Phillip Stephens
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d733dce1cf
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CCameraManager imps
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2016-10-31 15:56:44 -07:00 |
Jack Andersen
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b9baa84b1d
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AGSC/ATBL/CSNG extracting and cooking
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2016-09-18 13:47:48 -10:00 |
Jack Andersen
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cfb16f34f1
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Self-rebuilding resource cache; init performance improvements
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2016-09-17 11:33:32 -10:00 |
Jack Andersen
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386e9445e5
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 13:44:45 -10:00 |
Jack Andersen
|
6ea727e4a8
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Additional CSlideShow work; amuse voice handle integration
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2016-09-16 13:43:33 -10:00 |
Phillip Stephens
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38fcf914b4
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CFirstPersonCamera imps
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2016-09-16 15:21:19 -07:00 |
Jack Andersen
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32be061783
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Merge branch 'master' of https://github.com/AxioDL/urde
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2016-09-16 10:21:43 -10:00 |
Jack Andersen
|
2fed8f36fb
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Initial CSlideShow
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2016-09-16 10:18:03 -10:00 |
Phillip Stephens
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c40135f97f
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Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp
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2016-09-15 00:26:35 -07:00 |
Jack Andersen
|
4a7d3e8b40
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ANCS cook fixes; initial Tweak DNA pipeline
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2016-08-31 09:58:21 -10:00 |
Jack Andersen
|
25d808e2b9
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Functioning XRay blur filter
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2016-08-19 18:22:13 -10:00 |
Jack Andersen
|
12f23ba340
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Several CWorldTransManager imps
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2016-08-16 12:49:19 -10:00 |
Jack Andersen
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24bfc47d1a
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Plenty of dependency stubs for CStateManager
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2016-08-14 11:11:44 -10:00 |
Jack Andersen
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2a425b5a73
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Work on CStateManager::InitializeState flow
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2016-08-13 17:00:58 -10:00 |
Phillip Stephens
|
af69c9d3ab
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Rename namespaces
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2016-02-13 01:02:47 -08:00 |
Phillip Stephens
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b261e09f51
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Various stubs, and starting on core functionality
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2015-11-02 10:45:39 -08:00 |
Jack Andersen
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7223a9dce5
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more input implementation
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2015-08-28 15:30:47 -10:00 |
Jack Andersen
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ce42cdd3be
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various input class implementations
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2015-08-27 14:11:31 -10:00 |