenerator.hpp
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Reimplement CSkinRules/CSkinnedModel; skinning kinda works!
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2022-03-10 01:33:17 -05:00 |
CSimpleShadow.cpp
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TexturedQuad fixes, Better controller input handling (needs custom mapping)
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2022-02-08 11:18:12 -08:00 |
CSimpleShadow.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
CSkinnedModel.cpp
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
CSkinnedModel.hpp
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More Windows fixes & virtual destructor for CSkinnedModel
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2022-03-16 01:21:01 -04:00 |
CTevCombiners.cpp
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
CTevCombiners.hpp
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Begin transitioning CElementGen RenderParticles & many fixes
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2022-03-20 16:24:02 -04:00 |
CTexture.cpp
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
CTexture.hpp
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
CTexture.hpp.old
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
CTextureBoo.cpp
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Initial proper CTexture RE, fix configuration corruption
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2022-03-02 00:26:24 -08:00 |
CVertexMorphEffect.cpp
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
CVertexMorphEffect.hpp
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Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel)
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2022-03-10 18:56:50 -05:00 |
GX.hpp
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Implement GX lighting API (need to update shader generation)
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2022-05-10 01:20:09 -07:00 |
IRenderer.hpp
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
IWeaponRenderer.cpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |
IWeaponRenderer.hpp
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Rename everything
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2021-04-10 01:42:06 -07:00 |