Commit Graph

1189 Commits

Author SHA1 Message Date
Henrique Gemignani Passos Lima 0cd4794059
Decomp fix for CScriptEMPulse 2022-11-14 03:05:45 +02:00
Henrique Gemignani Passos Lima 07888bab93
Decomp fix for CScriptActorKeyframe 2022-11-11 04:25:28 +02:00
Henrique Gemignani Passos Lima e412adef33
Decomp fixes for CScriptShadowProjector 2022-11-08 17:42:55 +02:00
Phillip Stephens d180c253d1 Minor fixes from decomp 2022-11-02 22:31:16 -07:00
Henrique Gemignani Passos Lima 997cf5e0df
Decomp Fixes: CVisorFlare::Render 2022-10-23 16:51:15 +03:00
Phillip Stephens c55289143f Import CAmbientAI fixes from decomp 2022-10-20 09:41:49 -07:00
Henrique Gemignani Passos Lima d6e8d373ac
Decomp fix for CScriptTrigger::Touch 2022-10-20 18:23:38 +03:00
Henrique Gemignani Passos Lima a9a43c1a20
Decomp: Fix adding new ripples not restarting the time 2022-10-20 03:50:24 +03:00
Henrique Gemignani Passos Lima d23df787f9
CScriptTimer: Fix from decomp 2022-10-18 18:17:01 +03:00
Phillip Stephens 5cd27373f4 Fix windows build 2022-10-16 12:04:26 -07:00
Luke Street 03a3fd8570 CScriptMazeNode: Minor fix from matching decomp 2022-10-09 13:14:36 -04:00
Luke Street 2e3495ec0b CScriptPickup: Updates from matching decomp 2022-10-09 13:12:38 -04:00
Luke Street 5394e92735 CScriptSpecialFunction: Updates from matching decomp 2022-10-09 13:07:51 -04:00
Luke Street 148e9e4bd8 Runtime: Correct TCastTo<CAi> to TCastTo<CPatterned> 2022-08-16 17:48:26 -04:00
Luke Street 9d5db8ea16 CActor: Don't recalculate world lighting always 2022-08-15 18:51:45 -04:00
Luke Street c883e5f1ac CTevCombiners: Discovered TEV pass names 2022-08-15 18:50:20 -04:00
Luke Street 279ad54264 CActor: Remove sound emitter on destroy 2022-08-15 09:56:28 -04:00
Luke Street 54ad0c5933 CGameArea: PostConstructArea fix #2 (oops) 2022-08-09 02:50:11 -04:00
Luke Street ff64acad67 CGameArea: PostConstructArea fixes for lights 2022-08-09 02:48:29 -04:00
Luke Street ae0f62c021 Use GXCopyTex; various implementations
- Fix CTexture::LoadMipLevel
- Fix boid rendering for CFishCloud, CSnakeWeedSwarm, CWallCrawlerSwarm
- Update aurora
2022-08-09 02:10:51 -04:00
Luke Street 1e9d96c906 Migrate to aurora submodule 2022-07-29 16:17:24 -04:00
Luke Street 8f389e246c Some WIP implementations 2022-07-29 16:17:10 -04:00
Phillip Stephens bb7d6d4855 Fix CActor's *SplashInhabitant logic 2022-07-02 17:05:49 -07:00
Luke Street 8bb2f33a45 CCubeRenderer: More function implementations 2022-07-01 20:47:45 -04:00
Luke Street b55c7ebbe4 CPlayerGun: Reimplement transition effects 2022-07-01 20:47:06 -04:00
Luke Street 05ad95bdd0 CVisorFlare implementation 2022-05-24 01:44:20 -04:00
Luke Street f80813b9cc Transition all Textured/ColoredQuad usages
- Upload textures using staging buffer
- Fixes SetOrtho logic
- More work on thermal visor rendering (still WIP)
- Rework Dawn backend initialization
- Support MoltenVK on Metal
- Various fixes & cleanup
2022-05-23 20:26:35 -04:00
Luke Street 26fd0e2b9f Text rendering & CWorldTransManager fixes 2022-05-19 00:57:30 -07:00
Luke Street 22dfd3b3f7 aurora: Rework texture binding API
- Texture binding is now handled by GX calls
- More CCubeMaterial / CCubeRenderer impl
- Semi-working thermal visor rendering
- More CGraphicsPalette impl
- Some CWorldShadow impl
- Start work on indirect texturing
- Stub out CTextRenderBuffer
2022-05-13 19:40:31 -04:00
Luke Street 937aeda51f CScriptMidi: Add destructor implementation
This ensures currently playing track is
stopped, avoiding a UAF in Amuse.
2022-05-12 13:18:12 -04:00
Luke Street cf952906b8 Windows build fixes 2022-05-12 11:13:04 -04:00
Luke Street 4e06ea1bb5 Various lighting fixes 2022-05-12 01:10:06 -04:00
Luke Street 71e4fbb6d4 CPlayer: Fix curAcceleration initial value 2022-05-03 23:59:59 -04:00
Phillip Stephens 75630c87bd
CDamageVulnerability: Use matching functions for WeaponHits/Hurts 2022-04-03 12:18:36 -07:00
Phillip Stephens 6c449ca146
CDamageVulnerability: Use matching GetVulnerability imp 2022-03-31 22:37:23 -07:00
Phillip Stephens 95b3859503
CDamageVulnerability: Fix WeaponHits and WeaponHurts with near matching imps 2022-03-31 22:28:13 -07:00
Phillip Stephens 8ac39d1712
CDamageVulnerability: Fix inverted conditional 2022-03-30 23:41:37 -07:00
Phillip Stephens a994907dd4
CDamageVulnerability: Minor fixes 2022-03-30 23:40:11 -07:00
Luke Street 3a28933ffd CScriptTrigger: Remove HoTE progression hack 2022-03-26 20:42:15 -04:00
Luke Street 2503872065 Fixes for CElementGen / CExplosion 2022-03-26 20:23:44 -04:00
Luke Street 9bc0e7f2e6 Begin transitioning CCameraFilterPass 2022-03-23 01:35:25 -04:00
Luke Street fcfa9f0d64 Begin transitioning CElementGen RenderParticles & many fixes 2022-03-20 16:24:02 -04:00
Luke Street 40a3d361dc Fix lighting issues; fix CPatterned damage color 2022-03-14 01:10:29 -04:00
Luke Street ce646610cc CStateMachine: Fix state name lookup 2022-03-12 15:43:39 -05:00
Luke Street a3d0da44e2 Implement CGX & migrate usages to CGX/GX 2022-03-12 10:47:20 -05:00
Luke Street d7dbec5be0 Implement CVertexMorphEffect & CSkinnedModelWithAvgNormals (prev. CMorphableSkinnedModel) 2022-03-10 18:56:50 -05:00
Luke Street ddc34e3a0c Fix CActor & CScriptDebris CModelFlags 2022-03-10 03:41:43 -05:00
Luke Street cd963c4a5c Reimplement CSkinRules/CSkinnedModel; skinning kinda works! 2022-03-10 01:33:17 -05:00
Luke Street c7f05d0a59 Windows fixes & memory fixes 2022-03-08 18:36:39 -05:00
Luke Street 3fd0b1f23a Fixes & CArtifactDoll/CSamusDoll updates 2022-03-08 17:21:15 -05:00