Jack Andersen
|
7a3da1f7a6
|
Massive fmtlib refactor
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2019-07-19 18:27:21 -10:00 |
Jack Andersen
|
e218b8aeb5
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CActorContraption fixes, better CMake dependency handling
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2019-06-11 16:05:17 -10:00 |
Jack Andersen
|
636c82a568
|
New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
|
1851308021
|
Windows fixes
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2018-10-14 10:16:21 -10:00 |
Phillip Stephens
|
001125429f
|
Basic CGameAllocator implementation (WIP)
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2017-09-12 08:27:48 -07:00 |
Phillip Stephens
|
777419ad4e
|
Remove IAllocator, CMemory and CGameAllocator
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2016-12-23 22:08:48 -08:00 |
Jack Andersen
|
783fb4c4fe
|
Humungous refactor
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2016-03-04 13:04:53 -10:00 |
Phillip Stephens
|
af69c9d3ab
|
Rename namespaces
|
2016-02-13 01:02:47 -08:00 |
Jack Andersen
|
f05227a5b0
|
Submoduel updates
|
2015-11-25 21:38:56 -10:00 |
Phillip Stephens
|
3209748a66
|
Add temporary malloc/free to CGameAllocator
Add missing CTimeProvider to CMakeLists.txt
|
2015-10-27 21:45:02 -07:00 |
Jack Andersen
|
d1faf4e72d
|
Windows refactors
|
2015-08-30 17:44:42 -10:00 |
Jack Andersen
|
ce42cdd3be
|
various input class implementations
|
2015-08-27 14:11:31 -10:00 |
Jack Andersen
|
e9de110cee
|
All CResLoader methods in-place
|
2015-08-23 13:58:07 -10:00 |
Jack Andersen
|
6809fcc4a4
|
Codebase refactor
|
2015-08-18 12:51:54 -10:00 |
Jack Andersen
|
520eec7aa2
|
Refactored directory layout for cleaner runtime organization
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2015-08-17 12:05:00 -10:00 |
Jack Andersen
|
387332ed70
|
several core runtime stubs added
|
2015-08-16 19:26:58 -10:00 |