Luke Street
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02a7b85b23
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aurora: WIP cache for display lists & static buffers
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2022-03-15 02:18:45 -04:00 |
Luke Street
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ec5f188063
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Implement fog
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2022-03-14 19:12:18 -04:00 |
Luke Street
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9062e54c76
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aurora: Commit set_viewport/set_scissor changes
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2022-03-14 18:32:03 -04:00 |
Luke Street
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af856de6a8
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aurora: Start implementing TCGs
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2022-03-14 18:00:03 -04:00 |
Luke Street
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69d0ad1fd9
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Fix Stream API issues
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2022-03-14 01:47:25 -04:00 |
Luke Street
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40a3d361dc
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Fix lighting issues; fix CPatterned damage color
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2022-03-14 01:10:29 -04:00 |
Luke Street
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a3d0da44e2
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Implement CGX & migrate usages to CGX/GX
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2022-03-12 10:47:20 -05:00 |
Luke Street
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4684f4106f
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Shader fixes & stub out LineRenderer calls in CElementGen
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2022-03-09 02:32:01 -05:00 |
Luke Street
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3a4308e173
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aurora: Move lighting func to SRC_REG only
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2022-03-09 00:44:52 -05:00 |
Luke Street
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13b1ebb12e
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The Great Removal
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2022-03-09 00:06:42 -05:00 |
Luke Street
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c7f05d0a59
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Windows fixes & memory fixes
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2022-03-08 18:36:39 -05:00 |
Luke Street
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3fd0b1f23a
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Fixes & CArtifactDoll/CSamusDoll updates
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2022-03-08 17:21:15 -05:00 |
Luke Street
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e88f831950
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Implement HandleTransparency, lighting & fix texture load
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2022-03-08 17:19:02 -05:00 |
Luke Street
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a2743b905b
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aurora: model fixes, texture_convert fixes
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2022-03-08 03:52:36 -05:00 |
Luke Street
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e0a7236ad6
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Various model rendering fixes
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2022-03-08 02:44:57 -05:00 |
Luke Street
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14a82a678a
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Some hacks for TEV stage handling
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2022-03-08 00:28:31 -05:00 |
Luke Street
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44a4d667b7
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aurora: Work around build_bind_groups race condition
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2022-03-07 19:07:14 -05:00 |
Luke Street
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71342ed75e
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More aurora::gx refactoring
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2022-03-07 18:53:42 -05:00 |
Luke Street
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7d07892198
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Extract GX shader/pipeline generation into shared API
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2022-03-06 15:58:06 -05:00 |
Luke Street
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cd86dbd6ee
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More CCubeMaterial, more CGraphics, more aurora::gx
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2022-03-06 02:46:42 -05:00 |
Luke Street
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b3daf4a527
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clang-format fix
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2022-03-05 18:33:19 -05:00 |
Luke Street
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84b6fcfb44
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Remove forRenderer from CGraphics PerspectiveProjectionMatrix
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2022-03-05 18:30:43 -05:00 |
Phillip Stephens
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24a602c10f
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Cleanup and more migration to Stream
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2022-03-05 13:46:53 -08:00 |
Luke Street
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33d0d14fda
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Initial working CGraphics Stream API
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2022-03-04 22:37:07 -05:00 |
Phillip Stephens
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d93cf46bc3
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Add CInfiniteLoopDetector to detect infinite loops in release builds
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2022-03-04 01:46:33 -08:00 |
Luke Street
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740114af9e
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Begin transitioning to new CTexture; start Stream API
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2022-03-04 02:47:21 -05:00 |
Luke Street
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5e7b8ebacf
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Merge branch 'dawn' into new-cmodel
# Conflicts:
# Runtime/Streams/ContainerReaders.hpp
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2022-03-01 01:37:08 -05:00 |
Phillip Stephens
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3f34a2d3ea
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Add missing include
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2022-02-27 17:57:31 -08:00 |
Phillip Stephens
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fcda2eb261
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Add imgui settings back using FileStoreManager to get the path
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2022-02-27 17:55:47 -08:00 |
Luke Street
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fb69d3fdba
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aurora: Add more GX state functions & cleanup
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2022-02-27 16:58:27 -05:00 |
Luke Street
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594921789c
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aurora: imgui scale change fixes
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2022-02-27 12:24:16 -05:00 |
Luke Street
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ad1453ac08
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Create xxhash_impl.{c,h} for ease of use & universal builds
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2022-02-27 11:05:48 -05:00 |
Luke Street
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40a1f3c4a0
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Merge branch 'dawn' into new-cmodel
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2022-02-26 16:44:13 -05:00 |
Luke Street
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d6f8ca44de
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aurora: Small cleanup to scaling logic
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2022-02-26 16:31:12 -05:00 |
Phillip Stephens
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457f63d311
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Fix scaling on linux (I dread the windows version...)
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2022-02-26 13:28:21 -08:00 |
Luke Street
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4b69cb449d
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aurora: DPI scaling fixes (renderer, imgui)
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2022-02-26 15:59:55 -05:00 |
Phillip Stephens
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7a59585c70
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Use RE'd CStopwatch adapted for std::chrono, get metaforce linking again
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2022-02-26 08:42:42 -08:00 |
Luke Street
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586268c66f
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More CCubeModel/CCubeMaterial
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2022-02-26 02:05:59 -05:00 |
Luke Street
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832eb180bd
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Begin transitioning to new CModel/CCubeModel & friends
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2022-02-25 02:45:25 -05:00 |
Phillip Stephens
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ad0affb11d
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Fix compiling SDL
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2022-02-23 21:20:41 -08:00 |
Luke Street
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79c4368f15
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aurora: Free result of SDL_GameControllerMapping
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2022-02-23 03:20:29 -05:00 |
Luke Street
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0108ae12b5
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aurora: Cleanup remap_controller_layout
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2022-02-23 03:10:16 -05:00 |
Luke Street
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d466fab19d
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aurora: Add controller button remapping
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2022-02-23 02:59:52 -05:00 |
Phillip Stephens
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acb137c790
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Add new hint SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to support proper GameCube rumble with GC controllers
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2022-02-22 22:39:48 -08:00 |
Luke Street
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648a8e1af5
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Merge branch 'new-streams' into dawn
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2022-02-22 21:08:53 -05:00 |
Phillip Stephens
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40669f4dc9
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Add initial rumble support, use modified SDL branch to support all GC controller rumble modes
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2022-02-22 01:12:15 -08:00 |
Luke Street
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693da0b59b
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aurora: Refactor Dawn private API hacks
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2022-02-22 01:28:28 -05:00 |
Luke Street
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c33674b9ab
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Lots of Windows fixes; add D3D12; more boo decoupling
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2022-02-22 00:53:57 -05:00 |
Luke Street
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57d96dbb17
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Fully decouple hecl from Metaforce
- Added CStringExtras Convert functions
(and UTF-compatible versions)
- GX header copied into Runtime
- SFX headers copied into Runtime/Audio
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2022-02-21 08:01:06 -08:00 |
Phillip Stephens
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c679c2e0f8
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Don't disable the compositor on Linux
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2022-02-20 18:42:59 -08:00 |