Jack Andersen
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9512f6c98d
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Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde
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2018-11-10 17:28:24 -10:00 |
Jack Andersen
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d4bb7d64eb
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All CPatterned functions implemented
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2018-11-10 17:27:54 -10:00 |
Phillip Stephens
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89ece2e9b2
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Proper CRandom16 usage
More CScriptGunTurret imps
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2018-11-09 18:48:06 -08:00 |
Jack Andersen
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0b3a9e1865
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Implement CPatterned::KnockBack
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2018-11-05 20:16:12 -10:00 |
Jack Andersen
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d6051f8808
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Implement CKnockBackController
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2018-11-04 20:12:53 -10:00 |
Phillip Stephens
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dd30f51761
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Initial CScriptGun implementation, more loaders
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2018-10-27 17:20:30 -07:00 |
Jack Andersen
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3f4aeffb17
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Merge branch 'shader-refactor'
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2018-10-15 17:17:37 -10:00 |
Phillip Stephens
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bbfe61efbf
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Various loader implementations
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2018-10-11 15:57:05 -07:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Phillip Stephens
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02d54fd5ca
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Initial CParasite implementation
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2018-09-16 16:22:35 -07:00 |
Phillip Stephens
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679ce01a61
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More CPatterned imps
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2018-09-13 17:49:34 -07:00 |
Phillip Stephens
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ee97ede3fe
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Initial CPatterned imps
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2018-09-07 16:51:07 -07:00 |
Phillip Stephens
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56a48cd624
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Initial DNAMP3 fixes various missing loader imps
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2018-07-08 16:03:35 -07:00 |
Phillip Stephens
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f5ea144b47
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Various level streaming fixes, remove support for uncooked rep
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2018-05-06 17:47:40 -07:00 |
Phillip Stephens
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734b25cad3
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Fix doors and various area streaming bugs
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2018-05-01 17:43:31 -07:00 |
Phillip Stephens
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711c3e0d2c
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Remove rstl::optional_object, various cleanups, implement CExplosion and CScriptDoor
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2018-04-29 20:12:41 -07:00 |
Jack Andersen
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46a4a37cc6
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Initial working projectiles
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2018-02-11 19:30:21 -10:00 |
Jack Andersen
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547471c6ba
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Work on projectiles
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2018-02-10 19:27:00 -10:00 |
Jack Andersen
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8301adc3d6
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Huge compile performance refactor
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2017-12-28 22:08:12 -10:00 |
Phillip Stephens
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2ec2d07bdf
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Fix CAutoMapper surfaces on Braswell
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2017-11-20 09:33:21 -08:00 |
Jack Andersen
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f7ec7bdc0c
|
string_view refactor
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2017-11-12 20:19:18 -10:00 |
Jack Andersen
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651d0a27c2
|
More work on CBallCamera
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2017-10-09 17:50:48 -10:00 |
Jack Andersen
|
484a4900a0
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CMorphBall Complete
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2017-09-29 17:45:57 -10:00 |
Jack Andersen
|
361aa1512b
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Finish CGunWeapon
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2017-09-04 17:00:19 -10:00 |
Jack Andersen
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ddb1d584b7
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More work on CPlayerGun
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2017-08-30 16:42:37 -10:00 |
Phillip Stephens
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9b5ec8f86d
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Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations
|
2017-08-29 06:17:52 -07:00 |
Phillip Stephens
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cae4ab37c1
|
CMetaree structure
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2017-08-20 17:29:59 -07:00 |
Jack Andersen
|
96b17ac73d
|
Implement MetroidPrimeStage1 loader
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2017-08-19 19:23:22 -10:00 |
Phillip Stephens
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870e8c80ee
|
Refactor ResId into CAssetId
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2017-08-12 22:26:14 -07:00 |
Phillip Stephens
|
db03927e1d
|
Various imps and minor fixes
|
2017-07-30 04:00:30 -07:00 |
Jack Andersen
|
56bfc276d6
|
Implement body state classes
|
2017-07-09 18:55:51 -10:00 |
Jack Andersen
|
bfb16a3a0d
|
Various CPlayer and CBodyStateCmdMgr imps
|
2017-07-05 08:34:12 -10:00 |
Jack Andersen
|
4f33422423
|
Lots of CPlayer implementations
|
2017-06-11 18:23:34 -10:00 |
Jack Andersen
|
db8a7d3433
|
CParticleDatabase implementations
|
2017-06-02 20:03:07 -10:00 |
Phillip Stephens
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b172bd26e6
|
Silence warning, implement Zoid loader, and update nod
|
2017-05-20 23:01:24 -07:00 |
Phillip Stephens
|
9c32213790
|
Finish CActorContraption
|
2017-05-20 00:41:49 -07:00 |
Phillip Stephens
|
40a0d8395a
|
Initial CActorContraption and weapon imps
|
2017-05-18 03:58:15 -07:00 |
Phillip Stephens
|
c70a0d81cb
|
Fix CInputGenerator, CRadarPaintShaderGLSL and CPhazonSuitFilterGLSL crashes
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2017-05-09 17:03:20 -07:00 |
Phillip Stephens
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8687d613d4
|
Initial CActorContraption imps
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2017-05-09 06:27:07 -07:00 |
Phillip Stephens
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c852d63db2
|
More collision actor work
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2017-05-06 23:55:01 -07:00 |
Phillip Stephens
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d9f5805356
|
Re-organize MP1 specific world objects
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2017-02-05 12:23:58 -08:00 |