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mirror of https://github.com/AxioDL/metaforce.git synced 2025-05-14 07:51:20 +00:00

85 Commits

Author SHA1 Message Date
1a13f7e4ee
Update submodules, initial CTextureCache 2019-12-10 20:51:33 -08:00
Jack Andersen
e218b8aeb5 CActorContraption fixes, better CMake dependency handling 2019-06-11 16:05:17 -10:00
Jack Andersen
233d13ceb9 Refactor for blender 2.8 and new shader model 2019-05-07 17:50:21 -10:00
Jack Andersen
1b31a8fbc3 Windows fixes 2019-02-23 22:42:33 -10:00
Jack Andersen
5600bf5172 MSVC static library split hack 2019-02-06 18:10:07 -10:00
Jack Andersen
395e5c191b macOS build fixes 2018-10-18 16:44:41 -10:00
Jack Andersen
70b3404b7c Windows build fixes and warning avoidance 2018-05-24 20:39:38 -10:00
Jack Andersen
b5c79d0e75 Add .gitlab-ci.yml 2018-01-01 00:17:36 -10:00
Jack Andersen
1f637b57ab Missing file fix 2017-12-28 22:21:07 -10:00
Jack Andersen
8301adc3d6 Huge compile performance refactor 2017-12-28 22:08:12 -10:00
Jack Andersen
ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen
55cfb267c1 UWP fixes 2017-12-06 18:13:12 -10:00
Jack Andersen
3522d757fc Add -l flag to enable logging 2017-11-18 21:10:54 -10:00
001125429f Basic CGameAllocator implementation (WIP) 2017-09-12 08:27:48 -07:00
870e8c80ee Refactor ResId into CAssetId 2017-08-12 22:26:14 -07:00
Jack Andersen
4f33422423 Lots of CPlayer implementations 2017-06-11 18:23:34 -10:00
Jack Andersen
6056857cab Windows build fixes 2017-04-14 20:16:38 -10:00
Jack Andersen
b3c94f1d2b Lots of HUD-related implementations 2017-04-01 17:03:37 -10:00
Jack Andersen
2530163a8c Initial collision testing and CStateManager work 2017-03-30 12:36:18 -10:00
Jack Andersen
a7cab596e6 Initial InGameGuiManager imps 2017-02-11 17:17:18 -10:00
Jack Andersen
def32a1cca Implement CSaveUITouchBar 2017-02-10 13:58:05 -10:00
Jack Andersen
17d986bb43 Implement CGameOptionsTouchBar 2017-02-09 23:00:57 -10:00
Jack Andersen
3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Jack Andersen
e2c671e9b4 TCastTo implementation 2017-01-14 17:07:01 -10:00
Jack Andersen
8af76017c2 Integrate JBus 2017-01-07 16:52:49 -10:00
777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
be40ebc8db Move weapon code to RuntimeWeapon 2016-11-22 12:43:16 -08:00
23b6bd350e Prelim CPlayer imps, fix race condition in CGameGlobalObjects 2016-09-25 09:45:22 -07:00
Jack Andersen
7f987ab10e Further CGameState imps 2016-09-24 15:58:54 -10:00
Jack Andersen
c8d44d181b Several resource management bug fixes 2016-09-20 19:41:51 -10:00
f721d0494e Make CMain a polymorphic class 2016-09-16 23:40:45 -07:00
f5db2527e4 Initial HINT support 2016-09-07 19:03:28 -07:00
52eb054935 CScanDisplay and CScriptMazeNode stubs 2016-08-14 14:38:05 -07:00
165735ba1b CScannableObjectInfo imps 2016-08-03 16:20:31 -07:00
e59a0408cf WIP Tweak RE 2016-07-26 21:19:32 -07:00
f73b1b641f More GameState imps 2016-07-24 16:14:58 -07:00
40cd1226fa Re-add accidentally removed CRSM types 2016-06-23 12:40:09 -07:00
Jack Andersen
2b6f0ca269 Fix bug from source consolidation refactor 2016-05-09 17:05:14 -10:00
Jack Andersen
b60d55d784 Bad level link fixes 2016-04-23 18:03:30 -10:00
Jack Andersen
48e8de05c5 Additional ScriptLoader imps 2016-04-17 15:58:13 -10:00
Jack Andersen
3ae77d3390 Remaining CStateManager fields, loaders, collision stubs 2016-04-17 12:38:05 -10:00
Jack Andersen
1817227465 CCameraManager imps 2016-04-16 16:50:45 -10:00
Jack Andersen
7afdc556fd Adjust runtime directory layout 2016-04-16 13:48:29 -10:00
Jack Andersen
042030934b Various CStateManager additions and camera stubs 2016-04-16 11:49:47 -10:00
Jack Andersen
abff623cf6 Prep MP1::CMain for testing 2016-04-15 10:42:40 -10:00
Jack Andersen
c91bfade75 CCharacterFactory imps 2016-04-14 17:02:21 -10:00
Jack Andersen
5de5c3d85f Character factory support classes 2016-04-12 20:07:23 -10:00
14e0468adf DGRP Fixes 2016-04-12 04:37:07 -07:00
Jack Andersen
b373493cf3 Much CModel work 2016-03-30 16:44:43 -10:00
39a30f9bb7 Remove Optional
Update hecl
2016-03-25 19:25:04 -07:00