Jack Andersen
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52b36795ac
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Proper handling for persistently resident resources
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2019-03-09 23:37:36 -10:00 |
Jack Andersen
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aeb6a9a147
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More mouse events for pause screen
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2019-01-21 18:23:51 -10:00 |
Jack Andersen
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47c6b5cba8
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Bug fixes and CGuiFrame mouse events
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2019-01-19 20:43:11 -10:00 |
Jack Andersen
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636c82a568
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New code style refactor
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2018-12-07 19:30:43 -10:00 |
Jack Andersen
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c91e5df986
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Convert to pragma once
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2018-10-06 17:42:33 -10:00 |
Jack Andersen
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b3c94f1d2b
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Lots of HUD-related implementations
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2017-04-01 17:03:37 -10:00 |
Jack Andersen
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a7cab596e6
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Initial InGameGuiManager imps
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2017-02-11 17:17:18 -10:00 |
Jack Andersen
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0744a2307a
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Several architectural fixes and additions
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2017-01-21 15:40:12 -10:00 |
Jack Andersen
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4c09493a3f
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CFrontEndUI work
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2017-01-08 17:44:00 -10:00 |
Jack Andersen
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f665812d6e
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More CGuiSys and CFrontEndUI work
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2016-12-15 18:35:49 -10:00 |
Jack Andersen
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19a371c931
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Refactor GuiSys (remove general logic handling)
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2016-12-15 12:37:34 -10:00 |
Phillip Stephens
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c20eb76189
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Various imps and stubs
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2016-09-13 22:45:46 -07:00 |
Phillip Stephens
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00a98bce85
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Various implementatations
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2016-04-29 03:08:46 -07:00 |
Jack Andersen
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79d90f46d3
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CGuiModel imps
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2016-03-16 16:18:01 -10:00 |
Jack Andersen
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fcee32f666
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Some initial widget imps
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2016-03-15 17:37:51 -10:00 |
Jack Andersen
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b3859c4476
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Many CGuiWidget imps
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2016-03-15 13:23:45 -10:00 |
Jack Andersen
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66247cfe79
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Input handling for CGuiFrame
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2016-03-14 13:32:44 -10:00 |
Jack Andersen
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aa207d3e5f
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Frame and Widget imps
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2016-03-13 14:58:19 -10:00 |
Jack Andersen
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1908ac111b
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More GuiSys stubs
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2016-03-10 14:23:16 -10:00 |
Jack Andersen
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5054cd1d8a
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More stubs for GuiSys
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2016-03-09 17:47:37 -10:00 |