Phillip Stephens
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9bae2f943e
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Rename everything
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2021-04-10 01:42:06 -07:00 |
Luke Street
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5804032fb4
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Merge pull request #223 from lioncash/ref
CGameHintInfo: Take CVParamTransfer parameter by const reference
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2020-03-15 19:45:02 -04:00 |
Lioncash
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f5cc056a9e
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CGameHintInfo: Take CVParamTransfer parameter by const reference
Avoids trivial unnecessary copies.
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2020-03-14 21:28:46 -04:00 |
Lioncash
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659b8a43d3
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CGameOptions: Make use of std::string_view where applicable
Enforces the use of valid strings in the interface. Also reduces c_str()
noise a little bit.
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2020-03-14 20:09:23 -04:00 |
Lioncash
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06789d1860
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General: Normalize several headers' include paths
Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
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2019-09-22 20:36:33 -04:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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2df95c01cf
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General resource handling bug fixes
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2017-11-14 18:12:13 -10:00 |
Jack Andersen
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f7ec7bdc0c
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string_view refactor
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2017-11-12 20:19:18 -10:00 |
Phillip Stephens
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870e8c80ee
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Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Jack Andersen
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50fe6d34ab
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PVS implementations
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2017-02-18 23:27:01 -10:00 |
Jack Andersen
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56328c3e4d
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Lots of CMFGame integration
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2017-02-17 16:19:50 -10:00 |
Phillip Stephens
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0fa395f9e1
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More script object imps
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2016-12-21 18:48:22 -08:00 |
Jack Andersen
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7f987ab10e
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Further CGameState imps
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2016-09-24 15:58:54 -10:00 |
Phillip Stephens
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f5db2527e4
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Initial HINT support
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2016-09-07 19:03:28 -07:00 |