Commit Graph

157 Commits

Author SHA1 Message Date
Jack Andersen 0987866896 Implement CScriptDebris; EVNT POI fixes 2018-05-15 18:07:38 -10:00
Phillip Stephens 8d395d932e Implement CScriptEffect, more fixes for CScritDock 2018-05-13 20:38:36 -07:00
Jack Andersen 3911a2873d Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde 2018-05-09 21:25:40 -10:00
Jack Andersen 12430610f1 Lots of bug fixes 2018-05-09 21:25:26 -10:00
Phillip Stephens fdf55e7272 Implement CScriptHUDMemo, increase render bucket size, initial debug overlay 2018-05-09 19:56:54 -07:00
Jack Andersen 1c977e8021 Scan visor fixes 2018-05-07 19:10:24 -10:00
Phillip Stephens f5ea144b47 Various level streaming fixes, remove support for uncooked rep 2018-05-06 17:47:40 -07:00
Jack Andersen ed4d7445c7 More fixes for GameCube cooking 2018-04-07 10:55:57 -10:00
Jack Andersen 7a2fbfc582 Initial work on GameCube package targeting 2018-03-27 22:09:41 -10:00
Phillip Stephens 030e80d843 Initial Console integration 2018-01-15 08:00:20 -08:00
Jack Andersen 4e5c991424 Metal API adjustments; MSAA support 2018-01-06 19:19:49 -10:00
Jack Andersen a1c5677413 Changes to support hecl-gui 2018-01-01 15:04:23 -10:00
Jack Andersen 053ebd41c4 HUD bug fixes 2017-12-20 17:19:54 -10:00
Jack Andersen ce6a3aa50c Bug fixes and ASan build submodule 2017-12-11 16:06:19 -10:00
Jack Andersen f7ec7bdc0c string_view refactor 2017-11-12 20:19:18 -10:00
Jack Andersen 742ab2514f First skybox and HUD rendering 2017-11-11 19:14:57 -10:00
Jack Andersen 3894749675 Changes to support boo object tracker API 2017-11-04 20:17:12 -10:00
Jack Andersen 8346f56595 Finish CResFactory; better smart-pointer use for resources 2017-10-26 00:09:51 -10:00
Jack Andersen 15d60493f2 Lots of bug fixes (Windows still needs some fixes) 2017-10-21 20:11:22 -10:00
Jack Andersen 5149128b60 DCLN cooking and various bug fixes 2017-10-16 19:51:53 -10:00
Phillip Stephens b28769977f Remove remaining unused vars from TestGameView 2017-09-14 05:42:20 -07:00
Phillip Stephens 9b5ec8f86d Fix visigen/hecl dependencies; Cleanup ViewManager; Various implementations 2017-08-29 06:17:52 -07:00
Jack Andersen a71e48cf43 More work on CPlayer 2017-07-16 17:04:14 -10:00
Phillip Stephens 9c32213790 Finish CActorContraption 2017-05-20 00:41:49 -07:00
Phillip Stephens 40a0d8395a Initial CActorContraption and weapon imps 2017-05-18 03:58:15 -07:00
Jack Andersen 6c9462e099 Camera shakers and controller action scripting 2017-03-17 19:12:27 -10:00
Jack Andersen 6c81cea420 Windows fixes and updated rendering interface 2017-03-17 13:33:02 -10:00
Jack Andersen 1629882113 Refactors to support fog volume rendering 2017-03-13 21:03:58 -10:00
Jack Andersen 4e01787e09 More efficient cooked resource loading, AQS audio fixes 2017-02-14 20:02:30 -10:00
Jack Andersen 3f03ba7950 Implement key FrontEnd Touch Bar functionality 2017-02-08 23:23:17 -10:00
Jack Andersen 62dc61bfb2 Keyboard/Mouse CFinalInput integration 2017-01-22 11:26:58 -10:00
Phillip Stephens b3fd6d9eea Enable loading projects from command line 2017-01-21 22:28:55 -08:00
Jack Andersen 0744a2307a Several architectural fixes and additions 2017-01-21 15:40:12 -10:00
Jack Andersen 3cc93ffd75 DSP streaming bug fixes 2017-01-18 10:57:48 -10:00
Jack Andersen 56b24c39f0 Ensure directories are created late in extract 2017-01-16 15:23:19 -10:00
Phillip Stephens 777419ad4e Remove IAllocator, CMemory and CGameAllocator 2016-12-23 22:08:48 -08:00
Phillip Stephens 0fa395f9e1 More script object imps 2016-12-21 18:48:22 -08:00
Jack Andersen c3bf6ec5cc Implement CStaticAudioPlayer 2016-12-13 15:10:17 -10:00
Jack Andersen 43c8cdf4ae Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-12 19:22:57 -10:00
Jack Andersen 2d961af921 CFrontEndUI work 2016-12-12 19:22:30 -10:00
Phillip Stephens 86041281b2 Merge branch 'master' of https://github.com/AxioDL/urde 2016-12-12 18:57:08 -08:00
Phillip Stephens 97ab6961a2 Add GameMode viewerspace stub 2016-12-12 18:56:43 -08:00
Jack Andersen 67e55749e0 Update submodules 2016-12-12 10:10:55 -10:00
Jack Andersen b3debc0dbe Update submodules 2016-12-09 16:35:09 -10:00
Jack Andersen c8d44d181b Several resource management bug fixes 2016-09-20 19:41:51 -10:00
Phillip Stephens c40135f97f Reworked CGameArchitectureSupport initialization, initial CFirstPersonCamera imp 2016-09-15 00:26:35 -07:00
Jack Andersen 1d8dfa3205 CSplashScreen integration 2016-09-13 19:54:09 -10:00
Jack Andersen 7d2370efe0 CWorldTransManager 2-camera instances 2016-09-11 18:53:28 -10:00
Jack Andersen b6587d88fc Rigging fixes 2016-09-08 18:19:19 -10:00
Phillip Stephens 8422ffb436 Implement GetLocatorTransform 2016-09-02 20:47:57 -07:00