Commit Graph

47 Commits

Author SHA1 Message Date
Phillip Stephens a9bcb7a9ce
Reformat pass 2021-06-07 12:29:18 -07:00
Luke Street 4740ca0c43 Add all entities to ImGuiEntitySupport 2021-05-29 18:45:07 -04:00
Luke Street 0841bd4ab2 Initial work on entity introspection 2021-05-29 18:45:07 -04:00
Phillip Stephens 9bae2f943e
Rename everything 2021-04-10 01:42:06 -07:00
Phillip Stephens 1e8aa2581e
Minor CPhysicsActor fixes 2020-12-13 14:57:21 -08:00
Lioncash bfd17e4513 CActor: Make Render() a non-const function
A few implementations of Render() contain const-casts nested within its
their call hierarchy to get around the fact that this function is marked
const. We can just make the member function non-const to allow removal
of these casts in follow up changes.
2020-04-09 14:32:20 -04:00
Luke Street 1e15e0d1f3 Merge remote-tracking branch 'origin/master' into elitepirate
# Conflicts:
#	Runtime/World/CPatterned.hpp
2020-04-01 15:02:56 -04:00
Luke Street bc08792523 CBouncyGrenade implementation 2020-03-30 03:05:16 -04:00
Lioncash 241a66dc0a General: Make use of explicit constructors where applicable
Gets rid of potential error prone implicitly constructing constructors.
2020-03-27 06:00:17 -04:00
Lioncash e38d86fe59 CPhysicsActor: Amend constructor names for CPhysicsState
These were previously undescriptive names despite the member variables
being fully named. We can amend the parameters here.
2020-03-25 01:56:58 -04:00
Lioncash 81ae6bdda2 CPhysicsActor: Add names to parameters in prototypes
Allows better introspection in IDEs and makes the interface itself more
self-documenting.
2020-03-25 01:54:17 -04:00
Lioncash 36d04456dd General: Normalize RuntimeCommonB include paths
Finishes the normalizing of all of includes within the RuntimeCommonB target's headers.
2019-09-23 17:22:37 -04:00
Lioncash d3d629d405 RuntimeCommon: Use const on member functions where applicable
Adds missing const qualifiers on class member functions that don't
modify instance state.
2019-08-14 09:25:39 -04:00
Lioncash 2059535b55 RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
2019-08-09 09:13:26 -04:00
Phillip Stephens 328749d1ba More CFlaahgra imps, initial CTryclops imps 2019-07-16 08:54:07 -07:00
Jack Andersen e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen 3a0d2930fa Numerous uninitialized memory fixes 2019-04-06 19:14:48 -10:00
Jack Andersen ad2681f857 Windows fixes 2019-01-28 22:28:35 -10:00
Jack Andersen 851e113dc0 Implement CWarWasp 2019-01-15 18:22:44 -10:00
Jack Andersen 636c82a568 New code style refactor 2018-12-07 19:30:43 -10:00
Jack Andersen c91e5df986 Convert to pragma once 2018-10-06 17:42:33 -10:00
Jack Andersen 186acae5d8 Initial CScriptPlatform collision 2018-06-23 16:39:53 -10:00
Jack Andersen ae6797f24b Fix player dynamic collision 2018-02-07 20:18:27 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 484a4900a0 CMorphBall Complete 2017-09-29 17:45:57 -10:00
Jack Andersen 2c4967ca4d More work on CMorphBall 2017-09-16 17:13:03 -10:00
Jack Andersen 0907c52ca3 Implement beam subclasses 2017-09-06 17:55:31 -10:00
Phillip Stephens db03927e1d Various imps and minor fixes 2017-07-30 04:00:30 -07:00
Jack Andersen 8a493615c4 Implement CBodyController 2017-07-13 19:14:19 -10:00
Jack Andersen 56bfc276d6 Implement body state classes 2017-07-09 18:55:51 -10:00
Jack Andersen d4a97861dc Initial work on CGroundMovement 2017-06-18 21:00:50 -10:00
Jack Andersen 71a361f54e Work on collision related implementations 2017-06-17 15:58:13 -10:00
Jack Andersen 4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen c069666307 Player reflection and other imps 2017-03-25 19:53:04 -10:00
Phillip Stephens 04619dd960 Initial CCollisionActor imps 2017-03-03 14:13:23 -08:00
Phillip Stephens 0f90a1f532 More Collision related fixes 2017-02-28 19:42:06 -08:00
Phillip Stephens 37aab51253 Formatting, and more script object implementations 2016-12-19 10:27:58 -08:00
Phillip Stephens 022c2feb6c CPhysicsActor fixes, initial clang-format 2016-09-02 08:26:29 -07:00
Phillip Stephens 9a1a434605 Add missing CPhysicsActor class member 2016-09-01 12:39:13 -07:00
Phillip Stephens 130108070d More CPhysicsActor imps 2016-09-01 02:31:18 -07:00
Phillip Stephens c869814da3 CPhysicsActor imps 2016-08-31 21:10:08 -07:00
Phillip Stephens c35106c907 Fix MP3 SAVW support, code cleanup, and more stubs 2016-08-30 17:33:59 -07:00
Phillip Stephens 2af6117ef8 More collision imps and stubs 2016-04-26 17:26:02 -07:00
Phillip Stephens 8f78aa5f16 More Actor imps 2016-04-23 03:51:53 -07:00
Phillip Stephens 4615f37f59 Various imps 2016-04-22 13:22:45 -07:00
Jack Andersen 76afccbdbe More ScriptLoader imps 2016-04-18 14:17:49 -10:00
Jack Andersen 7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00